Files
source/Utils/_Ja25ItalianText.h
T
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

101 lines
3.0 KiB
C

#ifndef _JA25ENGLISHTEXT__H_
#define _JA25ENGLISHTEXT__H_
enum
{
//TCTL_MSG__RANGE_TO_TARGET,
TCTL_MSG__ATTACH_TRANSMITTER_TO_LAPTOP,
TACT_MSG__CANNOT_AFFORD_MERC,
TACT_MSG__AIMMEMBER_FEE_TEXT,
TACT_MSG__AIMMEMBER_ONE_TIME_FEE,
TACT_MSG__FEE,
TACT_MSG__SOMEONE_ELSE_IN_SECTOR,
//TCTL_MSG__GUN_RANGE_AND_CTH,
TCTL_MSG__DISPLAY_COVER,
TCTL_MSG__LOS,
TCTL_MSG__INVALID_DROPOFF_SECTOR,
TCTL_MSG__PLAYER_LOST_SHOULD_RESTART,
TCTL_MSG__JERRY_BREAKIN_LAPTOP_ANTENA,
TCTL_MSG__END_GAME_POPUP_TXT_1,
TCTL_MSG__END_GAME_POPUP_TXT_2,
TCTL_MSG__IRON_MAN_CANT_SAVE_NOW,
TCTL_MSG__CANNOT_SAVE_DURING_COMBAT,
TCTL_MSG__CAMPAIGN_NAME_TOO_LARGE,
TCTL_MSG__CAMPAIGN_DOESN_T_EXIST,
TCTL_MSG__DEFAULT_CAMPAIGN_LABEL,
TCTL_MSG__CAMPAIGN_LABEL,
TCTL_MSG__NEW_CAMPAIGN_CONFIRM,
TCTL_MSG__CANT_EDIT_DEFAULT,
};
extern STR16 zNewTacticalMessages[];
extern STR16 gzIMPSkillTraitsText[];
////////////////////////////////////////////////////////
// added by SANDRO
extern STR16 gzIMPSkillTraitsTextNewMajor[];
extern STR16 gzIMPSkillTraitsTextNewMinor[];
extern STR16 gzIMPMajorTraitsHelpTextsAutoWeapons[];
extern STR16 gzIMPMajorTraitsHelpTextsHeavyWeapons[];
extern STR16 gzIMPMajorTraitsHelpTextsSniper[];
extern STR16 gzIMPMajorTraitsHelpTextsRanger[];
extern STR16 gzIMPMajorTraitsHelpTextsGunslinger[];
extern STR16 gzIMPMajorTraitsHelpTextsMartialArts[];
extern STR16 gzIMPMajorTraitsHelpTextsSquadleader[];
extern STR16 gzIMPMajorTraitsHelpTextsTechnician[];
extern STR16 gzIMPMajorTraitsHelpTextsDoctor[];
extern STR16 gzIMPMajorTraitsHelpTextsNone[];
extern STR16 gzIMPMinorTraitsHelpTextsAmbidextrous[];
extern STR16 gzIMPMinorTraitsHelpTextsMelee[];
extern STR16 gzIMPMinorTraitsHelpTextsThrowing[];
extern STR16 gzIMPMinorTraitsHelpTextsStealthy[];
extern STR16 gzIMPMinorTraitsHelpTextsNightOps[];
extern STR16 gzIMPMinorTraitsHelpTextsAthletics[];
extern STR16 gzIMPMinorTraitsHelpTextsBodybuilding[];
extern STR16 gzIMPMinorTraitsHelpTextsDemolitions[];
extern STR16 gzIMPMinorTraitsHelpTextsTeaching[];
extern STR16 gzIMPMinorTraitsHelpTextsScouting[];
extern STR16 gzIMPMinorTraitsHelpTextsNone[];
extern STR16 gzIMPOldSkillTraitsHelpTexts[];
extern STR16 gzIMPNewCharacterTraitsHelpTexts[];
extern STR16 gzIMPDisabilitiesHelpTexts[];
extern STR16 gzIMPProfileCostText[];
extern STR16 zGioNewTraitsImpossibleText[];
///////////////////////////////////////////////////////
enum
{
IMM__IRON_MAN_MODE_WARNING_TEXT,
};
extern STR16 gzIronManModeWarningText[];
// display cover message (for tactical usually, seperated)
// display cover terrain type info (used in cover information)
enum
{
DC_MSG__COVER_INFORMATION,
DC_MSG__GUN_RANGE_INFORMATION,
DC_MSG__COVER_DRAW_OFF,
DC_MSG__COVER_DRAW_MERC_VIEW,
DC_MSG__COVER_DRAW_ENEMY_VIEW,
DC_TTI__WOOD,
DC_TTI__URBAN,
DC_TTI__DESERT,
DC_TTI__SNOW,
DC_TTI__WOOD_AND_DESERT,
DC_TTI__UNKNOWN
};
extern STR16 gzDisplayCoverText[];
#endif