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-changed weapon ranges in tooltips to tiles to match the ranges in the item description screen git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@231 3b4a5df2-a311-0410-b5c6-a8a6f20db521
42 lines
822 B
C++
42 lines
822 B
C++
#ifdef PRECOMPILEDHEADERS
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#include "JA2 All.h"
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#else
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#include "Types.h"
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#include "GameVersion.h"
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#endif
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//
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// Keeps track of the game version
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//
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#ifdef JA2BETAVERSION
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//BETA/TEST BUILD VERSION
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INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#elif defined CRIPPLED_VERSION
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//RELEASE BUILD VERSION
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INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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//RELEASE BUILD VERSION
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INT16 zVersionLabel[256] = { L"Release v1.13.231" };
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#endif
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INT8 czVersionNumber[16] = { "Build 06.06.07" };
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INT16 zTrackingNumber[16] = { L"Z" };
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//
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// Keeps track of the saved game version. Increment the saved game version whenever
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// you will invalidate the saved game file
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#define SAVE_GAME_VERSION 99
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const UINT32 guiSavedGameVersion = SAVE_GAME_VERSION;
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