Files
source/Laptop/IMP Skill Trait.h
T

38 lines
906 B
C

#ifndef __IMP_SKILL_TRAIT__H_
#define __IMP_SKILL_TRAIT__H_
#include "Types.h"
void EnterIMPSkillTrait( void );
void RenderIMPSkillTrait( void );
void ExitIMPSkillTrait( void );
void HandleIMPSkillTrait( void );
enum
{
IMP_SKILL_TRAITS__LOCKPICK,
IMP_SKILL_TRAITS__HAND_2_HAND,
IMP_SKILL_TRAITS__ELECTRONICS,
IMP_SKILL_TRAITS__NIGHT_OPS,
IMP_SKILL_TRAITS__THROWING,
IMP_SKILL_TRAITS__TEACHING,
IMP_SKILL_TRAITS__HEAVY_WEAPONS,
IMP_SKILL_TRAITS__AUTO_WEAPONS,
IMP_SKILL_TRAITS__STEALTHY,
IMP_SKILL_TRAITS__AMBIDEXTROUS,
IMP_SKILL_TRAITS__KNIFING,
IMP_SKILL_TRAITS__PROF_SNIPER,
IMP_SKILL_TRAITS__CAMO,
IMP_SKILL_TRAITS__MARTIAL_ARTS,
IMP_SKILL_TRAITS__NONE,
IMP_SKILL_TRAITS__NUMBER_SKILLS,
};
// STR16 gzIMPSkillTraitsText[];
INT8 DoesPlayerHaveExtraAttibutePointsToDistributeBasedOnSkillSelection();
void AddSelectedSkillsToSkillsList();
#endif