Files
source/GameVersion.cpp
T
Wanne b8c1ceffee New Release Build (2445)
BE SURE TO UPDATE FROM SVN GAME DIR (REV. 1060) TO GET THE UDPATED GAME DATA FILES (FONTS) FOR THIS SOURCE MODIFICATION, BECAUSE OF FRENCH VERSION ADJUSTMENTS

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2445 3b4a5df2-a311-0410-b5c6-a8a6f20db521
2008-12-05 22:44:55 +00:00

40 lines
796 B
C++

#ifdef PRECOMPILEDHEADERS
#include "JA2 All.h"
#else
#include "Types.h"
#include "GameVersion.h"
#endif
//
// Keeps track of the game version
//
#ifdef JA2EDITOR
//MAP EDITOR BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Map Editor v1.13.2389" };
#elif defined JA2BETAVERSION
//BETA/TEST BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Debug v1.13.2436" };
#elif defined CRIPPLED_VERSION
//RELEASE BUILD VERSION s
CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Release v1.13.2445" };
#endif
CHAR8 czVersionNumber[16] = { "Build 08.12.05" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
// SAVE_GAME_VERSION is defined in header, change it there