mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
* Merged Source Code from Development Trunk: Revision 4063 * ************************************************************ - Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP - This will be the Source for the Beta 2011 Test git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
63 lines
2.1 KiB
C
63 lines
2.1 KiB
C
#ifndef __LANGUAGE_DEFINES_H
|
|
#define __LANGUAGE_DEFINES_H
|
|
|
|
#pragma once
|
|
|
|
/* ============================================================================
|
|
* ONLY ONE OF THESE LANGUAGES CAN BE DEFINED AT A TIME!
|
|
* BUT now You can define it _here_ by uncommenting one _or_ (better):
|
|
* You can comment them all out and then set it _global_ in "Preprocessor
|
|
* options" (do it for ALL projects in the workspace and both debug & release)
|
|
* _or_
|
|
* give it do Your MAKEFILE, f.i. make ENGLISH, but keep in mind that some
|
|
* weird make tools will require 'make ENGLISH=1' instead
|
|
*
|
|
* using one of the two later methods will keep this SVN file unchanged for the
|
|
* future, only Your private project files (workspace/solution) will differ
|
|
* from the SVN stuff.
|
|
* (2006-10-10, Sergeant_Kolja)
|
|
*/
|
|
|
|
|
|
#if !defined(ENGLISH) && !defined(GERMAN) && !defined(RUSSIAN) && !defined(DUTCH) && !defined(POLISH) && !defined(FRENCH) && !defined(ITALIAN) && !defined(TAIWANESE) && !defined(CHINESE)
|
|
/* please set one manually here (by uncommenting) if not willingly to set Workspace wide */
|
|
#define ENGLISH
|
|
//#define GERMAN
|
|
//#define RUSSIAN
|
|
//#define DUTCH
|
|
//#define POLISH
|
|
//#define FRENCH
|
|
//#define ITALIAN
|
|
//#define TAIWANESE
|
|
|
|
// For CHINESE language we also have to define WINFONTS!
|
|
//#define CHINESE
|
|
//#define WINFONTS
|
|
|
|
|
|
#endif
|
|
|
|
//**ddd direct link libraries
|
|
#pragma comment (lib, "user32.lib")
|
|
#pragma comment (lib, "gdi32.lib")
|
|
#pragma comment (lib, "advapi32.lib")
|
|
#pragma comment (lib, "shell32.lib")
|
|
|
|
/* ====================================================================
|
|
* Regardless of if we did it Workspace wide or by uncommenting above,
|
|
* HERE we must see, what language was selected. If one, we
|
|
*/
|
|
#if !defined(ENGLISH) && !defined(GERMAN) && !defined(RUSSIAN) && !defined(DUTCH) && !defined(POLISH) && !defined(FRENCH) && !defined(ITALIAN) && !defined(TAIWANESE) && !defined(CHINESE)
|
|
# error "At least You have to specify a Language somewhere. See comments above."
|
|
#endif
|
|
|
|
|
|
|
|
|
|
//if the language represents words as single chars
|
|
#ifdef TAIWAN
|
|
#define SINGLE_CHAR_WORDS
|
|
#endif
|
|
|
|
#endif
|