Files
source/Laptop/XML_IMPPortraits.cpp
T
Wanne 91087ca8c0 ************************************************************
* Merged Source Code from Development Trunk: Revision 4063 *
************************************************************
- Source Code is merged from: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP
- This will be the Source for the Beta 2011 Test

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4064 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2011-01-18 09:11:09 +00:00

316 lines
11 KiB
C++

#ifdef PRECOMPILEDHEADERS
#include "Tactical All.h"
#else
#include "sgp.h"
#include "Debug Control.h"
#include "expat.h"
#include "XML.h"
#include "Interface.h"
#include "IMP Confirm.h"
#include "IMP Portraits.h"
#endif
struct
{
PARSE_STAGE curElement;
CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
IMP_FACE_VALUES curIMPPortraits;
IMP_FACE_VALUES * curArray;
UINT32 maxArraySize;
UINT32 curIndex;
UINT32 currentDepth;
UINT32 maxReadDepth;
//CHAR16 gzIMPPortraits[MAX_IMP_NAMES_CHARS];
}
typedef impPortraitsParseData;
BOOLEAN IMPPortraits_TextOnly;
static void XMLCALL
impPortraitsStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
{
impPortraitsParseData * pData = (impPortraitsParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
{
if(strcmp(name, "IMPPORTRAITSLIST") == 0 && pData->curElement == ELEMENT_NONE)
{
pData->curElement = ELEMENT_LIST;
pData->maxReadDepth++; //we are not skipping this element
}
else if(strcmp(name, "IMP") == 0 && pData->curElement == ELEMENT_LIST)
{
pData->curElement = ELEMENT;
pData->maxReadDepth++; //we are not skipping this element
}
else if(pData->curElement == ELEMENT &&
(strcmp(name, "uiIndex") == 0 ||
strcmp(name, "PortraitId") == 0 ||
strcmp(name, "bSex") == 0 ||
strcmp(name, "usEyesX") == 0 ||
strcmp(name, "usEyesY") == 0 ||
strcmp(name, "usMouthY") == 0 ||
strcmp(name, "usMouthX") == 0 ||
strcmp(name, "DefaultSkin") == 0 ||
strcmp(name, "DefaultHair") == 0 ||
strcmp(name, "DefaultShirt") == 0 ||
strcmp(name, "DefaultPants") == 0 ||
strcmp(name, "DefaultBigBody") == 0 ))
{
pData->curElement = ELEMENT_PROPERTY;
pData->maxReadDepth++; //we are not skipping this element
}
pData->szCharData[0] = '\0';
}
pData->currentDepth++;
}
static void XMLCALL
impPortraitsCharacterDataHandle(void *userData, const XML_Char *str, int len)
{
impPortraitsParseData * pData = (impPortraitsParseData *)userData;
if( (pData->currentDepth <= pData->maxReadDepth) &&
(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
){
strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
}
}
static void XMLCALL
impPortraitsEndElementHandle(void *userData, const XML_Char *name)
{
impPortraitsParseData * pData = (impPortraitsParseData *)userData;
if(pData->currentDepth <= pData->maxReadDepth)
{
if(strcmp(name, "IMPPORTRAITSLIST") == 0)
{
pData->curElement = ELEMENT_NONE;
}
else if(strcmp(name, "IMP") == 0)
{
pData->curElement = ELEMENT_LIST;
if (!IMPPortraits_TextOnly)
{
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiEyeXPositions = pData->curIMPPortraits.uiEyeXPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiEyeYPositions = pData->curIMPPortraits.uiEyeYPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiMouthXPositions = pData->curIMPPortraits.uiMouthXPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiMouthYPositions = pData->curIMPPortraits.uiMouthYPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].PortraitId = pData->curIMPPortraits.PortraitId;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].bSex = pData->curIMPPortraits.bSex;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentSkin = pData->curIMPPortraits.iCurrentSkin;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentShirt = pData->curIMPPortraits.iCurrentShirt;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentHair = pData->curIMPPortraits.iCurrentHair;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentPants = pData->curIMPPortraits.iCurrentPants;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].bBigBody = pData->curIMPPortraits.bBigBody;
}
else
{
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiEyeXPositions = pData->curIMPPortraits.uiEyeXPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiEyeYPositions = pData->curIMPPortraits.uiEyeYPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiMouthXPositions = pData->curIMPPortraits.uiMouthXPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].uiMouthYPositions = pData->curIMPPortraits.uiMouthYPositions;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].PortraitId = pData->curIMPPortraits.PortraitId;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].bSex = pData->curIMPPortraits.bSex;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentSkin = pData->curIMPPortraits.iCurrentSkin;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentShirt = pData->curIMPPortraits.iCurrentShirt;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentHair = pData->curIMPPortraits.iCurrentHair;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].iCurrentPants = pData->curIMPPortraits.iCurrentPants;
gIMPFaceValues[pData->curIMPPortraits.uiIndex].bBigBody = pData->curIMPPortraits.bBigBody;
}
}
else if(strcmp(name, "uiIndex") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.uiIndex = (UINT16) atol(pData->szCharData);
}
else if(strcmp(name, "PortraitId") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.PortraitId = (INT32) atol(pData->szCharData);
}
else if(strcmp(name, "bSex") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.bSex = (BOOLEAN) atol(pData->szCharData);
}
else if(strcmp(name, "usEyesX") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.uiEyeXPositions = (INT8) atol(pData->szCharData);
}
else if(strcmp(name, "usEyesY") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.uiEyeYPositions = (INT8) atol(pData->szCharData);
}
else if(strcmp(name, "usMouthX") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.uiMouthXPositions = (INT8) atol(pData->szCharData);
}
else if(strcmp(name, "usMouthY") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.uiMouthYPositions = (INT8) atol(pData->szCharData);
}
else if(strcmp(name, "DefaultSkin") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.iCurrentSkin = (INT32) atol(pData->szCharData);
}
else if(strcmp(name, "DefaultHair") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.iCurrentHair = (INT32) atol(pData->szCharData);
}
else if(strcmp(name, "DefaultShirt") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.iCurrentShirt = (INT32) atol(pData->szCharData);
}
else if(strcmp(name, "DefaultPants") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.iCurrentPants = (INT32) atol(pData->szCharData);
}
else if(strcmp(name, "DefaultBigBody") == 0)
{
pData->curElement = ELEMENT;
pData->curIMPPortraits.bBigBody = (INT32) atol(pData->szCharData);
}
pData->maxReadDepth--;
}
pData->currentDepth--;
}
BOOLEAN ReadInIMPPortraits(STR fileName, BOOLEAN localizedVersion)
{
HWFILE hFile;
UINT32 uiBytesRead;
UINT32 uiFSize;
CHAR8 * lpcBuffer;
XML_Parser parser = XML_ParserCreate(NULL);
impPortraitsParseData pData;
DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading IMPPortraits.xml" );
IMPPortraits_TextOnly = localizedVersion;
// Open file
hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
if ( !hFile )
return( localizedVersion );
uiFSize = FileGetSize(hFile);
lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
//Read in block
if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
{
MemFree(lpcBuffer);
return( FALSE );
}
lpcBuffer[uiFSize] = 0; //add a null terminator
FileClose( hFile );
XML_SetElementHandler(parser, impPortraitsStartElementHandle, impPortraitsEndElementHandle);
XML_SetCharacterDataHandler(parser, impPortraitsCharacterDataHandle);
memset(&pData,0,sizeof(pData));
XML_SetUserData(parser, &pData);
if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
{
CHAR8 errorBuf[511];
sprintf(errorBuf, "XML Parser Error in IMPPortraits.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
LiveMessage(errorBuf);
MemFree(lpcBuffer);
return FALSE;
}
MemFree(lpcBuffer);
XML_ParserFree(parser);
return( TRUE );
}
void LoadIMPPortraitsTEMP()
{
UINT32 cnt;
UINT32 cnt2 = 0;
UINT32 cnt3 = 0;
for ( cnt = 0; cnt < 200; cnt++ )
{
if (gIMPFaceValues[cnt].bSex == 1 && gIMPFaceValues[cnt].PortraitId !=0)
{
gIMPFemaleValues[cnt2].uiIndex = cnt2;
gIMPFemaleValues[cnt2].Enabled = 1;
gIMPFemaleValues[cnt2].uiEyeXPositions = gIMPFaceValues[cnt].uiEyeXPositions;
gIMPFemaleValues[cnt2].uiEyeYPositions = gIMPFaceValues[cnt].uiEyeYPositions;
gIMPFemaleValues[cnt2].uiMouthXPositions = gIMPFaceValues[cnt].uiMouthXPositions;
gIMPFemaleValues[cnt2].uiMouthYPositions = gIMPFaceValues[cnt].uiMouthYPositions;
gIMPFemaleValues[cnt2].PortraitId = gIMPFaceValues[cnt].PortraitId;
gIMPFemaleValues[cnt2].bSex = gIMPFaceValues[cnt].bSex;
gIMPFemaleValues[cnt2].iCurrentSkin = gIMPFaceValues[cnt].iCurrentSkin;
gIMPFemaleValues[cnt2].iCurrentShirt = gIMPFaceValues[cnt].iCurrentShirt;
gIMPFemaleValues[cnt2].iCurrentHair = gIMPFaceValues[cnt].iCurrentHair;
gIMPFemaleValues[cnt2].iCurrentPants = gIMPFaceValues[cnt].iCurrentPants;
gIMPFemaleValues[cnt2].bBigBody = gIMPFaceValues[cnt].bBigBody;
cnt2++;
}
}
for ( cnt = 0; cnt < 200; cnt++ )
{
if (gIMPFaceValues[cnt].bSex == 0 && gIMPFaceValues[cnt].PortraitId !=0)
{
gIMPMaleValues[cnt3].uiIndex = cnt3;
gIMPMaleValues[cnt3].Enabled = 1;
gIMPMaleValues[cnt3].uiEyeXPositions = gIMPFaceValues[cnt].uiEyeXPositions;
gIMPMaleValues[cnt3].uiEyeYPositions = gIMPFaceValues[cnt].uiEyeYPositions;
gIMPMaleValues[cnt3].uiMouthXPositions = gIMPFaceValues[cnt].uiMouthXPositions;
gIMPMaleValues[cnt3].uiMouthYPositions = gIMPFaceValues[cnt].uiMouthYPositions;
gIMPMaleValues[cnt3].PortraitId = gIMPFaceValues[cnt].PortraitId;
gIMPMaleValues[cnt3].bSex = gIMPFaceValues[cnt].bSex;
gIMPMaleValues[cnt3].iCurrentSkin = gIMPFaceValues[cnt].iCurrentSkin;
gIMPMaleValues[cnt3].iCurrentShirt = gIMPFaceValues[cnt].iCurrentShirt;
gIMPMaleValues[cnt3].iCurrentHair = gIMPFaceValues[cnt].iCurrentHair;
gIMPMaleValues[cnt3].iCurrentPants = gIMPFaceValues[cnt].iCurrentPants;
gIMPMaleValues[cnt3].bBigBody = gIMPFaceValues[cnt].bBigBody;
cnt3++;
}
}
}