Files
source/TacticalAI
Sevenfm b45af3f575 FindNearestUngassedLand, FindNearbyDarkerSpot:
- optimization: don't check spots already checked in previous loop
- increase max distance to 35, reduce to 25 if complex AI not allowed, reduce to 15 in realtime
CanDragPerson: use world movement cost instead of LOS check.
Say TAUNT_RELOAD, TAUNT_OUT_OF_AMMO taunts if mag size > 4 or Chance (CHANCE_SAY_ANNOYING_PHRASE).
SpotDangerLevel: also check Water and CorpseWarning for danger level = 1.
ManSeesMan: only call SetNewSituation if location or level are different to reduce frequency of AI re-evaluation.
Only allow radio animation on initial red alert, if sector is not jammed.
Press ESC to stop dragging.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8904 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2020-10-17 06:30:23 +00:00
..
2006-06-05 23:34:43 +00:00
AI:
2020-10-16 17:53:02 +00:00
2020-08-07 12:12:31 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00
2020-03-08 22:39:21 +00:00