Files
source/Editor/Editor Taskbar Creation.cpp
T
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

819 lines
56 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Editor All.h"
#else
#include "builddefines.h"
#endif
#ifdef JA2EDITOR
#ifndef PRECOMPILEDHEADERS
//sgp
#include "Button System.h"
#include "Font Control.h"
#include "debug.h"
//editor
#include "EditorDefines.h"
#include "Editor Callback Prototypes.h"
#include "Editor Taskbar Utils.h"
#include "EditorMercs.h"
#include "EditorMapInfo.h"
//tactical
#include "Soldier Create.h"
#include "overhead types.h"
#include "local.h"
#endif
//Category tabs of the editor buttons
void InitEditorTerrainToolbar();
void InitEditorBuildingsToolbar();
void InitEditorItemsToolbar();
void InitEditorMercsToolbar();
void InitEditorMapInfoToolbar();
void InitEditorOptionsToolbar();
void InitEditorItemStatsButtons();
void InitEditorItemStatsButtons()
{
iEditorButton[ ITEMSTATS_PANEL ] =
CreateTextButton( 0, 0, 0, 0, BUTTON_USE_DEFAULT, iScreenWidthOffset + 480, 2 * iScreenHeightOffset + 361, 160, 99, BUTTON_TOGGLE,
MSYS_PRIORITY_NORMAL, BUTTON_NO_CALLBACK, BUTTON_NO_CALLBACK );
SpecifyDisabledButtonStyle( iEditorButton[ ITEMSTATS_PANEL ], DISABLED_STYLE_NONE );
DisableButton( iEditorButton[ ITEMSTATS_PANEL ] );
iEditorButton[ ITEMSTATS_HIDDEN_BTN ] =
CreateCheckBoxButton( iScreenWidthOffset + 485, 2 * iScreenHeightOffset + 365, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_NORMAL, ItemStatsToggleHideCallback );
iEditorButton[ ITEMSTATS_DELETE_BTN ] =
CreateTextButton( L"Delete", FONT10ARIAL, FONT_RED, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 600, 2 * iScreenHeightOffset + 441, 36, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL+1, DEFAULT_MOVE_CALLBACK, ItemStatsDeleteCallback );
}
void InitEditorMercsToolbar()
{
CHAR16 TempString[30];
STR16 FaceDirs[8] = {L"north",L"northeast",L"east",L"southeast",L"south",L"southwest",L"west",L"northwest"};
INT32 x;
iEditorButton[ MERCS_PLAYERTOGGLE ] =
CreateCheckBoxButton( iScreenWidthOffset + 4, 2 * iScreenHeightOffset + 362, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_NORMAL, MercsTogglePlayers );
if( gfShowPlayers )
ClickEditorButton( MERCS_PLAYERTOGGLE );
SetButtonFastHelpText( iEditorButton[ MERCS_PLAYERTOGGLE ], L"Toggle viewing of players");
DisableButton( iEditorButton[ MERCS_PLAYERTOGGLE ] );
iEditorButton[ MERCS_ENEMYTOGGLE ] =
CreateCheckBoxButton( iScreenWidthOffset + 4, 2 * iScreenHeightOffset + 382, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_NORMAL, MercsToggleEnemies );
if( gfShowEnemies )
ClickEditorButton( MERCS_ENEMYTOGGLE );
SetButtonFastHelpText( iEditorButton[ MERCS_ENEMYTOGGLE ], L"Toggle viewing of enemies");
iEditorButton[ MERCS_CREATURETOGGLE ] =
CreateCheckBoxButton( iScreenWidthOffset + 4, 2 * iScreenHeightOffset + 402, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_NORMAL, MercsToggleCreatures );
if( gfShowCreatures )
ClickEditorButton( MERCS_CREATURETOGGLE );
SetButtonFastHelpText( iEditorButton[ MERCS_CREATURETOGGLE ], L"Toggle viewing of creatures");
iEditorButton[ MERCS_REBELTOGGLE ] =
CreateCheckBoxButton( iScreenWidthOffset + 4, 2 * iScreenHeightOffset + 422, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_NORMAL, MercsToggleRebels );
if( gfShowRebels )
ClickEditorButton( MERCS_REBELTOGGLE );
SetButtonFastHelpText( iEditorButton[ MERCS_REBELTOGGLE ], L"Toggle viewing of rebels");
iEditorButton[ MERCS_CIVILIANTOGGLE ] =
CreateCheckBoxButton( iScreenWidthOffset + 4, 2 * iScreenHeightOffset + 442, "EDITOR//SmCheckbox.sti", MSYS_PRIORITY_NORMAL, MercsToggleCivilians );
if( gfShowCivilians )
ClickEditorButton( MERCS_CIVILIANTOGGLE );
SetButtonFastHelpText( iEditorButton[ MERCS_CIVILIANTOGGLE ], L"Toggle viewing of civilians");
iEditorButton[MERCS_PLAYER] =
CreateTextButton( L"Player",(UINT16)BLOCKFONT, 165, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 20, 2 * iScreenHeightOffset + 362, 78, 19, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsPlayerTeamCallback );
SpecifyButtonDownTextColors( iEditorButton[MERCS_PLAYER], FONT_YELLOW, FONT_BLACK );
DisableButton( iEditorButton[MERCS_PLAYER] );
iEditorButton[MERCS_ENEMY] =
CreateTextButton( L"Enemy",(UINT16)BLOCKFONT, 165, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 20, 2 * iScreenHeightOffset + 382, 78, 19, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsEnemyTeamCallback );
SpecifyButtonDownTextColors( iEditorButton[MERCS_ENEMY], FONT_YELLOW, FONT_BLACK );
iEditorButton[MERCS_CREATURE] =
CreateTextButton( L"Creature",(UINT16)BLOCKFONT, 165, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 20, 2 * iScreenHeightOffset + 402, 78, 19, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsCreatureTeamCallback );
SpecifyButtonDownTextColors( iEditorButton[MERCS_CREATURE], FONT_YELLOW, FONT_BLACK );
iEditorButton[MERCS_REBEL] =
CreateTextButton( L"Rebels",(UINT16)BLOCKFONT, 165, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 20, 2 * iScreenHeightOffset + 422, 78, 19, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsRebelTeamCallback );
SpecifyButtonDownTextColors( iEditorButton[MERCS_REBEL], FONT_YELLOW, FONT_BLACK );
iEditorButton[MERCS_CIVILIAN] =
CreateTextButton( L"Civilian",(UINT16)BLOCKFONT, 165, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 20, 2 * iScreenHeightOffset + 442, 78, 19, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsCivilianTeamCallback );
SpecifyButtonDownTextColors( iEditorButton[MERCS_CIVILIAN], FONT_YELLOW, FONT_BLACK );
iEditorButton[ MERCS_1 ] =
CreateTextButton( L"DETAILED PLACEMENT", SMALLCOMPFONT, FONT_ORANGE, 60, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 100, 2 * iScreenHeightOffset + 362, 68, 20, BUTTON_TOGGLE,
MSYS_PRIORITY_NORMAL, BUTTON_NO_CALLBACK, BUTTON_NO_CALLBACK );
DisableButton( iEditorButton[ MERCS_1 ] );
SpecifyDisabledButtonStyle( iEditorButton[ MERCS_1 ], DISABLED_STYLE_NONE );
SpecifyButtonTextOffsets( iEditorButton[ MERCS_1 ], 20, 4, FALSE );
SpecifyButtonTextWrappedWidth( iEditorButton[ MERCS_1 ], 46 );
iEditorButton[ MERCS_DETAILEDCHECKBOX ] =
CreateCheckBoxButton( iScreenWidthOffset + 103, 2 * iScreenHeightOffset + 365, "EDITOR//checkbox.sti", MSYS_PRIORITY_NORMAL, MercsDetailedPlacementCallback );
iEditorButton[ MERCS_GENERAL ] =
CreateEasyToggleButton( iScreenWidthOffset + 100, 2 * iScreenHeightOffset + 382, "EDITOR//MercGeneral.sti", MercsGeneralModeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_GENERAL ], L"General information mode");
iEditorButton[ MERCS_APPEARANCE ] =
CreateEasyToggleButton( iScreenWidthOffset + 134, 2 * iScreenHeightOffset + 382, "EDITOR//MercAppearance.sti", MercsAppearanceModeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_APPEARANCE ], L"Physical appearance mode");
iEditorButton[ MERCS_ATTRIBUTES ] =
CreateEasyToggleButton( iScreenWidthOffset + 100, 2 * iScreenHeightOffset + 408, "EDITOR//MercAttributes.sti", MercsAttributesModeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_ATTRIBUTES ], L"Attributes mode");
iEditorButton[ MERCS_INVENTORY ] =
CreateEasyToggleButton( iScreenWidthOffset + 134, 2 * iScreenHeightOffset + 408, "EDITOR//MercInventory.sti", MercsInventoryModeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_INVENTORY ], L"Inventory mode");
iEditorButton[ MERCS_PROFILE ] =
CreateEasyToggleButton( iScreenWidthOffset + 100, 2 * iScreenHeightOffset + 434, "EDITOR//MercProfile.sti", MercsProfileModeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_PROFILE ], L"Profile ID mode");
iEditorButton[ MERCS_SCHEDULE ] =
CreateEasyToggleButton( iScreenWidthOffset + 134, 2 * iScreenHeightOffset + 434, "EDITOR//MercSchedule.sti", MercsScheduleModeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_SCHEDULE ], L"Schedule mode");
//Workaround for identical buttons.
MSYS_SetBtnUserData( iEditorButton[ MERCS_SCHEDULE ], 3, 0xffffffff );
iEditorButton[ MERCS_GLOWSCHEDULE ] =
CreateEasyToggleButton( iScreenWidthOffset + 134, 2 * iScreenHeightOffset + 434, "EDITOR//MercGlowSchedule.sti", MercsScheduleModeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_GLOWSCHEDULE ], L"Schedule mode");
HideEditorButton( MERCS_GLOWSCHEDULE );
iEditorButton[ MERCS_DELETE ] =
CreateTextButton( L"DELETE", (UINT16)SMALLCOMPFONT, FONT_DKBLUE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 600, 2 * iScreenHeightOffset + 362, 40, 20, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsDeleteCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_DELETE ], L"Delete currently selected merc (DEL).");
iEditorButton[ MERCS_NEXT ] =
CreateTextButton( L"NEXT", (UINT16)SMALLCOMPFONT, FONT_DKBLUE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 600, 2 * iScreenHeightOffset + 382, 40, 20, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsNextCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_NEXT ], L"Find next merc (SPACE).");
//Priority Existance
iEditorButton[ MERCS_PRIORITYEXISTANCE_CHECKBOX ] =
CreateCheckBoxButton( iScreenWidthOffset + 170, 2 * iScreenHeightOffset + 365, "EDITOR//checkbox.sti", MSYS_PRIORITY_NORMAL, MercsPriorityExistanceCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_PRIORITYEXISTANCE_CHECKBOX ], L"Toggle priority existance" );
//If merc has keys
iEditorButton[ MERCS_HASKEYS_CHECKBOX ] =
CreateCheckBoxButton( iScreenWidthOffset + 170, 2 * iScreenHeightOffset + 390, "EDITOR//checkbox.sti", MSYS_PRIORITY_NORMAL, MercsHasKeysCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_HASKEYS_CHECKBOX ], L"Toggle whether or not placement has/naccess to all doors." );
//Orders
iEditorButton[ MERCS_ORDERS_STATIONARY ] =
CreateTextButton( L"STATIONARY", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 368, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
iEditorButton[ MERCS_ORDERS_ONGUARD] =
CreateTextButton( L"ON GUARD", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 380, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
iEditorButton[ MERCS_ORDERS_ONCALL ] =
CreateTextButton( L"ON CALL", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 392, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
iEditorButton[ MERCS_ORDERS_SEEKENEMY ] =
CreateTextButton( L"SEEK ENEMY", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 404, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
iEditorButton[ MERCS_ORDERS_CLOSEPATROL ] =
CreateTextButton( L"CLOSE PATROL", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 270, 2 * iScreenHeightOffset + 368, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
iEditorButton[ MERCS_ORDERS_FARPATROL ] =
CreateTextButton( L"FAR PATROL", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 270, 2 * iScreenHeightOffset + 380, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
iEditorButton[ MERCS_ORDERS_POINTPATROL ] =
CreateTextButton( L"POINT PATROL", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 270, 2 * iScreenHeightOffset + 392, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
iEditorButton[ MERCS_ORDERS_RNDPTPATROL ] =
CreateTextButton( L"RND PT PATROL", (UINT16)SMALLCOMPFONT, FONT_GRAY2, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 270, 2 * iScreenHeightOffset + 404, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetOrdersCallback );
for ( x = 0; x < 8; x++ )
{
MSYS_SetBtnUserData( iEditorButton[ FIRST_MERCS_ORDERS_BUTTON + x ], 0, x);
}
//Attitudes
iEditorButton[ MERCS_ATTITUDE_DEFENSIVE ] =
CreateTextButton( L"DEFENSIVE", (UINT16)SMALLCOMPFONT, FONT_GRAY4, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 424, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetAttitudeCallback );
iEditorButton[ MERCS_ATTITUDE_BRAVESOLO ] =
CreateTextButton( L"BRAVE SOLO", (UINT16)SMALLCOMPFONT, FONT_GRAY4, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 436, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetAttitudeCallback );
iEditorButton[ MERCS_ATTITUDE_BRAVEAID ] =
CreateTextButton( L"BRAVE AID", (UINT16)SMALLCOMPFONT, FONT_GRAY4, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 200, 2 * iScreenHeightOffset + 448, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetAttitudeCallback );
iEditorButton[ MERCS_ATTITUDE_AGGRESSIVE ] =
CreateTextButton( L"AGGRESSIVE", (UINT16)SMALLCOMPFONT, FONT_GRAY4, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 270, 2 * iScreenHeightOffset + 424, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetAttitudeCallback );
iEditorButton[ MERCS_ATTITUDE_CUNNINGSOLO ] =
CreateTextButton( L"CUNNING SOLO", (UINT16)SMALLCOMPFONT, FONT_GRAY4, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 270, 2 * iScreenHeightOffset + 436, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetAttitudeCallback );
iEditorButton[ MERCS_ATTITUDE_CUNNINGAID ] =
CreateTextButton( L"CUNNING AID", (UINT16)SMALLCOMPFONT, FONT_GRAY4, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 270, 2 * iScreenHeightOffset + 448, 70, 12, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK,
MercsSetAttitudeCallback );
for ( x = 0; x < 6; x++ )
{
MSYS_SetBtnUserData( iEditorButton[ FIRST_MERCS_ATTITUDE_BUTTON + x ], 0, x);
}
iEditorButton[ MERCS_DIRECTION_W ] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 7, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 360, 2 * iScreenHeightOffset + 365, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
iEditorButton[ MERCS_DIRECTION_NW ] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 0, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 390, 2 * iScreenHeightOffset + 365, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
iEditorButton[ MERCS_DIRECTION_N ] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 1, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 420, 2 * iScreenHeightOffset + 365, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
iEditorButton[ MERCS_DIRECTION_NE] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 2, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 420, 2 * iScreenHeightOffset + 395, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
iEditorButton[ MERCS_DIRECTION_E ] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 3, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 420, 2 * iScreenHeightOffset + 425, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
iEditorButton[ MERCS_DIRECTION_SE ] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 4, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 390, 2 * iScreenHeightOffset + 425, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
iEditorButton[ MERCS_DIRECTION_S ] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 5, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 360, 2 * iScreenHeightOffset + 425, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
iEditorButton[ MERCS_DIRECTION_SW ] =
CreateIconButton((INT16)giEditMercDirectionIcons[0], 6, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 360, 2 * iScreenHeightOffset + 395, 30, 30, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsDirectionSetCallback );
for ( x = 0; x < 8; x++ )
{
swprintf( TempString, L"Set merc to face %s", FaceDirs[x] );
SetButtonFastHelpText( iEditorButton[ FIRST_MERCS_DIRECTION_BUTTON + x ], TempString );
MSYS_SetBtnUserData( iEditorButton[ FIRST_MERCS_DIRECTION_BUTTON + x ], 0, x);
}
iEditorButton[ MERCS_DIRECTION_FIND ] =
CreateTextButton( L"Find", (INT16)FONT12POINT1, FONT_MCOLOR_BLACK, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 390, 2 * iScreenHeightOffset + 395, 30, 30, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL + 1, DEFAULT_MOVE_CALLBACK, MercsFindSelectedMercCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_DIRECTION_FIND] , L"Find selected merc" );
iEditorButton[ MERCS_EQUIPMENT_BAD ] =
CreateTextButton( L"BAD", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 480, 2 * iScreenHeightOffset + 385, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeEquipmentCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_EQUIPMENT_BAD ], FONT_LTRED, FONT_BLACK );
iEditorButton[ MERCS_EQUIPMENT_POOR ] =
CreateTextButton( L"POOR", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 480, 2 * iScreenHeightOffset + 400, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeEquipmentCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_EQUIPMENT_POOR ], FONT_ORANGE, FONT_BLACK );
iEditorButton[ MERCS_EQUIPMENT_AVERAGE ] =
CreateTextButton( L"AVERAGE", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 480, 2 * iScreenHeightOffset + 415, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeEquipmentCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_EQUIPMENT_AVERAGE ], FONT_YELLOW, FONT_BLACK );
iEditorButton[ MERCS_EQUIPMENT_GOOD ] =
CreateTextButton( L"GOOD", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 480, 2 * iScreenHeightOffset + 430, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeEquipmentCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_EQUIPMENT_GOOD ], FONT_LTGREEN, FONT_BLACK );
iEditorButton[ MERCS_EQUIPMENT_GREAT ] =
CreateTextButton( L"GREAT", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 480, 2 * iScreenHeightOffset + 445, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeEquipmentCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_EQUIPMENT_GREAT ], FONT_LTBLUE, FONT_BLACK );
for ( x = 0; x < 5; x++ )
{
MSYS_SetBtnUserData( iEditorButton[ FIRST_MERCS_REL_EQUIPMENT_BUTTON + x ], 0, x);
}
iEditorButton[ MERCS_ATTRIBUTES_BAD ] =
CreateTextButton( L"BAD", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 530, 2 * iScreenHeightOffset + 385, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeAttributesCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_ATTRIBUTES_BAD ], FONT_LTRED, FONT_BLACK );
iEditorButton[ MERCS_ATTRIBUTES_POOR ] =
CreateTextButton( L"POOR", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 530, 2 * iScreenHeightOffset + 400, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeAttributesCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_ATTRIBUTES_POOR ], FONT_ORANGE, FONT_BLACK );
iEditorButton[ MERCS_ATTRIBUTES_AVERAGE ] =
CreateTextButton( L"AVERAGE", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 530, 2 * iScreenHeightOffset + 415, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeAttributesCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_ATTRIBUTES_AVERAGE ], FONT_YELLOW, FONT_BLACK );
iEditorButton[ MERCS_ATTRIBUTES_GOOD ] =
CreateTextButton( L"GOOD", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 530, 2 * iScreenHeightOffset + 430, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeAttributesCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_ATTRIBUTES_GOOD ], FONT_LTGREEN, FONT_BLACK );
iEditorButton[ MERCS_ATTRIBUTES_GREAT ] =
CreateTextButton( L"GREAT", (INT16)SMALLCOMPFONT, FONT_GRAY1, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 530, 2 * iScreenHeightOffset + 445, 40, 15, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsSetRelativeAttributesCallback );
SpecifyButtonDownTextColors( iEditorButton[ MERCS_ATTRIBUTES_GREAT ], FONT_LTBLUE, FONT_BLACK );
for( x = 0; x < 5; x++ )
MSYS_SetBtnUserData( iEditorButton[ FIRST_MERCS_REL_ATTRIBUTE_BUTTON + x ], 0, x);
iEditorButton[ MERCS_ARMY_CODE ] =
CreateCheckBoxButton( iScreenWidthOffset + 575, 2 * iScreenHeightOffset + 410, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MercsSetEnemyColorCodeCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_ARMY_CODE ], 0, SOLDIER_CLASS_ARMY );
iEditorButton[ MERCS_ADMIN_CODE ] =
CreateCheckBoxButton( iScreenWidthOffset + 575, 2 * iScreenHeightOffset + 424, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MercsSetEnemyColorCodeCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_ADMIN_CODE ], 0, SOLDIER_CLASS_ADMINISTRATOR );
iEditorButton[ MERCS_ELITE_CODE ] =
CreateCheckBoxButton( iScreenWidthOffset + 575, 2 * iScreenHeightOffset + 438, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MercsSetEnemyColorCodeCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_ELITE_CODE ], 0, SOLDIER_CLASS_ELITE );
iEditorButton[ MERCS_CIVILIAN_GROUP ] =
CreateTextButton( gszCivGroupNames[0], (INT16)SMALLCOMPFONT, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 574, 2 * iScreenHeightOffset + 410, 60, 25, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsCivilianGroupCallback );
iEditorButton[ MERCS_TOGGLECOLOR_BUTTON ] =
CreateCheckBoxButton( iScreenWidthOffset + 180, 2 * iScreenHeightOffset +364, "EDITOR//checkbox.sti", MSYS_PRIORITY_NORMAL, MercsToggleColorModeCallback );
iEditorButton[MERCS_HAIRCOLOR_DOWN] =
CreateEasyNoToggleButton( iScreenWidthOffset + 200,2 * iScreenHeightOffset +364,"EDITOR//leftarrow.sti", MercsSetColorsCallback );
iEditorButton[MERCS_HAIRCOLOR_UP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 360,2 * iScreenHeightOffset +364,"EDITOR//rightarrow.sti", MercsSetColorsCallback );
iEditorButton[MERCS_SKINCOLOR_DOWN] =
CreateEasyNoToggleButton( iScreenWidthOffset + 200,2 * iScreenHeightOffset +388,"EDITOR//leftarrow.sti", MercsSetColorsCallback );
iEditorButton[MERCS_SKINCOLOR_UP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 360,2 * iScreenHeightOffset +388,"EDITOR//rightarrow.sti", MercsSetColorsCallback );
iEditorButton[MERCS_VESTCOLOR_DOWN] =
CreateEasyNoToggleButton( iScreenWidthOffset + 200,2 * iScreenHeightOffset +412,"EDITOR//leftarrow.sti", MercsSetColorsCallback );
iEditorButton[MERCS_VESTCOLOR_UP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 360,2 * iScreenHeightOffset +412,"EDITOR//rightarrow.sti", MercsSetColorsCallback );
iEditorButton[MERCS_PANTCOLOR_DOWN] =
CreateEasyNoToggleButton( iScreenWidthOffset + 200,2 * iScreenHeightOffset +436,"EDITOR//leftarrow.sti", MercsSetColorsCallback );
iEditorButton[MERCS_PANTCOLOR_UP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 360,2 * iScreenHeightOffset +436,"EDITOR//rightarrow.sti", MercsSetColorsCallback );
for ( x = FIRST_MERCS_COLOR_BUTTON; x < LAST_MERCS_COLOR_BUTTON; x+=2 )
{
SetButtonFastHelpText( iEditorButton[x], L"Previous color set" );
SetButtonFastHelpText( iEditorButton[x + 1], L"Next color set" );
DisableButton( iEditorButton[ x ] );
DisableButton( iEditorButton[ x + 1 ] );
}
iEditorButton[MERCS_BODYTYPE_DOWN] =
CreateEasyNoToggleButton( iScreenWidthOffset + 460, 2 * iScreenHeightOffset +364,"EDITOR//leftarrow.sti", MercsSetBodyTypeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_BODYTYPE_DOWN ], L"Previous body type");
iEditorButton[MERCS_BODYTYPE_UP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 560, 2 * iScreenHeightOffset +364,"EDITOR//rightarrow.sti", MercsSetBodyTypeCallback );
SetButtonFastHelpText( iEditorButton[ MERCS_BODYTYPE_UP ], L"Next body type");
iEditorButton[ MERCS_SCHEDULE_VARIANCE1 ] =
CreateCheckBoxButton( iScreenWidthOffset + 309, 2 * iScreenHeightOffset +375, "EDITOR//SmCheckBox.sti", MSYS_PRIORITY_NORMAL, MercsScheduleToggleVariance1Callback );
SetButtonFastHelpText( iEditorButton[ MERCS_SCHEDULE_VARIANCE1 ], L"Toggle time variance (+ or - 15 minutes)");
iEditorButton[ MERCS_SCHEDULE_VARIANCE2 ] =
CreateCheckBoxButton( iScreenWidthOffset + 309, 2 * iScreenHeightOffset +396, "EDITOR//SmCheckBox.sti", MSYS_PRIORITY_NORMAL, MercsScheduleToggleVariance2Callback );
SetButtonFastHelpText( iEditorButton[ MERCS_SCHEDULE_VARIANCE2 ], L"Toggle time variance (+ or - 15 minutes)");
iEditorButton[ MERCS_SCHEDULE_VARIANCE3 ] =
CreateCheckBoxButton( iScreenWidthOffset + 309, 2 * iScreenHeightOffset +417, "EDITOR//SmCheckBox.sti", MSYS_PRIORITY_NORMAL, MercsScheduleToggleVariance3Callback );
SetButtonFastHelpText( iEditorButton[ MERCS_SCHEDULE_VARIANCE3 ], L"Toggle time variance (+ or - 15 minutes)");
iEditorButton[ MERCS_SCHEDULE_VARIANCE4 ] =
CreateCheckBoxButton( iScreenWidthOffset + 309, 2 * iScreenHeightOffset +438, "EDITOR//SmCheckBox.sti", MSYS_PRIORITY_NORMAL, MercsScheduleToggleVariance4Callback );
SetButtonFastHelpText( iEditorButton[ MERCS_SCHEDULE_VARIANCE4 ], L"Toggle time variance (+ or - 15 minutes)");
iEditorButton[ MERCS_SCHEDULE_ACTION1 ] =
CreateTextButton( L"No action", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 186, 2 * iScreenHeightOffset + 373, 77, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleAction1Callback );
iEditorButton[ MERCS_SCHEDULE_ACTION2 ] =
CreateTextButton( L"No action", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 186, 2 * iScreenHeightOffset + 394, 77, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleAction2Callback );
iEditorButton[ MERCS_SCHEDULE_ACTION3 ] =
CreateTextButton( L"No action", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 186, 2 * iScreenHeightOffset + 415, 77, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleAction3Callback );
iEditorButton[ MERCS_SCHEDULE_ACTION4 ] =
CreateTextButton( L"No action", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 186, 2 * iScreenHeightOffset + 436, 77, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleAction4Callback );
iEditorButton[ MERCS_SCHEDULE_DATA1A ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 331, 2 * iScreenHeightOffset + 373, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData1ACallback );
iEditorButton[ MERCS_SCHEDULE_DATA1B ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 381, 2 * iScreenHeightOffset + 373, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData1BCallback );
iEditorButton[ MERCS_SCHEDULE_DATA2A ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 331, 2 * iScreenHeightOffset + 394, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData2ACallback );
iEditorButton[ MERCS_SCHEDULE_DATA2B ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 381, 2 * iScreenHeightOffset + 394, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData2BCallback );
iEditorButton[ MERCS_SCHEDULE_DATA3A ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 331, 2 * iScreenHeightOffset + 415, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData3ACallback );
iEditorButton[ MERCS_SCHEDULE_DATA3B ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 381, 2 * iScreenHeightOffset + 415, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData3BCallback );
iEditorButton[ MERCS_SCHEDULE_DATA4A ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 331, 2 * iScreenHeightOffset + 436, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData4ACallback );
iEditorButton[ MERCS_SCHEDULE_DATA4B ] =
CreateTextButton( L"", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 381, 2 * iScreenHeightOffset + 436, 40, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleData4BCallback );
iEditorButton[ MERCS_SCHEDULE_CLEAR ] =
CreateTextButton( L"Clear Schedule", FONT10ARIAL, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 516, 2 * iScreenHeightOffset + 362, 77, 16, BUTTON_NO_TOGGLE, MSYS_PRIORITY_NORMAL, DEFAULT_MOVE_CALLBACK, MercsScheduleClearCallback );
HideEditorButtons( MERCS_SCHEDULE_DATA1A, MERCS_SCHEDULE_DATA4B );
iEditorButton[ MERCS_HEAD_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+61, MERCPANEL_Y+0, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_HEAD_SLOT ], 0, HELMETPOS );
iEditorButton[ MERCS_BODY_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+61, MERCPANEL_Y+22, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_BODY_SLOT ], 0, VESTPOS );
iEditorButton[ MERCS_LEGS_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+62, MERCPANEL_Y+73, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_LEGS_SLOT ], 0, LEGPOS );
iEditorButton[ MERCS_LEFTHAND_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+12, MERCPANEL_Y+43, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_LEFTHAND_SLOT ], 0, HANDPOS );
iEditorButton[ MERCS_RIGHTHAND_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+90, MERCPANEL_Y+42, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_RIGHTHAND_SLOT ], 0, SECONDHANDPOS );
iEditorButton[ MERCS_PACK1_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+166, MERCPANEL_Y+6, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_PACK1_SLOT ], 0, BIGPOCK1POS );
iEditorButton[ MERCS_PACK2_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+166, MERCPANEL_Y+29, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_PACK2_SLOT ], 0, BIGPOCK2POS );
iEditorButton[ MERCS_PACK3_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+166, MERCPANEL_Y+52, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_PACK3_SLOT ], 0, BIGPOCK3POS );
iEditorButton[ MERCS_PACK4_SLOT ] =
CreateCheckBoxButton( MERCPANEL_X+166, MERCPANEL_Y+75, "EDITOR//smCheckbox.sti", MSYS_PRIORITY_NORMAL+1, MercsInventorySlotCallback );
MSYS_SetBtnUserData( iEditorButton[ MERCS_PACK4_SLOT ], 0, BIGPOCK4POS );
}
void InitEditorBuildingsToolbar()
{
iEditorButton[BUILDING_TOGGLE_ROOF_VIEW] =
CreateTextButton(L"ROOFS",(UINT16)SMALLCOMPFONT, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 110, 2 * iScreenHeightOffset + 400, 50, 15, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,BUTTON_NO_CALLBACK,
BuildingToggleRoofViewCallback);
iEditorButton[BUILDING_TOGGLE_WALL_VIEW] =
CreateTextButton(L"WALLS",(UINT16)SMALLCOMPFONT, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 110, 2 * iScreenHeightOffset + 415, 50, 15, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,BUTTON_NO_CALLBACK,
BuildingToggleWallViewCallback);
iEditorButton[BUILDING_TOGGLE_INFO_VIEW] =
CreateTextButton(L"ROOM INFO",(UINT16)SMALLCOMPFONT, FONT_YELLOW, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 110, 2 * iScreenHeightOffset + 430, 50, 15, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,BUTTON_NO_CALLBACK,
BuildingToggleInfoViewCallback);
//Selection method buttons
iEditorButton[BUILDING_PLACE_WALLS] =
CreateEasyToggleButton( iScreenWidthOffset + 180,2 * iScreenHeightOffset + 370,"EDITOR//wall.sti", BuildingWallCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_WALLS],L"Place walls using selection method");//dnl fix for to many tooltip message in place walls
iEditorButton[BUILDING_PLACE_DOORS] =
CreateEasyToggleButton( iScreenWidthOffset + 210,2 * iScreenHeightOffset + 370,"EDITOR//door.sti", BuildingDoorCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_DOORS],L"Place doors using selection method");
iEditorButton[BUILDING_PLACE_ROOFS] =
CreateEasyToggleButton( iScreenWidthOffset + 240,2 * iScreenHeightOffset + 370,"EDITOR//roof.sti", BuildingRoofCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_ROOFS],L"Place roofs using selection method");
iEditorButton[BUILDING_PLACE_WINDOWS] =
CreateEasyToggleButton( iScreenWidthOffset + 180,2 * iScreenHeightOffset + 400,"EDITOR//window.sti", BuildingWindowCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_WINDOWS],L"Place windows using selection method");
iEditorButton[BUILDING_PLACE_BROKEN_WALLS] =
CreateEasyToggleButton( iScreenWidthOffset + 210, 2 * iScreenHeightOffset + 400,"EDITOR//crackwall.sti", BuildingCrackWallCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_BROKEN_WALLS],L"Place damaged walls using selection method.");
iEditorButton[BUILDING_PLACE_FURNITURE] =
CreateEasyToggleButton( iScreenWidthOffset + 240, 2 * iScreenHeightOffset + 400,"EDITOR//decor.sti", BuildingFurnitureCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_FURNITURE],L"Place furniture using selection method");
iEditorButton[BUILDING_PLACE_DECALS] =
CreateEasyToggleButton( iScreenWidthOffset + 180, 2 * iScreenHeightOffset + 430,"EDITOR//decal.sti", BuildingDecalCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_DECALS],L"Place wall decals using selection method");
iEditorButton[BUILDING_PLACE_FLOORS] =
CreateEasyToggleButton( iScreenWidthOffset + 210, 2 * iScreenHeightOffset + 430,"EDITOR//floor.sti", BuildingFloorCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_FLOORS],L"Place floors using selection method");
iEditorButton[BUILDING_PLACE_TOILETS] =
CreateEasyToggleButton( iScreenWidthOffset + 240, 2 * iScreenHeightOffset + 430,"EDITOR//toilet.sti", BuildingToiletCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_PLACE_TOILETS],L"Place generic furniture using selection method");
//Smart method buttons
iEditorButton[BUILDING_SMART_WALLS] =
CreateEasyToggleButton( iScreenWidthOffset + 290, 2 * iScreenHeightOffset + 370,"EDITOR//wall.sti", BuildingSmartWallCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_SMART_WALLS],L"Place walls using smart method");
iEditorButton[BUILDING_SMART_DOORS] =
CreateEasyToggleButton( iScreenWidthOffset + 320, 2 * iScreenHeightOffset + 370,"EDITOR//door.sti", BuildingSmartDoorCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_SMART_DOORS],L"Place doors using smart method");
iEditorButton[BUILDING_SMART_WINDOWS] =
CreateEasyToggleButton( iScreenWidthOffset + 290, 2 * iScreenHeightOffset + 400,"EDITOR//window.sti", BuildingSmartWindowCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_SMART_WINDOWS],L"Place windows using smart method");
iEditorButton[BUILDING_SMART_BROKEN_WALLS] =
CreateEasyToggleButton( iScreenWidthOffset + 320, 2 * iScreenHeightOffset + 400,"EDITOR//crackwall.sti", BuildingSmartCrackWallCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_SMART_BROKEN_WALLS],L"Place damaged walls using smart method");
iEditorButton[BUILDING_DOORKEY] =
CreateEasyToggleButton( iScreenWidthOffset + 290, 2 * iScreenHeightOffset + 430,"EDITOR//key.sti", BuildingDoorKeyCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_DOORKEY], L"Lock or trap existing doors" );
iEditorButton[BUILDING_NEW_ROOM] =
CreateEasyToggleButton( iScreenWidthOffset + 370, 2 * iScreenHeightOffset + 370,"EDITOR//newroom.sti", BuildingNewRoomCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_NEW_ROOM],L"Add a new room");
iEditorButton[BUILDING_CAVE_DRAWING] =
CreateEasyToggleButton( iScreenWidthOffset + 370, 2 * iScreenHeightOffset + 370,"EDITOR//caves.sti", BuildingCaveDrawingCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_CAVE_DRAWING],L"Edit cave walls.");
iEditorButton[BUILDING_SAW_ROOM] =
CreateEasyToggleButton( iScreenWidthOffset + 370, 2 * iScreenHeightOffset + 400,"EDITOR//sawroom.sti", BuildingSawRoomCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_SAW_ROOM],L"Remove an area from existing building.");
iEditorButton[BUILDING_KILL_BUILDING] =
CreateEasyToggleButton( iScreenWidthOffset + 370, 2 * iScreenHeightOffset + 430,"EDITOR//delroom.sti", BuildingKillBuildingCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_KILL_BUILDING],L"Remove a building");
iEditorButton[BUILDING_NEW_ROOF] =
CreateEasyToggleButton( iScreenWidthOffset + 400, 2 * iScreenHeightOffset + 430,"EDITOR//newroof.sti", BuildingNewRoofCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_NEW_ROOF],L"Add/replace building's roof with new flat roof.");
iEditorButton[BUILDING_COPY_BUILDING] =
CreateEasyToggleButton( iScreenWidthOffset + 430, 2 * iScreenHeightOffset + 430,"EDITOR//copyroom.sti", BuildingCopyBuildingCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_COPY_BUILDING],L"Copy a building");
iEditorButton[BUILDING_MOVE_BUILDING] =
CreateEasyToggleButton( iScreenWidthOffset + 460, 2 * iScreenHeightOffset + 430,"EDITOR//moveroom.sti", BuildingMoveBuildingCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_MOVE_BUILDING],L"Move a building");
iEditorButton[BUILDING_DRAW_ROOMNUM] =
CreateEasyToggleButton( iScreenWidthOffset + 410, 2 * iScreenHeightOffset + 370,"EDITOR//addTileRoom.sti", BuildingDrawRoomNumCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_DRAW_ROOMNUM],L"Draw room number");
iEditorButton[BUILDING_ERASE_ROOMNUM] =
CreateEasyToggleButton( iScreenWidthOffset + 440, 2 * iScreenHeightOffset + 370,"EDITOR//killTileRoom.sti", BuildingEraseRoomNumCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_ERASE_ROOMNUM],L"Erase room numbers");
iEditorButton[BUILDING_TOGGLE_ERASEMODE] =
CreateEasyToggleButton( iScreenWidthOffset + 500, 2 * iScreenHeightOffset + 400,"EDITOR//eraser.sti", BtnEraseCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_TOGGLE_ERASEMODE],L"Toggle erase mode");
iEditorButton[BUILDING_UNDO] =
CreateEasyNoToggleButton( iScreenWidthOffset + 530, 2 * iScreenHeightOffset + 400,"EDITOR//undo.sti", BtnUndoCallback);
SetButtonFastHelpText(iEditorButton[BUILDING_UNDO],L"Undo last change");
iEditorButton[BUILDING_CYCLE_BRUSHSIZE] =
CreateEasyNoToggleButton( iScreenWidthOffset + 500, 2 * iScreenHeightOffset + 430,"EDITOR//paint.sti",BtnBrushCallback);
SetButtonFastHelpText( iEditorButton[ BUILDING_CYCLE_BRUSHSIZE ], L"Cycle brush size");
}
void InitEditorItemsToolbar()
{
SetFontForeground( FONT_MCOLOR_LTRED );
iEditorButton[ITEMS_WEAPONS] =
CreateTextButton(L"Weapons",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 100, 2 * iScreenHeightOffset + 440, 59, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsWeaponsCallback);
iEditorButton[ITEMS_AMMO] =
CreateTextButton(L"Ammo",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 159, 2 * iScreenHeightOffset + 440, 40, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsAmmoCallback);
iEditorButton[ITEMS_ARMOUR] =
CreateTextButton(L"Armour",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 199, 2 * iScreenHeightOffset + 440, 52, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsArmourCallback);
iEditorButton[ITEMS_LBEGEAR] =
CreateTextButton(L"LBE",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 251, 2 * iScreenHeightOffset + 440, 30, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsLBECallback);
iEditorButton[ITEMS_EXPLOSIVES] =
CreateTextButton(L"Exp",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 281, 2 * iScreenHeightOffset + 440, 39, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsExplosivesCallback);
iEditorButton[ITEMS_EQUIPMENT1] =
CreateTextButton(L"E1",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 320, 2 * iScreenHeightOffset + 440, 21, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsEquipment1Callback);
iEditorButton[ITEMS_EQUIPMENT2] =
CreateTextButton(L"E2",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 341, 2 * iScreenHeightOffset + 440, 21, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsEquipment2Callback);
iEditorButton[ITEMS_EQUIPMENT3] =
CreateTextButton(L"E3",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 362, 2 * iScreenHeightOffset + 440, 21, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsEquipment3Callback);
iEditorButton[ITEMS_TRIGGERS] =
CreateTextButton( L"Triggers",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 383, 2 * iScreenHeightOffset + 440, 59, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsTriggersCallback );
iEditorButton[ITEMS_KEYS] =
CreateTextButton( L"Keys",(UINT16)BLOCKFONT, FONT_MCOLOR_DKWHITE, FONT_BLACK, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 442, 2 * iScreenHeightOffset + 440, 38, 20, BUTTON_TOGGLE,MSYS_PRIORITY_NORMAL,DEFAULT_MOVE_CALLBACK,
ItemsKeysCallback );
iEditorButton[ITEMS_LEFTSCROLL] =
CreateEasyNoToggleButton( iScreenWidthOffset + 1, 2 * iScreenHeightOffset + 361,"EDITOR//leftscroll.sti", ItemsLeftScrollCallback);
iEditorButton[ITEMS_RIGHTSCROLL] =
CreateEasyNoToggleButton( iScreenWidthOffset + 50, 2 * iScreenHeightOffset + 361,"EDITOR//rightscroll.sti", ItemsRightScrollCallback);
}
void InitEditorMapInfoToolbar()
{
iEditorButton[MAPINFO_ADD_LIGHT1_SOURCE] =
CreateEasyToggleButton( iScreenWidthOffset + 10, SCREEN_HEIGHT - 118, "EDITOR//light.sti", BtnDrawLightsCallback );
SetButtonFastHelpText(iEditorButton[MAPINFO_ADD_LIGHT1_SOURCE],L"Add ambient light source");
iEditorButton[ MAPINFO_LIGHT_PANEL ] =
CreateTextButton( 0, 0, 0, 0, BUTTON_USE_DEFAULT, iScreenWidthOffset + 45, SCREEN_HEIGHT - 118, 60, 50, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, BUTTON_NO_CALLBACK, BUTTON_NO_CALLBACK );
SpecifyDisabledButtonStyle( iEditorButton[ MAPINFO_LIGHT_PANEL ], DISABLED_STYLE_NONE );
DisableButton( iEditorButton[ MAPINFO_LIGHT_PANEL ] );
iEditorButton[ MAPINFO_PRIMETIME_LIGHT ] =
CreateCheckBoxButton( iScreenWidthOffset + 48, SCREEN_HEIGHT - 115, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MapInfoPrimeTimeRadioCallback );
iEditorButton[ MAPINFO_NIGHTTIME_LIGHT ] =
CreateCheckBoxButton( iScreenWidthOffset + 48, SCREEN_HEIGHT - 100, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MapInfoNightTimeRadioCallback );
iEditorButton[ MAPINFO_24HOUR_LIGHT ] =
CreateCheckBoxButton( iScreenWidthOffset + 48, SCREEN_HEIGHT - 85, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MapInfo24HourTimeRadioCallback );
ClickEditorButton( gbDefaultLightType + MAPINFO_PRIMETIME_LIGHT );
iEditorButton[MAPINFO_TOGGLE_FAKE_LIGHTS] =
CreateEasyToggleButton( iScreenWidthOffset + 120, SCREEN_HEIGHT - 118, "EDITOR//fakelight.sti", BtnFakeLightCallback );
SetButtonFastHelpText(iEditorButton[MAPINFO_TOGGLE_FAKE_LIGHTS], L"Toggle fake ambient lights.");
iEditorButton[ MAPINFO_RADIO_PANEL ] =
CreateTextButton( 0, 0, 0, 0, BUTTON_USE_DEFAULT, iScreenWidthOffset + 207, SCREEN_HEIGHT - 118, 70, 50, BUTTON_TOGGLE, MSYS_PRIORITY_NORMAL, BUTTON_NO_CALLBACK, BUTTON_NO_CALLBACK );
SpecifyDisabledButtonStyle( iEditorButton[ MAPINFO_RADIO_PANEL ], DISABLED_STYLE_NONE );
DisableButton( iEditorButton[ MAPINFO_RADIO_PANEL ] );
iEditorButton[ MAPINFO_RADIO_NORMAL ] =
CreateCheckBoxButton( iScreenWidthOffset + 210, SCREEN_HEIGHT - 115, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MapInfoNormalRadioCallback );
iEditorButton[ MAPINFO_RADIO_BASEMENT ] =
CreateCheckBoxButton( iScreenWidthOffset + 210, SCREEN_HEIGHT - 100, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MapInfoBasementRadioCallback );
iEditorButton[ MAPINFO_RADIO_CAVES ] =
CreateCheckBoxButton( iScreenWidthOffset + 210, SCREEN_HEIGHT - 85, "EDITOR//radiobutton.sti", MSYS_PRIORITY_NORMAL, MapInfoCavesRadioCallback );
iEditorButton[MAPINFO_DRAW_EXITGRIDS] =
CreateEasyToggleButton( iScreenWidthOffset + 305, SCREEN_HEIGHT - 108, "EDITOR//exitgridbut.sti", MapInfoDrawExitGridCallback );
SetButtonFastHelpText(iEditorButton[MAPINFO_DRAW_EXITGRIDS],L"Add exit grids (r-clk to query existing).");
iEditorButton[MAPINFO_CYCLE_BRUSHSIZE] =
CreateEasyNoToggleButton( iScreenWidthOffset + 420, SCREEN_HEIGHT - 50, "EDITOR//paint.sti", BtnBrushCallback );
SetButtonFastHelpText(iEditorButton[MAPINFO_CYCLE_BRUSHSIZE],L"Cycle brush size");
iEditorButton[MAPINFO_UNDO] =
CreateEasyNoToggleButton( iScreenWidthOffset + 510, SCREEN_HEIGHT - 50, "EDITOR//undo.sti", BtnUndoCallback );
SetButtonFastHelpText(iEditorButton[MAPINFO_UNDO],L"Undo last change");
iEditorButton[MAPINFO_TOGGLE_ERASEMODE] =
CreateEasyToggleButton( iScreenWidthOffset + 540, SCREEN_HEIGHT - 50, "EDITOR//eraser.sti", BtnEraseCallback);
SetButtonFastHelpText(iEditorButton[MAPINFO_TOGGLE_ERASEMODE],L"Toggle erase mode");
iEditorButton[ MAPINFO_NORTH_POINT ] =
CreateEasyToggleButton( iScreenWidthOffset + 540, SCREEN_HEIGHT - 115, "EDITOR//north.sti", MapInfoEntryPointsCallback);
SetButtonFastHelpText( iEditorButton[ MAPINFO_NORTH_POINT ], L"Specify north point for validation purposes.");
iEditorButton[ MAPINFO_WEST_POINT ] =
CreateEasyToggleButton( iScreenWidthOffset + 525, SCREEN_HEIGHT - 94, "EDITOR//west.sti", MapInfoEntryPointsCallback);
SetButtonFastHelpText( iEditorButton[ MAPINFO_WEST_POINT ], L"Specify west point for validation purposes.");
iEditorButton[ MAPINFO_EAST_POINT ] =
CreateEasyToggleButton( iScreenWidthOffset + 555, SCREEN_HEIGHT - 94, "EDITOR//east.sti", MapInfoEntryPointsCallback);
SetButtonFastHelpText( iEditorButton[ MAPINFO_EAST_POINT ], L"Specify east point for validation purposes.");
iEditorButton[ MAPINFO_SOUTH_POINT ] =
CreateEasyToggleButton( iScreenWidthOffset + 540, SCREEN_HEIGHT - 73, "EDITOR//south.sti", MapInfoEntryPointsCallback);
SetButtonFastHelpText( iEditorButton[ MAPINFO_SOUTH_POINT ], L"Specify south point for validation purposes.");
iEditorButton[ MAPINFO_CENTER_POINT ] =
CreateEasyToggleButton( iScreenWidthOffset + 590, SCREEN_HEIGHT - 105, "EDITOR//center.sti", MapInfoEntryPointsCallback);
SetButtonFastHelpText( iEditorButton[ MAPINFO_CENTER_POINT ], L"Specify center point for validation purposes.");
iEditorButton[ MAPINFO_ISOLATED_POINT ] =
CreateEasyToggleButton( iScreenWidthOffset + 590, SCREEN_HEIGHT - 84, "EDITOR//isolated.sti", MapInfoEntryPointsCallback);
SetButtonFastHelpText( iEditorButton[ MAPINFO_ISOLATED_POINT ], L"Specify isolated point for validation purposes.");
}
void InitEditorOptionsToolbar()
{
iEditorButton[OPTIONS_NEW_MAP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 71,SCREEN_HEIGHT - 79,"EDITOR//new.sti", BtnNewMapCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_NEW_MAP],L"New map");
iEditorButton[OPTIONS_NEW_BASEMENT] =
CreateEasyNoToggleButton( iScreenWidthOffset + 101,SCREEN_HEIGHT - 79,"EDITOR//new.sti", BtnNewBasementCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_NEW_BASEMENT],L"New basement");
iEditorButton[OPTIONS_NEW_CAVES] =
CreateEasyNoToggleButton( iScreenWidthOffset + 131,SCREEN_HEIGHT - 79,"EDITOR//new.sti", BtnNewCavesCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_NEW_CAVES],L"New cave level");
iEditorButton[OPTIONS_SAVE_MAP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 161,SCREEN_HEIGHT - 79,"EDITOR//save.sti", BtnSaveCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_SAVE_MAP],L"Save map");
iEditorButton[OPTIONS_LOAD_MAP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 191,SCREEN_HEIGHT - 79,"EDITOR//load.sti", BtnLoadCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_LOAD_MAP],L"Load map");
iEditorButton[OPTIONS_CHANGE_TILESET] =
CreateEasyNoToggleButton( iScreenWidthOffset + 221,SCREEN_HEIGHT - 79,"EDITOR//tileset.sti", BtnChangeTilesetCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_CHANGE_TILESET],L"Select tileset");
iEditorButton[OPTIONS_LEAVE_EDITOR] =
CreateEasyNoToggleButton( iScreenWidthOffset + 251,SCREEN_HEIGHT - 79,"EDITOR//cancel.sti", BtnCancelCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_LEAVE_EDITOR],L"Leave Editor mode");
iEditorButton[OPTIONS_QUIT_GAME] =
CreateEasyNoToggleButton( iScreenWidthOffset + 281,SCREEN_HEIGHT - 79,"EDITOR//cancel.sti", BtnQuitCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_QUIT_GAME],L"Exit game.");
//dnl ch9 071009
iEditorButton[OPTIONS_RADAR_MAP] =
CreateEasyNoToggleButton( iScreenWidthOffset + 311,SCREEN_HEIGHT - 79,"EDITOR//tileset.sti", BtnRadarMapCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_RADAR_MAP],L"Create radar map");
//dnl ch33 160909
iEditorButton[OPTIONS_VANILLA_MODE] =
CreateCheckBoxButton(iScreenWidthOffset+71, SCREEN_HEIGHT-119, "EDITOR//smcheckbox.sti", MSYS_PRIORITY_NORMAL, VanillaModeCallback);
SetButtonFastHelpText(iEditorButton[OPTIONS_VANILLA_MODE],L"When checked, the map will be saved in original JA2 format (Version: 5.00 / 25)");
}
void InitEditorTerrainToolbar()
{
iEditorButton[TERRAIN_FGROUND_TEXTURES] =
CreateEasyToggleButton( iScreenWidthOffset + 100,SCREEN_HEIGHT - 80,"EDITOR//downgrid.sti", BtnFgGrndCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_FGROUND_TEXTURES],L"Draw ground textures");
iEditorButton[TERRAIN_BGROUND_TEXTURES] =
CreateEasyToggleButton( iScreenWidthOffset + 130,SCREEN_HEIGHT - 80,"EDITOR//upgrid.sti", BtnBkGrndCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_BGROUND_TEXTURES],L"Set map ground textures");
iEditorButton[TERRAIN_PLACE_CLIFFS] =
CreateEasyToggleButton( iScreenWidthOffset + 160,SCREEN_HEIGHT - 80,"EDITOR//banks.sti", BtnBanksCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_PLACE_CLIFFS],L"Place banks and cliffs");
iEditorButton[TERRAIN_PLACE_ROADS] =
CreateEasyToggleButton( iScreenWidthOffset + 190,SCREEN_HEIGHT - 80,"EDITOR//road.sti", BtnRoadsCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_PLACE_ROADS],L"Draw roads");
iEditorButton[TERRAIN_PLACE_DEBRIS] =
CreateEasyToggleButton( iScreenWidthOffset + 220,SCREEN_HEIGHT - 80,"EDITOR//debris.sti", BtnDebrisCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_PLACE_DEBRIS],L"Draw debris");
iEditorButton[TERRAIN_PLACE_TREES] =
CreateEasyToggleButton( iScreenWidthOffset + 250,SCREEN_HEIGHT - 80,"EDITOR//tree.sti", BtnObjectCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_PLACE_TREES],L"Place trees & bushes");
iEditorButton[TERRAIN_PLACE_ROCKS] =
CreateEasyToggleButton( iScreenWidthOffset + 280,SCREEN_HEIGHT - 80,"EDITOR//num1.sti", BtnObject1Callback);
SetButtonFastHelpText(iEditorButton[TERRAIN_PLACE_ROCKS],L"Place rocks");
iEditorButton[TERRAIN_PLACE_MISC] =
CreateEasyToggleButton( iScreenWidthOffset + 310,SCREEN_HEIGHT - 80,"EDITOR//num2.sti", BtnObject2Callback);
SetButtonFastHelpText(iEditorButton[TERRAIN_PLACE_MISC],L"Place barrels & other junk");
iEditorButton[TERRAIN_FILL_AREA] =
CreateEasyToggleButton( iScreenWidthOffset + 100,SCREEN_HEIGHT - 50,"EDITOR//fill.sti", BtnFillCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_FILL_AREA],L"Fill area");
iEditorButton[TERRAIN_UNDO] =
CreateEasyNoToggleButton( iScreenWidthOffset + 130,SCREEN_HEIGHT - 50,"EDITOR//undo.sti", BtnUndoCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_UNDO],L"Undo last change");
iEditorButton[TERRAIN_TOGGLE_ERASEMODE] =
CreateEasyToggleButton( iScreenWidthOffset + 160,SCREEN_HEIGHT - 50,"EDITOR//eraser.sti", BtnEraseCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_TOGGLE_ERASEMODE],L"Toggle erase mode");
iEditorButton[TERRAIN_CYCLE_BRUSHSIZE] =
CreateEasyNoToggleButton( iScreenWidthOffset + 190,SCREEN_HEIGHT - 50,"EDITOR//paint.sti", BtnBrushCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_CYCLE_BRUSHSIZE],L"Cycle brush size");
iEditorButton[TERRAIN_RAISE_DENSITY] =
CreateEasyNoToggleButton( iScreenWidthOffset + 280,SCREEN_HEIGHT - 50,"EDITOR//uparrow.sti", BtnIncBrushDensityCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_RAISE_DENSITY],L"Raise brush density");
iEditorButton[TERRAIN_LOWER_DENSITY] =
CreateEasyNoToggleButton( iScreenWidthOffset + 350,SCREEN_HEIGHT - 50,"EDITOR//downarrow.sti", BtnDecBrushDensityCallback);
SetButtonFastHelpText(iEditorButton[TERRAIN_LOWER_DENSITY],L"Lower brush density");
}
void CreateEditorTaskbarInternal()
{
//Create the tabs for the editor taskbar
iEditorButton[ TAB_TERRAIN ] =
CreateTextButton(L"Terrain", (UINT16)SMALLFONT1, FONT_LTKHAKI, FONT_DKKHAKI, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 100, SCREEN_HEIGHT - 20, 90, 20, BUTTON_TOGGLE,MSYS_PRIORITY_HIGH,BUTTON_NO_CALLBACK,
TaskTerrainCallback);
SpecifyButtonDownTextColors( iEditorButton[TAB_TERRAIN], FONT_YELLOW, FONT_ORANGE );
iEditorButton[ TAB_BUILDINGS ] =
CreateTextButton(L"Buildings", (UINT16)SMALLFONT1, FONT_LTKHAKI, FONT_DKKHAKI, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 190, SCREEN_HEIGHT - 20, 90, 20, BUTTON_TOGGLE,MSYS_PRIORITY_HIGH,BUTTON_NO_CALLBACK,
TaskBuildingCallback);
SpecifyButtonDownTextColors( iEditorButton[TAB_BUILDINGS], FONT_YELLOW, FONT_ORANGE );
iEditorButton[ TAB_ITEMS ] =
CreateTextButton(L"Items", (UINT16)SMALLFONT1, FONT_LTKHAKI, FONT_DKKHAKI, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 280, SCREEN_HEIGHT - 20, 90, 20, BUTTON_TOGGLE,MSYS_PRIORITY_HIGH,BUTTON_NO_CALLBACK,
TaskItemsCallback);
SpecifyButtonDownTextColors( iEditorButton[TAB_ITEMS], FONT_YELLOW, FONT_ORANGE );
iEditorButton[ TAB_MERCS ] =
CreateTextButton(L"Mercs", (UINT16)SMALLFONT1, FONT_LTKHAKI, FONT_DKKHAKI, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 370, SCREEN_HEIGHT - 20, 90, 20, BUTTON_TOGGLE,MSYS_PRIORITY_HIGH,BUTTON_NO_CALLBACK,
TaskMercsCallback);
SpecifyButtonDownTextColors( iEditorButton[TAB_MERCS], FONT_YELLOW, FONT_ORANGE );
iEditorButton[ TAB_MAPINFO ] =
CreateTextButton(L"Map Info", (UINT16)SMALLFONT1, FONT_LTKHAKI, FONT_DKKHAKI, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 460, SCREEN_HEIGHT - 20, 90, 20, BUTTON_TOGGLE,MSYS_PRIORITY_HIGH,BUTTON_NO_CALLBACK,
TaskMapInfoCallback);
SpecifyButtonDownTextColors( iEditorButton[TAB_MAPINFO], FONT_YELLOW, FONT_ORANGE );
iEditorButton[ TAB_OPTIONS ] =
CreateTextButton(L"Options", (UINT16)SMALLFONT1, FONT_LTKHAKI, FONT_DKKHAKI, BUTTON_USE_DEFAULT,
iScreenWidthOffset + 550, SCREEN_HEIGHT - 20, 90, 20, BUTTON_TOGGLE,MSYS_PRIORITY_HIGH,BUTTON_NO_CALLBACK,
TaskOptionsCallback);
SpecifyButtonDownTextColors( iEditorButton[TAB_OPTIONS], FONT_YELLOW, FONT_ORANGE );
//Create the buttons within each tab.
InitEditorTerrainToolbar();
InitEditorBuildingsToolbar();
InitEditorItemsToolbar();
InitEditorMercsToolbar();
InitEditorMapInfoToolbar();
InitEditorOptionsToolbar();
InitEditorItemStatsButtons();
}
#endif