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.editorconfig already enforces it but it's getting changed piecemeal in every commit. just get it done with. the script: ``` find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do isFile=$(file -0 "$file" | cut -d $'\0' -f2) case "$isFile" in (*text*) echo "$file is text" if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then echo "" >> "$file" fi ;; (*) echo "file isn't text" ;; esac done ```
33 lines
1015 B
C++
33 lines
1015 B
C++
#ifndef BUILDING_H
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#define BUILDING_H
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class SOLDIERTYPE;
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// for what it's worth, 2 bytes, we use roof climb spots as 1-based
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// so the 0th entry is always 0 and can be compared with (and not equal)
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// NOWHERE or any other location
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#define MAX_CLIMBSPOTS_PER_BUILDING 255
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// similarly for buildings, only we really want 0 to be invalid index
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#define NO_BUILDING 0
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#define MAX_BUILDINGS 255
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typedef struct BUILDING
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{
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INT32 sUpClimbSpots[MAX_CLIMBSPOTS_PER_BUILDING];
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INT32 sDownClimbSpots[MAX_CLIMBSPOTS_PER_BUILDING];
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UINT8 ubNumClimbSpots;
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} BUILDING;
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//extern UINT8 gubBuildingInfo[ WORLD_MAX ];
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extern UINT8 * gubBuildingInfo;
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BOOLEAN InBuilding( INT32 sGridNo );
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BUILDING * GenerateBuilding( INT32 sDesiredSpot );
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BUILDING * FindBuilding( INT32 sGridNo );
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void GenerateBuildings( void );
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INT32 FindClosestClimbPoint( SOLDIERTYPE *pSoldier, INT32 sStartGridNo, INT32 sDesiredGridNo, BOOLEAN fClimbUp );
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BOOLEAN SameBuilding( INT32 sGridNo1, INT32 sGridNo2 );
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#endif
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