Files
source/Laptop/IMP Minor Trait.h
T
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

45 lines
1.5 KiB
C

#ifndef __IMP_MINOR_TRAIT__H_
#define __IMP_MINOR_TRAIT__H_
#include "Types.h"
void EnterIMPMinorTrait( void );
void RenderIMPMinorTrait( void );
void ExitIMPMinorTrait( void );
void HandleIMPMinorTrait( void );
enum
{
// minor traits
IMP_SKILL_TRAITS_NEW_AMBIDEXTROUS,
IMP_SKILL_TRAITS_NEW_MELEE,
IMP_SKILL_TRAITS_NEW_THROWING,
IMP_SKILL_TRAITS_NEW_NIGHT_OPS,
IMP_SKILL_TRAITS_NEW_STEALTHY,
IMP_SKILL_TRAITS_NEW_ATHLETICS,
IMP_SKILL_TRAITS_NEW_BODYBUILDING,
IMP_SKILL_TRAITS_NEW_DEMOLITIONS,
IMP_SKILL_TRAITS_NEW_TEACHING,
IMP_SKILL_TRAITS_NEW_SCOUTING,
//////
IMP_SKILL_TRAITS_NEW_MINOR_NONE,
IMP_SKILL_TRAITS_NEW_NUMBER_MINOR_SKILLS,
};
void AddSelectedMinorTraitsToSkillsList();
INT8 CountNumMinorTraitsSelected( BOOLEAN fIncludeNoneSkill );
UINT8 StrengthRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 DexterityRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 AgilityRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 HealthRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 WisdomRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 LeaderShipRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 MarksmanshipRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 MechanicalRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 MedicalRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
UINT8 ExplosivesRequiredAdjustmentForMinorTraits( INT32 iInitialValue );
#endif