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7e4c52ac139acb5d0afa846820da41a81a69a6e7
Bugfixes: - CTD when enemies retreat (by Heinz) - Open IMP page in laptop and then close laptop using key ESC. You will see button for closing window on strategic map... if you press this button you will have CTD. - Mercs randomly drop aimed weapons automatically under some weird circumstances - Merc are now a little more "talkactive" - Fixed error creating new soldiers in DoReinforcementAsPendingEnemy - Fixed some bugs in Shopkeeper interface. - Fixed CTD when pressing Alt-Y not in cheat mode - Save/load screen shouldn't appear during quickload - Fix movement cost problems in 100AP. Externalized the movement cost modifiers and changed the run modifier from a divisor to a flat modifier like other forms of movement use. - Added a condition which should stop the blue asterisk from appearing on an item unless that item is of item class IC_LBEGEAR. New: - AI Viewer: To use the AI Viewer build a Debug Version, go to the Strategy Screen and press F12 - Quest Debug System: Quest Debug System dialog is opened by switching to the Tactical screen and press F11. - New option screen with "Next" and "Prev" button. This allows "unlimited" of options in the option screen - "Forced turn base mode" option in the option screen and also available via keyboard shortcut (CTRL+ALT+SHIFT+T) in tactical. This forces the game to go in turn based mode when there are enemies in the sector. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1097 4f8fa57e-7814-0410-bad4-adc449f26b7c
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1.7 GiB
Languages
Python
78.8%
C++
18.2%
C
1.9%
Lua
0.6%
GAP
0.3%