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* Move main executable files to their own directory * Adapt the build to the new file structure ... and fix some weird #include's that were relying on the project root being an include directory.
20 lines
592 B
C++
20 lines
592 B
C++
#ifndef _FEATURES_SCREEN__H_
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#define _FEATURES_SCREEN__H_
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#include "MessageBoxScreen.h"
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#include "Options Screen.h"
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namespace FeaturesScreen {
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UINT32 Shutdown(void);
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UINT32 Handle(void);
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UINT32 Init(void);
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BOOLEAN DoMessageBox(UINT8 ubStyle, STR16 zString, UINT32 uiExitScreen, UINT16 usFlags, MSGBOX_CALLBACK ReturnCallback);
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BOOLEAN DoMessageBoxWithRect(UINT8 ubStyle, const STR16 zString, UINT32 uiExitScreen, UINT32 usFlags, MSGBOX_CALLBACK ReturnCallback, SGPRect* pCenteringRect);
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void SetPreviousScreen(UINT32 screenId, BOOLEAN setOptionsToo = TRUE);
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}
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#endif
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