Files
source/Strategic/XML_UniformColors.cpp
T
majcostaandGitHub 24425a82b1 More unused stuff removal (#49)
* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
2023-01-03 15:51:48 +02:00

256 lines
6.5 KiB
C++

////////////////////////////////////////////////////////////
//
// HEADROCK HAM 3.6:
//
// This code reads an XML called "UniformColors.XML", which tells the program which colors to use for
// "standard" uniforms, including randomly-generated enemies and militia (for now).
//
//////////////////////////////////////////////////////////////
#include "builddefines.h"
#include <stdio.h>
#include "XML.h"
#include "expat.h"
#include "string.h"
#include "Campaign Types.h"
#include "FileMan.h"
#include "MemMan.h"
#include "Debug Control.h"
#include "mapscreen.h"
#define MAX_CHAR_DATA_LENGTH 500
// Error strings for this XML reader
STR16 szUniformErrorStrings[]=
{
L"ENEMY_ADMIN",
L"ENEMY_TROOP",
L"ENEMY_ELITE",
L"MILITIA_ROOKIE",
L"MILITIA_REGULAR",
L"MILITIA_ELITE",
};
// Array to hold uniform data
UNIFORMCOLORS gUniformColors[NUM_UNIFORMS];
typedef enum
{
UNIFORM_ELEMENT_NONE = 0,
UNIFORM_ELEMENT_LIST,
UNIFORM_ELEMENT,
UNIFORM_ELEMENT_DATA,
} UNIFORM_PARSE_STAGE;
typedef struct
{
UNIFORM_PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
UINT8 sCurUniform;
PaletteRepID szCurVest;
PaletteRepID szCurPants;
UINT32 currentDepth;
UINT32 maxReadDepth;
} UniformParseData;
// Array for flags making sure that we have ALL uniform data defined.
BOOLEAN UniformDataFound[NUM_UNIFORMS];
static void XMLCALL
UniformStartElementHandle(void *userData, const XML_Char *name, const char **atts)
{
UniformParseData * pData = (UniformParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "UNIFORMS") == 0 && pData->curElement == UNIFORM_ELEMENT_NONE)
{
pData->curElement = UNIFORM_ELEMENT_LIST;
pData->maxReadDepth++; //we are not skipping this element
for (UINT8 cnt = 0; cnt < NUM_UNIFORMS; cnt++)
{
// reset array
UniformDataFound[cnt] = FALSE;
}
}
else if(pData->curElement == UNIFORM_ELEMENT_LIST &&
(strcmp(name, "ENEMY_ADMIN") == 0 ||
strcmp(name, "ENEMY_TROOP") == 0 ||
strcmp(name, "ENEMY_ELITE") == 0 ||
strcmp(name, "MILITIA_ROOKIE") == 0 ||
strcmp(name, "MILITIA_REGULAR") == 0 ||
strcmp(name, "MILITIA_ELITE") == 0 ) )
{
if (strcmp(name, "ENEMY_ADMIN") == 0)
{
pData->sCurUniform = UNIFORM_ENEMY_ADMIN;
}
else if (strcmp(name, "ENEMY_TROOP") == 0)
{
pData->sCurUniform = UNIFORM_ENEMY_TROOP;
}
else if (strcmp(name, "ENEMY_ELITE") == 0)
{
pData->sCurUniform = UNIFORM_ENEMY_ELITE;
}
else if (strcmp(name, "MILITIA_ROOKIE") == 0)
{
pData->sCurUniform = UNIFORM_MILITIA_ROOKIE;
}
else if (strcmp(name, "MILITIA_REGULAR") == 0)
{
pData->sCurUniform = UNIFORM_MILITIA_REGULAR;
}
else if (strcmp(name, "MILITIA_ELITE") == 0)
{
pData->sCurUniform = UNIFORM_MILITIA_ELITE;
}
pData->curElement = UNIFORM_ELEMENT;
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == UNIFORM_ELEMENT &&
(strcmp(name, "Vest") == 0 ||
strcmp(name, "Pants") == 0 ))
{
pData->curElement = UNIFORM_ELEMENT_DATA;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
UniformCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
UniformParseData * pData = (UniformParseData *) userData;
if(pData->currentDepth <= pData->maxReadDepth && strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
static void XMLCALL
UniformEndElementHandle(void *userData, const XML_Char *name)
{
UniformParseData * pData = (UniformParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
{
if(strcmp(name, "UNIFORMS") == 0)
{
// All entries are mandatory. Exception thrown if an entry was not found
for (UINT8 cnt = 0; cnt < NUM_UNIFORMS; cnt++)
{
if (!UniformDataFound[cnt])
{
CHAR16 sString[256];
swprintf( sString, L"Error in UniformColors.XML: Uniform color for %s not found or not properly defined!", szUniformErrorStrings[ cnt ] );
SGP_THROW( sString );
}
}
pData->curElement = UNIFORM_ELEMENT_NONE;
}
else if(strcmp(name, "ENEMY_ADMIN") == 0 ||
strcmp(name, "ENEMY_TROOP") == 0 ||
strcmp(name, "ENEMY_ELITE") == 0 ||
strcmp(name, "MILITIA_ROOKIE") == 0 ||
strcmp(name, "MILITIA_REGULAR") == 0 ||
strcmp(name, "MILITIA_ELITE") == 0 )
{
pData->curElement = UNIFORM_ELEMENT_LIST;
if (pData->sCurUniform >= UNIFORM_ENEMY_ADMIN && pData->sCurUniform < NUM_UNIFORMS )
{
memcpy( &(gUniformColors[pData->sCurUniform].pants), &(pData->szCurPants), sizeof(PaletteRepID) );
memcpy( &(gUniformColors[pData->sCurUniform].vest), &(pData->szCurVest), sizeof(PaletteRepID) );
UniformDataFound[pData->sCurUniform] = TRUE;
}
}
else if(strcmp(name, "Vest") == 0 )
{
pData->curElement = UNIFORM_ELEMENT;
strcpy(pData->szCurVest, pData->szCharData);
}
else if(strcmp(name, "Pants") == 0 )
{
pData->curElement = UNIFORM_ELEMENT;
strcpy(pData->szCurPants, pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInUniforms(STR fileName)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
UniformParseData pData;
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( FALSE );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, UniformStartElementHandle, UniformEndElementHandle);
XML_SetCharacterDataHandler(parser, UniformCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in UniformColors.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return TRUE;
}