mirror of
https://github.com/1dot13/source.git
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git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8289 3b4a5df2-a311-0410-b5c6-a8a6f20db521
285 lines
8.6 KiB
C++
285 lines
8.6 KiB
C++
#ifdef PRECOMPILEDHEADERS
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#include "Tactical All.h"
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#else
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#include "sgp.h"
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#include "overhead.h"
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#include "Handle Items.h"
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#include "Debug Control.h"
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#include "expat.h"
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#include "XML.h"
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#endif
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struct
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{
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PARSE_STAGE curElement;
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CHAR8 szCharData[MAX_CHAR_DATA_LENGTH+1];
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STRUCTURE_CONSTRUCT* curArray;
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UINT32 maxArraySize;
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UINT32 curIndex;
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UINT32 currentDepth;
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UINT32 maxReadDepth;
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}
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typedef structureconstructParseData;
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static void XMLCALL
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structureconstructStartElementHandle(void *userData, const XML_Char *name, const XML_Char **atts)
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{
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structureconstructParseData * pData = (structureconstructParseData *)userData;
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if(pData->currentDepth <= pData->maxReadDepth) //are we reading this element?
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{
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if(strcmp(name, "STRUCTURESLIST") == 0 && pData->curElement == ELEMENT_NONE)
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{
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pData->curElement = ELEMENT_LIST;
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(strcmp(name, "STRUCTURE") == 0 && pData->curElement == ELEMENT_LIST)
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{
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pData->curElement = ELEMENT;
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pData->maxReadDepth++; //we are not skipping this element
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}
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else if(pData->curElement == ELEMENT &&
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(strcmp(name, "usCreationItem") == 0 ||
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strcmp(name, "usItemStatusLoss") == 0 ||
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strcmp(name, "szTileSetDisplayName") == 0 ||
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strcmp(name, "szTileSetName" ) == 0 ||
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strcmp(name, "dCreationCost" ) == 0 ||
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strcmp(name, "fFortifyAdjacentAdjustment" ) == 0 ||
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strcmp(name, "northfacingtile") == 0 ||
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strcmp(name, "southfacingtile" ) == 0 ||
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strcmp(name, "eastfacingtile" ) == 0 ||
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strcmp(name, "westfacingtile") == 0 ))
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{
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pData->curElement = ELEMENT_PROPERTY;
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pData->maxReadDepth++; //we are not skipping this element
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}
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pData->szCharData[0] = '\0';
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}
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pData->currentDepth++;
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}
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static void XMLCALL
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structureconstructCharacterDataHandle(void *userData, const XML_Char *str, int len)
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{
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structureconstructParseData * pData = (structureconstructParseData *)userData;
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if( (pData->currentDepth <= pData->maxReadDepth) &&
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(strlen(pData->szCharData) < MAX_CHAR_DATA_LENGTH)
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){
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strncat(pData->szCharData,str,__min((unsigned int)len,MAX_CHAR_DATA_LENGTH-strlen(pData->szCharData)));
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}
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}
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static void XMLCALL
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structureconstructEndElementHandle(void *userData, const XML_Char *name)
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{
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static std::vector<UINT8> staticnorthtilevector, staticsouthtilevector, staticeasttilevector, staticwesttilevector;
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structureconstructParseData * pData = (structureconstructParseData *)userData;
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if(pData->currentDepth <= pData->maxReadDepth) //we're at the end of an element that we've been reading
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{
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if(strcmp(name, "STRUCTURESLIST") == 0)
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{
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pData->curElement = ELEMENT_NONE;
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}
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else if(strcmp(name, "STRUCTURE") == 0)
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{
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pData->curElement = ELEMENT_LIST;
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// we do NOT want to read the first entry -> move stuff by 1
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if ( pData->curIndex < pData->maxArraySize )
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{
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// for whatever reasons the game crashes in VS2008 Release builds when copying over the tilevector
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// this seems odd, as this works just fine in VS2010 and VS2013, and also works in VS205 debug builds
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// for now, copy over the content by hand
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// check if the vector is empty because assigning an empty vector will crash VS2010 debug builds!
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if ( !staticnorthtilevector.empty( ) )
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{
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pData->curArray[pData->curIndex].northtilevector = staticnorthtilevector;
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staticnorthtilevector.clear( );
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}
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if ( !staticsouthtilevector.empty( ) )
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{
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pData->curArray[pData->curIndex].southtilevector = staticsouthtilevector;
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staticsouthtilevector.clear( );
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}
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if ( !staticeasttilevector.empty( ) )
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{
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pData->curArray[pData->curIndex].easttilevector = staticeasttilevector;
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staticeasttilevector.clear( );
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}
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if ( !staticwesttilevector.empty( ) )
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{
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pData->curArray[pData->curIndex].westtilevector = staticwesttilevector;
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staticwesttilevector.clear( );
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}
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}
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pData->curIndex++;
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}
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else if(strcmp(name, "usCreationItem") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curArray[pData->curIndex].usCreationItem = (UINT16)atol( pData->szCharData );
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}
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else if(strcmp(name, "usItemStatusLoss") == 0)
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{
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pData->curElement = ELEMENT;
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pData->curArray[pData->curIndex].usItemStatusLoss = (UINT8)atol( pData->szCharData );
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}
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else if(strcmp(name, "szTileSetDisplayName") == 0)
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{
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pData->curElement = ELEMENT;
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strncpy( pData->curArray[pData->curIndex].szTileSetDisplayName, pData->szCharData, 20 );
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}
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else if ( strcmp( name, "szTileSetName" ) == 0 )
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{
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pData->curElement = ELEMENT;
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strncpy( pData->curArray[pData->curIndex].szTileSetName, pData->szCharData, 20 );
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}
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else if ( strcmp( name, "dCreationCost" ) == 0 )
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{
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pData->curElement = ELEMENT;
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pData->curArray[pData->curIndex].dCreationCost = (FLOAT)atof( pData->szCharData );
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}
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else if ( strcmp( name, "fFortifyAdjacentAdjustment" ) == 0 )
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{
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pData->curElement = ELEMENT;
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pData->curArray[pData->curIndex].fFortifyAdjacentAdjustment = (BOOLEAN)atol( pData->szCharData );
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}
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else if(strcmp(name, "northfacingtile") == 0)
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{
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pData->curElement = ELEMENT;
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staticnorthtilevector.push_back( (UINT8) atol(pData->szCharData) );
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}
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else if(strcmp(name, "southfacingtile") == 0)
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{
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pData->curElement = ELEMENT;
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staticsouthtilevector.push_back( (UINT8) atol(pData->szCharData) );
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}
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else if ( strcmp( name, "eastfacingtile" ) == 0 )
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{
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pData->curElement = ELEMENT;
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staticeasttilevector.push_back( (UINT8)atol( pData->szCharData ) );
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}
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else if ( strcmp( name, "westfacingtile" ) == 0 )
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{
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pData->curElement = ELEMENT;
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staticwesttilevector.push_back( (UINT8)atol( pData->szCharData ) );
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}
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pData->maxReadDepth--;
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}
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pData->currentDepth--;
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}
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BOOLEAN ReadInStructureConstructStats(STR fileName)
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{
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HWFILE hFile;
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UINT32 uiBytesRead;
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UINT32 uiFSize;
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CHAR8 * lpcBuffer;
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XML_Parser parser = XML_ParserCreate(NULL);
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structureconstructParseData pData;
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DebugMsg(TOPIC_JA2, DBG_LEVEL_3, "Loading StructureConstruct.xml" );
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// Open foods file
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hFile = FileOpen( fileName, FILE_ACCESS_READ, FALSE );
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if ( !hFile )
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return( FALSE );
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uiFSize = FileGetSize(hFile);
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lpcBuffer = (CHAR8 *) MemAlloc(uiFSize+1);
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//Read in block
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if ( !FileRead( hFile, lpcBuffer, uiFSize, &uiBytesRead ) )
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{
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MemFree(lpcBuffer);
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return( FALSE );
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}
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lpcBuffer[uiFSize] = 0; //add a null terminator
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FileClose( hFile );
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XML_SetElementHandler(parser, structureconstructStartElementHandle, structureconstructEndElementHandle);
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XML_SetCharacterDataHandler(parser, structureconstructCharacterDataHandle);
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memset(&pData,0,sizeof(pData));
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pData.curIndex = 0;
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pData.curArray = gStructureConstruct;
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pData.maxArraySize = STRUCTURE_CONSTRUCT_MAX;
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XML_SetUserData(parser, &pData);
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if(!XML_Parse(parser, lpcBuffer, uiFSize, TRUE))
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{
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CHAR8 errorBuf[511];
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sprintf(errorBuf, "XML Parser Error in StructureConstruct.xml: %s at line %d", XML_ErrorString(XML_GetErrorCode(parser)), XML_GetCurrentLineNumber(parser));
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LiveMessage(errorBuf);
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MemFree(lpcBuffer);
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return FALSE;
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}
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MemFree(lpcBuffer);
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XML_ParserFree(parser);
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return( TRUE );
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}
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BOOLEAN WriteStructureConstructStats()
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{
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//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"writefoodsstats");
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HWFILE hFile;
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//Debug code; make sure that what we got from the file is the same as what's there
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// Open a new file
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hFile = FileOpen( "TABLEDATA\\StructureConstruct out.xml", FILE_ACCESS_WRITE | FILE_CREATE_ALWAYS, FALSE );
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if ( !hFile )
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return( FALSE );
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{
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UINT32 cnt;
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FilePrintf(hFile,"<STRUCTURESLIST>\r\n");
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for(cnt = 0; cnt < STRUCTURE_CONSTRUCT_MAX; ++cnt)
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{
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FilePrintf(hFile,"\t<STRUCTURE>\r\n");
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FilePrintf(hFile,"\t\t<usCreationItem>%d</usCreationItem>\r\n", gStructureConstruct[cnt].usCreationItem );
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FilePrintf(hFile,"\t\t<usItemStatusLoss>%d</usItemStatusLoss>\r\n", gStructureConstruct[cnt].usItemStatusLoss );
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FilePrintf(hFile,"\t\t<szTileSetDisplayName>%s</szTileSetDisplayName>\r\n", gStructureConstruct[cnt].szTileSetDisplayName );
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FilePrintf(hFile,"\t\t<szTileSetName>%s</szTileSetName>\r\n", gStructureConstruct[cnt].szTileSetName );
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FilePrintf(hFile,"\t\t<dCreationCost>%d</dCreationCost>\r\n", gStructureConstruct[cnt].dCreationCost );
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FilePrintf(hFile,"\t\t<fFortifyAdjacentAdjustment>%d</fFortifyAdjacentAdjustment>\r\n", gStructureConstruct[cnt].fFortifyAdjacentAdjustment );
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FilePrintf(hFile,"\t</STRUCTURE>\r\n");
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}
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FilePrintf(hFile,"</STRUCTURESLIST>\r\n");
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}
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FileClose( hFile );
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return( TRUE );
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}
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