Wanne
91087ca8c0
************************************************************
...
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00
Wanne
44e1646410
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3753 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-10-08 17:21:14 +00:00
Wanne
e4a9cb5785
- Improved Bugfix for grenade throwing range on Big Maps
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3525 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-06-07 09:24:27 +00:00
Wanne
ef24311ac6
- Fixed a bug with grenade and item throwing range that was introduced in revision 3488
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3522 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-06-03 22:11:49 +00:00
Wanne
025c3742b4
- Bugfix: Chinese Version crashed on start (problem with font initialization)
...
- Bugfix: Assertion erro if "ja2_settings.ini" was not present
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3394 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-13 18:11:35 +00:00
Wanne
6608673e3c
- New EXE Release (Build: 3356)
...
- New Map Editor (Build: 3356)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3357 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-07 18:50:35 +00:00
Wanne
0081c0ec51
- New EXE Release (Build: 3356)
...
- New Map Editor (Build: 3356)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3356 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-07 18:49:56 +00:00
Wanne
09ad70f868
*************************************************************************
...
** Merged source code from development (MP+BMP) trunk (Revision: 3352) **
** https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP **
*************************************************************************
1 (Rev. 3343)
Changes:
Control hardcoded list of unclickable ("bad") sectors via XML file. (by Realist)
On the strategic map, the player cannot click or highlight specific
sectors (e.g. A4, A5). Introduce a <BadSector> tag in MovementCosts.xml
that flags a sector as "bad". (<BadSector>1</BadSector>)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Map Screen Interface Map.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Movement Costs.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/mapscreen.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data/TableData/Map/MovementCosts.xml
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/TableData/Map/MovementCosts.xml
2 (Rev. 3344)
Changes:
Move hardcoded underground sectors initialization to Lua script file. (by Realist)
Locate "initunderground.lua" at data-xyz\scripts ("xyz" subject to change).
Lua script allows easily adding underground sectors at arbitrary locations and defining enemy garrisons and creature population.
Also enables underground bloodcat population.
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Init.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Campaign Types.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Queen Command.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic AI.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_2005Express.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic_VS2008.vcproj
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/UndergroundInit.h
/branches/Wanne/JA2 1.13 MP/Build/Strategic/strategicmap.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Init List.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Scripts/initunderground.lua
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Scripts/initunderground.lua
3 (Rev. 3345)
Changes:
Bugfix: In Method CreateDestroyMouseRegionsForFacilityAssignmentMenu() (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
4 (Rev. 3346)
Changes:
Changed order of properties in GameSettings.cpp (by Headrock)
HAM 3.6 fixes (by Headrock)
Sorted Data-1.13\ja2_options.ini (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.h
/branches/Wanne/JA2 1.13 MP/Build/Laptop/BobbyRGuns.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Assignments.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/MilitiaSquads.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Strategic Mines.cpp
/branches/Wanne/JA2 1.13 MP/Build/Strategic/Town Militia.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Campaign.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Enhanced.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Interface Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Items.h
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Overhead.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Control.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Soldier Profile.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Weapons.cpp
/branches/Wanne/JA2 1.13 MP/Build/TileEngine/Explosion Control.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data-1.13/Ja2_Options.INI
/branches/Wanne/JA2 1.13 MP/GameDir/INIEditorJA2Options.xml
5 (Rev. 3347)
Changes:
Bugfix: Turns out that the program is saving the number of used Placement Slots to the temp file fine,
but if that number is equal to the limit of how many enemies/civvies are allowed in a sector by the INI settings,
it leads to an assertion error instead when trying to re-load that sector. (by Headrock)
Re-ordered Data/Ja2_Options.INI (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Enemy Soldier Save.cpp
/branches/Wanne/JA2 1.13 MP/GameDir/Data/Ja2_Options.INI
6 (Rev. 3348)
Changes:
Translated missing HAM 3.6 German Texts (by systemfehler)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Utils/_GermanText.cpp
7 (Rev. 3351)
Changes:
PlusAI 1.0 Patch (by Headrock)
Files:
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.cpp
/branches/Wanne/JA2 1.13 MP/Build/Tactical/Points.h
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/Attacks.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/DecideAction.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/FindLocations.cpp
/branches/Wanne/JA2 1.13 MP/Build/TacticalAI/ai.h
8 (Rev. 3352)
Changes:
Bugfix: The DEBUG only setting "fEnableInventoryPoolQ" is now only enabled in a DEBUG version. In all other builds it is set to FALSE.
Files:
/branches/Wanne/JA2 1.13 MP/Build/GameSettings.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3354 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-07 11:37:32 +00:00
Wanne
4f1fb9dc6b
- New EXE Release Build (3342)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3342 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-03-01 18:54:54 +00:00
Wanne
14750c6903
**********************************************************
...
** Big Maps Projects code (incl. Multiplayer v1.5 **
**********************************************************
- Merged Big Maps Project code from BMP+MP trunk (Revision: 3340)
o Complete SVN Revision history: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- Before THIS merge, I made a branch of the existing 1.13 source
o SVN Branch: https://81.169.133.124/source/ja2/branches/JA2_rev.3336/src
- Removed old VS 6.0 and VS 2003 project and solutions files, because compilation is broken long time ago
- I will add VS 2010 projects and solution file in the next few days
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3341 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 18:38:52 +00:00
Wanne
a98c44ac78
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3336 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-28 08:35:46 +00:00
Wanne
7024919b15
- Added missing HAM 3.6 texts to GermanText.cpp
...
- Updated ChineseText.cpp (by zwoo)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3329 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-24 10:16:22 +00:00
Wanne
da4bef0a4a
- Fixed return values in FindAnyAwakeTrainers() and FindAnyAwakeTrainees()
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3326 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 22:31:13 +00:00
Wanne
c45a64ee33
- Added missing language text strings for HAM 3.6
...
- Search for "TODO.Translate"
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3324 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 16:47:14 +00:00
Wanne
f010769397
*************************
...
* HAM 3.6 (by Headrock) *
*************************
- Info: Needed GameDir files for HAM 3.6 are not committed yet to the SVN GameDir. Will do that in the next few days
- For more infos on HAM 3.6 check out: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=244808&page=0&fpart=1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3323 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-20 15:49:46 +00:00
Wanne
53821fcf49
Various Bugfixes by Headrock:
...
- Fixed: NPC and PC movement errors
- Fixed: Boxers in San Mona do not leave the boxing ring after the fight
- Fixed: Darren does not pay the cash after you won the boxing fight
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3320 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-18 19:16:57 +00:00
Wanne
c8bf95490a
Cover Patch (by CptMoore)
...
- Removed a line of code which fiddled with chance to hit calculation.
- Cover Display now works correctly with multiple enemies.
- Cover Display has no problems with stance anymore.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3318 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2010-02-02 12:41:02 +00:00
Wanne
b3dd563694
- Bugfix: Enhanced IMP Creation: When choosing female, after leaving color choosing, the "email" button is removed. That's because the code tries to remove a button which do not exist (for big/small body) so it grabs the first one around (fixed by Sandro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-11-24 14:59:40 +00:00
Wanne
ea1b814e8f
- Bugfix: Fixed CTD when throwing item (grenade, rock, throwing knife, ...) in tactical when item description box is open
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-31 17:33:15 +00:00
Wanne
8f1f24499b
- New Release EXE build: 3287
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3288 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 09:40:34 +00:00
Wanne
527fc97784
- Updated Cover system (by CptMorre)
...
o made display cover system performance independant of map size.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3286 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 07:52:39 +00:00
Wanne
a94cfc2492
- Updated cover system (by CptMoore)
...
o New settings:
* New settings *
gGameExternalOptions.ubStanceEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "STANCE_EFFECTIVENESS", 10, 0, 100);
How much the stance influences the view range reduction. Prone will give you 10% (default) view reduction / cover.
gGameExternalOptions.ubLBEEffectiveness = iniReader.ReadInteger("JA2 Tactical Settings", "LBE_EFFECTIVENESS", 50, 0, 100);
Dual welding the longest sniper rifles with full attachements, having a third backup sniper rifle, one combat pack and one backpack will give a 50% (default) sight penalty with the default settings.
* Removed settings *
gGameExternalOptions.fMovementSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "MOVEMENT_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fStanceSightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "STANCE_SIGHT_ADJUSTMENT", TRUE);
gGameExternalOptions.fLBESightAdjustment = iniReader.ReadBoolean("JA2 Tactical Settings", "LBE_SIGHT_ADJUSTMENT", TRUE);
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3284 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-23 07:42:17 +00:00
Wanne
1e036ea548
- Updated Chinese text file (by zwoo)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3279 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 18:52:52 +00:00
Wanne
9bbd342855
- Reverted test changes in Buildings.cpp
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- Updated Exe release build: 3274
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3276 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 18:13:37 +00:00
Wanne
a98eda12a5
- Moved the new cover properties to section "JA2 Tactical Section"
...
- Updated texts for new cover system
- Updated build number to 3274
- New exe release build: 3274
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3274 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-21 13:27:41 +00:00
Wanne
defc028a14
- Updated Build number
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- Cover System Infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=235489&page=0&fpart=1
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3272 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 21:12:20 +00:00
Wanne
5ae8695264
- Translated new cover texts for German version
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3271 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 21:04:59 +00:00
Wanne
09268b81e8
Updated Version of the Cover System (by CptMoore)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-19 20:35:43 +00:00
Wanne
ba6cb14f9b
- Bugfix: Fixed bug, where enemies do not climb on rooftops anymore, when ASTAR is disabled
...
.) The bug was introduced in revision 1534 (TileEngine/Buildings.cpp)
.) Overhaul reworked the code for climbing on buildings and it seems the bug was introduced there
.) I created a new define "VANILLA_BUILDING_CLIMBING" (defined in Building.h). If defined the "old" building climbing code will be used. If not defined Overhauls code will be used (and so enemies do not climb on buildings). Overhauls code should be fixed and then used instead of the "old" vanilla building climbing code.
.) I also disabled ASTAR pathing, because it is a HUGH PERFORMANCE killer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3228 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-10-05 15:28:59 +00:00
Wanne
3641bc6770
- Updated "JA2 windowed mode ..." for Dutch version
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3176 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:56:37 +00:00
Wanne
45d3a04362
Externalized "Bobby Ray tooltips show possible attachments" from HAM 3 (BOBBY_RAY_TOOLTIPS_SHOW_POSSIBLE_ATTACHMENTS)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3174 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-04 07:37:11 +00:00
Wanne
a20ac7fb1c
- Bobby Ray Tooltips (Fixes) (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3172 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-09-03 07:39:34 +00:00
Wanne
da7e88e759
- Automatic cancellation of running if the merc is in a running state and was not moved since last turn (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3138 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-26 07:29:46 +00:00
Wanne
33b5bbe863
- Bugfix: Character in running state will loose breath points each turn if no action is performed (fix by Headrock)
...
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3136 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-25 11:28:28 +00:00
Wanne
5c9f9e71f9
- Fixed a few Visual Studio compiler warnings
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3129 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 21:35:50 +00:00
Wanne
3a2db52065
- Bugfix: Refreshing bug in strategy merc list in resolution 640x480 and 800x600
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3125 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 19:02:55 +00:00
Wanne
80eebe69bd
- Bugfix: Enemies should also drop LBE gear (by Roadkill)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3123 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-22 07:36:42 +00:00
Wanne
e47495fe0d
- Bugfix: EDB: Rendering of "Hide Muzzle Flash" icon
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3120 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-21 08:12:15 +00:00
Wanne
06a2af0fa6
Win 98 VFS Fixes (by BirdFlu)
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- add ini option to disable UNICODE in VFS (and use the current codepage)
- when UNICODE disabled in VFS, open files with default encoding (instead of UTF8/16) filenames
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3118 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-20 08:14:37 +00:00
Wanne
98507b972b
- Merged 2 fixes from MP Branch
...
o VFS: don't convert empty strings
o Updated _PolishText.cpp
- New EXE Release (Build: 3111)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3111 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-15 17:25:07 +00:00
Wanne
5a9f0b16b1
- Merged 2 fixes from MP Branch
...
o VFS: don't convert empty strings
o Updated _PolishText.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3109 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-14 08:37:08 +00:00
Wanne
826340978a
- Bugfix: If user changes shipping destination location in "ShippingDestinations.xml", Bobby Ray was still under construction if the "original" shipping destination was not under players control.
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This occured because of hardcoded DRASSEN AIRPORT COORDINATES (BOBBYR_SHIPPING_DEST_SECTOR_X, BOBBYR_SHIPPING_DEST_SECTOR_Y, BOBBYR_SHIPPING_DEST_SECTOR_Z)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-11 12:01:26 +00:00
Wanne
2cae5ff707
- Bugfix: Adding or removing "possible placement locations" for bloodcats, in any of the bloodcat maps, causes the program to create 0 bloodcats as a "defense mechanism" (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3095 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-08 09:03:11 +00:00
Wanne
8f3f28aea8
- TEMPORARY Bugfix: Temporary fix in method "NumEnemiesInSector()" to avoid assertion errors if the "source" sector was along the map's edge (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3088 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-07 08:44:02 +00:00
Wanne
3b4b76cf56
- Bugfix: At the end of an underground battle, all stationary enemy garrisons in the SURFACE sector directly above disappear completely (by Headrock & Wil473)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3087 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-07 08:37:43 +00:00
Wanne
daee7613a8
- New MP Connect Screen STI image
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3073 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-07-02 17:15:02 +00:00
Wanne
dfda109971
- Bugfix: IMP Creation -> String Array for holding the Attribute selection text was too short and so we got a buffer overrun in Debug version
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- IMP Creation: Moved second info text for skill page some pixels up, because in Russian version text is longer
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3065 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-30 14:45:12 +00:00
Wanne
8a129722ac
New EXE Release (Build: 3042)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3042 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-28 18:10:56 +00:00
Wanne
cb0ceabb82
*** Merged Code from Multiplayer Branch Revision 3040 ***
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Bugfixes: Bobby Ray Shipment
- Re-enabled stealing from delivery sector (STEALING_FROM_SHIPMENTS_DISABLED)
- Re-enabled & externalized chance that whole shipment is lost (CHANCE_OF_SHIPMENT_LOST)
- Re-enabled delivery from John Kulba
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3041 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-28 16:51:52 +00:00
Wanne
efa9df5930
- Updated _ChineseText.cpp
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- Fixed compilation Error in Chinese Version in "Multi Language Graphic Utils.cpp" (because of missing ";")
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3037 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-27 07:16:18 +00:00
Wanne
0e078dd386
* Merged Source Code from MP branch Revision 3025 *
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- Shipment Bugfix: Stop time compression when shipment and email arrives
- Shipment Bugfix: Fixed duplication of items from shipment. This bug occured, when loading a savegame with at least 2 depending shipment orders
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3036 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-26 16:18:05 +00:00
Wanne
20c8fb646d
- Bugfix: Reset the pressed keys (ALT, \) after the console opened
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3031 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-26 08:36:20 +00:00
Wanne
7fc0de5ccd
- Bugfix: On "sell all" also unreachable items were sold (fix by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3029 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-25 18:20:08 +00:00
Wanne
178629d2c0
- Bugfix: Stop Time when Skyrider arrives in the destination sector (fix by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3027 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-22 19:39:44 +00:00
Wanne
7521db7ae7
- Bugfix: Need for soldier sleep was calculated wrong (fix by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3026 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-22 11:35:46 +00:00
Wanne
46cd01e366
- Merged Source Code from MP branch Revision 3021
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. clip surface coordinates before blitting
. track surface data pointer, to identify the surface's clip rectangle
. editor : test if item index is smaller than the number of items
. other minor updates
. update png loader to work with new appdata.xml structure
. VFS updates
. fix radar maps : write to <userprofile>\RADARMAPS
* New Map Editor Release (Build: 3023)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-19 15:19:49 +00:00
Wanne
1d3313182d
Spread Patterns MOD (by Zilpin)
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- VS 2008 Update
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3010 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-15 18:20:01 +00:00
Wanne
5cd81280bc
Spread Patterns MOD (by Zilpin)
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* You also have to update GameDir folder *
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3009 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-15 18:00:07 +00:00
Wanne
f0424c1ef4
- Bugfix: Mine income was not correctly initialized in GameSettings (fix by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3007 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-13 09:46:15 +00:00
Wanne
772e77ffe3
- Added missing VFS\Tools files and folder.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@3000 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-10 21:12:37 +00:00
Wanne
e240037535
- Bugfix: Fixed CTD when item could not be rendered in the Editor Toolbar
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- Fixed compilation error while compiling with disabled #define USE_VFS
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2997 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-10 15:12:58 +00:00
Wanne
76b990f133
- Fixed compilation errors in VS 2005
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- Updated Revision number: 2996
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2996 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-10 10:13:02 +00:00
Wanne
1c69e1a019
*** Merged Code from Multiplayer Branch Revision 2993 ***
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- Updated VFS
- Fixed Map Editor not properly initialized with VFS
- New Map Editor Release (Build: 2993(
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2994 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-09 11:40:08 +00:00
Wanne
5291e3b127
- Bugfix: Console now works in VS 2008 (by SpaceViking and The_Bob)
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- Bugfix: Reset the ALT + \ keys after opening the console in the SGP
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2991 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-09 09:31:43 +00:00
Wanne
fd947789f2
- Updated _ChineseText.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2984 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-07 02:23:46 +00:00
Wanne
a3a69728ce
New Map Editor Release (Build: 2975)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2980 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-06 22:28:46 +00:00
Wanne
23b3210d83
- Spelling mistake in _EnglishText.cpp
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- Updated GameVersion.cpp
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2977 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-06 17:38:17 +00:00
Wanne
aebc4f2e88
Bugfix: EDB Fix by Headrock
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- Show Burst AND Auto penalty instead of only ONE (usually Burst penalty)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2974 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-06 16:47:31 +00:00
Wanne
3850e27bc5
- Merged Source Code from MP branch Revision 2972
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enable intro videos in VFS mode
workaround for original intro hack
allow to get real path of a file (only CVFSFile)
streamline Allocator usage in VFile
small non-VFS mode fixes in MPHostScreen.cpp
Synced "Cutting Fences" in a multiplayer game
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2973 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-06 16:13:00 +00:00
Wanne
8c07f244f3
- Bugfix: Enhanced IMP Creation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2969 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-05 09:10:28 +00:00
Wanne
03c952f16a
New Release EXE (Build: 2963)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2965 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 22:32:03 +00:00
Wanne
2d86d43817
- Bugfix: Enhanced IMP Creation
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2963 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:15:34 +00:00
Wanne
ff0067c983
- Added missing project file
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- Added files to ignore list
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2962 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:06:49 +00:00
Wanne
47db604b50
*** Merged Code from Multiplayer Branch Revision 2960 ***
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- Virtual File System (VFS) by birdflu. This is needed for Multiplayer and is also used for Single Player. Very neat system :-)
- Multiplayer Version 1.1 + some additional features and bugfixes
* INFO: If you compile a new EXE and want to test, be sure to also use the latest SVN GameDir files in your JA2 install directory *
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2961 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 21:01:45 +00:00
Wanne
17f44f63e8
Corrected one sentence for Enhanced IMP Creation in the language specific text files
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2957 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 17:27:54 +00:00
Wanne
7445ba2051
Merged "Enhanced IMP Creation" (by Sandro)
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- For code changes search for // SANDRO
- Tooltips can now be toggled on/off in the options screen instead of "Random IMP Personality" option
- Updated Version Number for new Release Build (2949)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2949 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-04 10:44:23 +00:00
Wanne
e983a0ccc6
Updated _ChineseText.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2931 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-02 18:49:01 +00:00
Wanne
5cb077f0e3
New Release Build (2929)
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- Updated Build Number
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2930 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-02 14:23:38 +00:00
Wanne
12f0ed5554
Externalized new messages for the Real-Time Mode
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2926 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-02 13:19:33 +00:00
Wanne
7367f5266a
"Real Time Mode" update: Forgot the move the 2 new INI values to the [JA2 Tactical Settings] section
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2922 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-02 10:28:23 +00:00
Wanne
afaba958c5
Added "Real Time Mode" (by borys762 and The_Bob)
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- To look for code changes search for "The_Bob" comments
- There are 2 new entries in the ja2_options.ini in the [JA2 Tactical Settings] section: ALLOW_REAL_TIME_SNEAK, QUIET_REAL_TIME_SNEAK
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2921 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-06-02 10:25:42 +00:00
Wanne
2f36054c50
Updated language spec text files from MP branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2914 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-30 00:01:02 +00:00
Wanne
f7e798aa01
Update comment for UDT
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2897 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-27 12:44:18 +00:00
Wanne
6bf05babcb
- Added Ultra Dynamic Tooltips by Telpscorei (to see the changes, search the code for //SCORE)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2896 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-27 12:43:45 +00:00
Wanne
128e7e7647
- Updated language text files from MP branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2894 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-27 08:43:11 +00:00
Wanne
895367162c
- Bugfix: New Airport code was not working correctly for multiplayer version (merged changes from MP branch)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2883 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-24 20:50:18 +00:00
Wanne
8491b9b09b
Code now handles localized version of ShippingDestinations.xml (German.ShippingDestinations.xml, Russian.ShippingDestinations.xml, ...) (by Arynn)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2876 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-22 11:53:38 +00:00
Wanne
c0ca3631f4
Updated _ChineseText.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2871 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-19 08:38:06 +00:00
Wanne
067a3a5899
Bugfix: Memory Leak in CIniReader::ReadString (by Arynn)
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Fixed an array off by one issue in game setting structure (by Arynn)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2869 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-19 06:24:06 +00:00
Wanne
c8c547eba9
Updated translations of _ChineseText.cpp and _GermanText.cpp
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2850 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-13 08:08:25 +00:00
Wanne
0e1c8b48bd
Bugfix: Error occured when loading savegames with Release EXE compiled in Visual Studio 2008 (fixed by birdflu)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2849 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-13 07:59:49 +00:00
Wanne
2e99cbe784
Improved Game Settings (by Arynn)
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- fixed corruption of ja2.set
- ja2.set will no be saved to ja2_settings.ini
- a few more minor game setting fixes and error tracings
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2844 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-12 11:52:35 +00:00
Wanne
516e08e905
- Merged/updated text files from multiplayer project branch
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2837 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-11 11:26:38 +00:00
Wanne
4df4073cd0
Improved temporary Bugfix: Freeze when shippment from Bobby Rays arrive (by Arynn)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2836 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-10 21:12:39 +00:00
Wanne
4e5939a289
Temporary Bugfix: Freeze when shippment from Bobby Rays arrive. It is only a temp fix, I don't know which side effects on the shippment this fix has.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2832 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 21:09:26 +00:00
Wanne
85c27b5d28
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2831 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 13:54:43 +00:00
Wanne
b0eb1baf7e
Bugfix: Enable all terrorists in game, if all terrorists should be available (defined in the ja2_options.ini) (fix by Sandro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2830 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 13:37:22 +00:00
Wanne
c989565c44
Fixed Compiler Error: Replaced "#include afxres.h" with "#include "windows.h" in Res\ja2.rc, because it did not compile on a few machines.
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2829 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-08 13:34:29 +00:00
Wanne
a0b75319ad
Bugfix: Problems with refreshing fast help text in mapscreen (by jones bearpit)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2825 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 20:07:22 +00:00
Wanne
c54e61ce75
Bugfix: Morale and ice-cream truck (by Headrock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2823 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2009-05-07 19:10:04 +00:00