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- Bug fix: STRAIGHT_RANGE was not initialized properly causing enemies become invisible - Game version length changed git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@72 3b4a5df2-a311-0410-b5c6-a8a6f20db521
35 lines
514 B
C
35 lines
514 B
C
#ifndef _GAME_VERSION_H_
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#define _GAME_VERSION_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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//
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// Keeps track of the game version
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//
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extern INT16 zVersionLabel[256];
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extern INT8 czVersionNumber[16];
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extern INT16 zTrackingNumber[16];
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//#define RUSSIANGOLD
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//
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// Keeps track of the saved game version. Increment the saved game version whenever
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// you will invalidate the saved game file
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//
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const extern UINT32 guiSavedGameVersion;
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#ifdef __cplusplus
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}
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#endif
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#endif
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