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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@5999 3b4a5df2-a311-0410-b5c6-a8a6f20db521
22 lines
482 B
C++
22 lines
482 B
C++
/**
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* @file
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* @author feynman (bears-pit.com)
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*/
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#include "../include/NullPlan.h"
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#include "../../TacticalAI/ai.h" // for EndAIGuysTurn
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namespace AI
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{
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namespace tactical
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{
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/// Simply end the turn for the npc passed in the manipulated_object wrapper, then return.
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void NullPlan::execute(bool turn_based, PlanInputData& manipulated_object)
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{
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EndAIGuysTurn(manipulated_object.controlled_npc_);
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}
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}
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}
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