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.editorconfig already enforces it but it's getting changed piecemeal in every commit. just get it done with. the script: ``` find . -type f -not -path "./.git/*" -not -path "./.vs/*" | while read -r file; do isFile=$(file -0 "$file" | cut -d $'\0' -f2) case "$isFile" in (*text*) echo "$file is text" if [[ $(tail -c 1 "$file" | wc -l) -ne 1 ]]; then echo "" >> "$file" fi ;; (*) echo "file isn't text" ;; esac done ```
57 lines
2.2 KiB
C
57 lines
2.2 KiB
C
#ifndef STRUCURE_WRAP_H
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#define STRUCURE_WRAP_H
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BOOLEAN IsTreePresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsFencePresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsJumpableFencePresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsDoorPresentAtGridNo( INT32 sGridNo );
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// OK, THIS FUNCTION RETURNS A LEVELNODE POINTER TO A WALL OF THE SAME ORIENTATION
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// AS WAS GIVEN. RETURNS NULL IF NONE FOUND.
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LEVELNODE *GetWallLevelNodeOfSameOrientationAtGridNo( INT32 sGridNo, INT8 ubOrientation );
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LEVELNODE *IsWallPresentAtGridNo( INT32 sGridNo );
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BOOLEAN IsDoorVisibleAtGridNo( INT32 sGridNo );
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BOOLEAN IsHiddenStructureVisible( INT32 sGridNo, UINT16 usIndex );
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BOOLEAN DoesGridNoContainHiddenStruct( INT32 sGridNo, BOOLEAN *pfVisible );
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BOOLEAN WallExistsOfTopLeftOrientation( INT32 sGridNo );
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BOOLEAN WallExistsOfTopRightOrientation( INT32 sGridNo );
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BOOLEAN WallOrClosedDoorExistsOfTopLeftOrientation( INT32 sGridNo );
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BOOLEAN WallOrClosedDoorExistsOfTopRightOrientation( INT32 sGridNo );
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BOOLEAN OpenRightOrientedDoorWithDoorOnRightOfEdgeExists( INT32 sGridNo );
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BOOLEAN OpenLeftOrientedDoorWithDoorOnLeftOfEdgeExists( INT32 sGridNo );
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LEVELNODE *GetWallLevelNodeAndStructOfSameOrientationAtGridNo( INT32 sGridNo, INT8 ubOrientation, STRUCTURE **ppStructure );
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BOOLEAN CutWireFence( INT32 sGridNo );
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BOOLEAN IsCuttableWireFenceAtGridNo( INT32 sGridNo );
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BOOLEAN IsCutWireFenceAtGridNo( INT32 sGridNo );
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BOOLEAN IsRepairableStructAtGridNo( INT32 sGridNo, UINT8 *pubID );
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BOOLEAN IsRefuelableStructAtGridNo( INT32 sGridNo, UINT8 *pubID );
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BOOLEAN IsFortificationPossibleAtGridNo( INT32 sGridNo ); // added by Flugente
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UINT16 InteractiveActionPossibleAtGridNo( INT32 sGridNo, UINT8 usLevel, UINT16& arusStructIndex ); // added by Flugente
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BOOLEAN IsRoofPresentAtGridNo( INT32 sGridNo );
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INT32 FindDoorAtGridNoOrAdjacent( INT32 sGridNo );
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BOOLEAN IsCorpseAtGridNo( INT32 sGridNo, UINT8 ubLevel );
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BOOLEAN SetOpenableStructureToClosed( INT32 sGridNo, UINT8 ubLevel );
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//Legion by Jazz
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BOOLEAN IsJumpableWindowPresentAtGridNo( INT32 sGridNo , INT8 direction2, BOOLEAN fIntactWindowsAlso ); //legion 2 Windows
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BOOLEAN IsLegionWallPresentAtGridno( INT32 sGridNo ); //legion 2 Fence
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#endif
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