Files
source/Strategic/Strategic_VS2008.vcproj
T
majcostaandGitHub 24425a82b1 More unused stuff removal (#49)
* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
2023-01-03 15:51:48 +02:00

814 lines
15 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="Strategic"
ProjectGUID="{40475E2B-AD37-4A99-85A4-1E507010344C}"
RootNamespace="Strategic"
Keyword="Win32Proj"
TargetFrameworkVersion="196613"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\lib\VS2008\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops;..\ja2_Debug.vsprops"
CharacterSet="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\lib\VS2008\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops"
CharacterSet="0"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
UsePrecompiledHeader="0"
WarningLevel="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
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Name="VCResourceCompilerTool"
/>
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Name="VCXDCMakeTool"
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Name="VCBscMakeTool"
/>
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<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MapEditor|Win32"
OutputDirectory="..\lib\VS2008\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops;..\ja2_Editor.vsprops"
CharacterSet="0"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
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<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
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Name="VCPreLinkEventTool"
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Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
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Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="MapEditorD|Win32"
OutputDirectory="..\lib\VS2008\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops;..\ja2_Editor.vsprops"
CharacterSet="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
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<Tool
Name="VCXMLDataGeneratorTool"
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<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
MinimalRebuild="true"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="4"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release_WithDebugInfo|Win32"
OutputDirectory="..\lib\VS2008\$(ConfigurationName)"
IntermediateDirectory="..\build\VS2008\$(ProjectName)_$(ConfigurationName)"
ConfigurationType="4"
InheritedPropertySheets="..\ja2.vsprops"
CharacterSet="0"
WholeProgramOptimization="0"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="false"
UsePrecompiledHeader="0"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
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Name="VCPreLinkEventTool"
/>
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Name="VCLibrarianTool"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Header Files"
>
<File
RelativePath="ASD.h"
>
</File>
<File
RelativePath="Assignments.h"
>
</File>
<File
RelativePath="Auto Resolve.h"
>
</File>
<File
RelativePath="Campaign Init.h"
>
</File>
<File
RelativePath="Campaign Types.h"
>
</File>
<File
RelativePath="Creature Spreading.h"
>
</File>
<File
RelativePath=".\Facilities.h"
>
</File>
<File
RelativePath="Game Clock.h"
>
</File>
<File
RelativePath="Game Event Hook.h"
>
</File>
<File
RelativePath="Game Events.h"
>
</File>
<File
RelativePath="Game Init.h"
>
</File>
<File
RelativePath=".\Ja25 Strategic Ai.h"
>
</File>
<File
RelativePath=".\Luaglobal.h"
>
</File>
<File
RelativePath=".\LuaInitNPCs.h"
>
</File>
<File
RelativePath="Map Screen Helicopter.h"
>
</File>
<File
RelativePath="Map Screen Interface Border.h"
>
</File>
<File
RelativePath="Map Screen Interface Bottom.h"
>
</File>
<File
RelativePath="Map Screen Interface Map Inventory.h"
>
</File>
<File
RelativePath="Map Screen Interface Map.h"
>
</File>
<File
RelativePath="Map Screen Interface TownMine Info.h"
>
</File>
<File
RelativePath="Map Screen Interface.h"
>
</File>
<File
RelativePath=".\MapScreen Quotes.h"
>
</File>
<File
RelativePath="mapscreen.h"
>
</File>
<File
RelativePath="Meanwhile.h"
>
</File>
<File
RelativePath="Merc Contract.h"
>
</File>
<File
RelativePath="MilitiaSquads.h"
>
</File>
<File
RelativePath="MiniEvents.h"
>
</File>
<File
RelativePath="MilitiaIndividual.h"
>
</File>
<File
RelativePath="Player Command.h"
>
</File>
<File
RelativePath="PreBattle Interface.h"
>
</File>
<File
RelativePath="Queen Command.h"
>
</File>
<File
RelativePath="Quest Debug System.h"
>
</File>
<File
RelativePath="Quests.h"
>
</File>
<File
RelativePath="QuestText.h"
>
</File>
<File
RelativePath="Rebel Command.h"
>
</File>
<File
RelativePath="Reinforcement.h"
>
</File>
<File
RelativePath="Scheduling.h"
>
</File>
<File
RelativePath="Strategic AI.h"
>
</File>
<File
RelativePath="Strategic Event Handler.h"
>
</File>
<File
RelativePath="Strategic Merc Handler.h"
>
</File>
<File
RelativePath=".\Strategic Mines LUA.h"
>
</File>
<File
RelativePath="Strategic Mines.h"
>
</File>
<File
RelativePath="Strategic Movement.h"
>
</File>
<File
RelativePath="Strategic Pathing.h"
>
</File>
<File
RelativePath="Strategic Status.h"
>
</File>
<File
RelativePath="Strategic Town Loyalty.h"
>
</File>
<File
RelativePath="strategic town reputation.h"
>
</File>
<File
RelativePath="Strategic Turns.h"
>
</File>
<File
RelativePath="strategic.h"
>
</File>
<File
RelativePath="strategicmap.h"
>
</File>
<File
RelativePath="Town Militia.h"
>
</File>
<File
RelativePath=".\UndergroundInit.h"
>
</File>
</Filter>
<Filter
Name="Source Files"
>
<File
RelativePath="AI Viewer.cpp"
>
</File>
<File
RelativePath="ASD.cpp"
>
</File>
<File
RelativePath="Assignments.cpp"
>
</File>
<File
RelativePath="Auto Resolve.cpp"
>
</File>
<File
RelativePath="Campaign Init.cpp"
>
</File>
<File
RelativePath="Creature Spreading.cpp"
>
</File>
<File
RelativePath=".\Facilities.cpp"
>
</File>
<File
RelativePath="Game Clock.cpp"
>
</File>
<File
RelativePath="Game Event Hook.cpp"
>
</File>
<File
RelativePath="Game Events.cpp"
>
</File>
<File
RelativePath="Game Init.cpp"
>
</File>
<File
RelativePath="Hourly Update.cpp"
>
</File>
<File
RelativePath=".\Ja25 Strategic Ai.cpp"
>
</File>
<File
RelativePath=".\Luaglobal.cpp"
>
</File>
<File
RelativePath=".\LuaInitNPCs.cpp"
>
</File>
<File
RelativePath="Map Screen Helicopter.cpp"
>
</File>
<File
RelativePath="Map Screen Interface Border.cpp"
>
</File>
<File
RelativePath="Map Screen Interface Bottom.cpp"
>
</File>
<File
RelativePath="Map Screen Interface Map Inventory.cpp"
>
</File>
<File
RelativePath="Map Screen Interface Map.cpp"
>
</File>
<File
RelativePath="Map Screen Interface TownMine Info.cpp"
>
</File>
<File
RelativePath="Map Screen Interface.cpp"
>
</File>
<File
RelativePath=".\MapScreen Quotes.cpp"
>
</File>
<File
RelativePath="mapscreen.cpp"
>
</File>
<File
RelativePath="Meanwhile.cpp"
>
</File>
<File
RelativePath="Merc Contract.cpp"
>
</File>
<File
RelativePath="MilitiaSquads.cpp"
>
</File>
<File
RelativePath="MiniEvents.cpp"
>
</File>
<File
RelativePath="MilitiaIndividual.cpp"
>
</File>
<File
RelativePath="Player Command.cpp"
>
</File>
<File
RelativePath="PreBattle Interface.cpp"
>
</File>
<File
RelativePath="Queen Command.cpp"
>
</File>
<File
RelativePath="Quest Debug System.cpp"
>
</File>
<File
RelativePath="Quests.cpp"
>
</File>
<File
RelativePath="Rebel Command.cpp"
>
</File>
<File
RelativePath="Reinforcement.cpp"
>
</File>
<File
RelativePath="Scheduling.cpp"
>
</File>
<File
RelativePath="Strategic AI.cpp"
>
</File>
<File
RelativePath="Strategic Event Handler.cpp"
>
</File>
<File
RelativePath="Strategic Merc Handler.cpp"
>
</File>
<File
RelativePath=".\Strategic Mines LUA.cpp"
>
</File>
<File
RelativePath="Strategic Mines.cpp"
>
</File>
<File
RelativePath="Strategic Movement Costs.cpp"
>
</File>
<File
RelativePath="Strategic Movement.cpp"
>
</File>
<File
RelativePath="Strategic Pathing.cpp"
>
</File>
<File
RelativePath="Strategic Status.cpp"
>
</File>
<File
RelativePath="Strategic Town Loyalty.cpp"
>
</File>
<File
RelativePath="strategic town reputation.cpp"
>
</File>
<File
RelativePath="Strategic Turns.cpp"
>
</File>
<File
RelativePath="strategic.cpp"
>
</File>
<File
RelativePath="strategicmap.cpp"
>
</File>
<File
RelativePath="Town Militia.cpp"
>
</File>
<File
RelativePath=".\UndergroundInit.cpp"
>
</File>
<File
RelativePath="XML_Army.cpp"
>
</File>
<File
RelativePath=".\XML_Bloodcats.cpp"
>
</File>
<File
RelativePath=".\XML_CoolnessBySector.cpp"
>
</File>
<File
RelativePath=".\XML_Creatures.cpp"
>
</File>
<File
RelativePath=".\XML_ExtraItems.cpp"
>
</File>
<File
RelativePath=".\XML_Facilities.cpp"
>
</File>
<File
RelativePath=".\XML_FacilityTypes.cpp"
>
</File>
<File
RelativePath=".\XML_Minerals.cpp"
>
</File>
<File
RelativePath=".\XML_SectorNames.cpp"
>
</File>
<File
RelativePath=".\XML_SquadNames.cpp"
>
</File>
<File
RelativePath=".\XML_UniformColors.cpp"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>