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.editorconfig already enforces it but it's getting changed piecemeal in every commit. just get it done with. the script: ``` find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do isFile=$(file -0 "$file" | cut -d $'\0' -f2) case "$isFile" in (*text*) echo "$file is text" if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then echo "" >> "$file" fi ;; (*) echo "file isn't text" ;; esac done ```
80 lines
2.3 KiB
C
80 lines
2.3 KiB
C
#ifndef __MAP_INTERFACE_BOTTOM
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#define __MAP_INTERFACE_BOTTOM
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#include "types.h"
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#include "Soldier Control.h"
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#ifdef CHINESE //zwwoooooo: Chinese fonts relatively high , so to reduce the number of rows
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#define MAX_MESSAGES_ON_MAP_BOTTOM 6
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#else
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#define MAX_MESSAGES_ON_MAP_BOTTOM 9
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#endif
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#ifdef JA2UB
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extern INT8 gbExitingMapScreenToWhere;
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#endif
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// exit to where defines
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enum{
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MAP_EXIT_TO_LAPTOP = 0,
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MAP_EXIT_TO_TACTICAL,
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MAP_EXIT_TO_OPTIONS,
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MAP_EXIT_TO_LOAD,
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MAP_EXIT_TO_SAVE,
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#ifdef JA2UB
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MAP_EXIT_TO_INTRO_SCREEN,
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#endif
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// OJW - 20090210 - clean resources on disconnect
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MAP_EXIT_TO_MAINMENU
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};
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// there's no button for entering SAVE/LOAD screen directly...
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extern UINT32 guiMapBottomExitButtons[ 3 ];
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extern BOOLEAN fLapTop;
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extern BOOLEAN fLeavingMapScreen;
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extern BOOLEAN gfDontStartTransitionFromLaptop;
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extern BOOLEAN gfStartMapScreenToLaptopTransition;
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// function prototypes
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BOOLEAN LoadMapScreenInterfaceBottom( void );
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void DeleteMapScreenInterfaceBottom( void );
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void DestroyButtonsForMapScreenInterfaceBottom( void );
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BOOLEAN CreateButtonsForMapScreenInterfaceBottom( void );
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// Headrock: Added argument to this function:
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void RenderMapScreenInterfaceBottom( BOOLEAN fForceMapscreenBottomRerender );
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// delete map bottom graphics
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void DeleteMapBottomGraphics( void );
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// load bottom graphics
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void HandleLoadOfMapBottomGraphics( void );
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// allowed to time compress?
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BOOLEAN AllowedToTimeCompress( void );
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void EnableDisAbleMapScreenOptionsButton( BOOLEAN fEnable );
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// create and destroy masks to cover the time compression buttons as needed
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void CreateDestroyMouseRegionMasksForTimeCompressionButtons( void );
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BOOLEAN CommonTimeCompressionChecks( void );
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BOOLEAN AnyUsableRealMercenariesOnTeam( void );
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void RequestTriggerExitFromMapscreen( INT8 bExitToWhere );
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BOOLEAN AllowedToExitFromMapscreenTo( INT8 bExitToWhere );
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void HandleExitsFromMapScreen( void );
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void MapScreenMsgScrollDown( UINT8 ubLinesDown );
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void MapScreenMsgScrollUp( UINT8 ubLinesUp );
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void ChangeCurrentMapscreenMessageIndex( UINT8 ubNewMessageIndex );
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void MoveToEndOfMapScreenMessageList( void );
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// HEADROCK HAM 3.6: Reset coordinates for slider bar and message window
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void InitMapScreenInterfaceBottomCoords( void );
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#endif
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