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Driveable Vehicles Tanks Update (by Ocular)
- New ja2_options.ini entry: TANK_MINIMUM_PROGRESS - This defines the progress (0-100), when the enemy can use tanks for attacks and patrols - For Data-1.13, the progress value is set to 30. git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2159 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -3054,10 +3054,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6
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; Don't allow permanent items removal for no merc in that sector
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NO_REMOVE_RANDOM_SECTOR_ITEMS = TRUE
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; Depending on game difficulty enemy patrols at game start can be randomly reinforced with tank.
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ARMY_USES_TANKS_IN_ATTACKS = FALSE
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; Depending on game difficulty enemy groups created during offensives can include tanks.
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ARMY_USES_TANKS_IN_PATROLS = FALSE
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ARMY_USES_TANKS_IN_ATTACKS = TRUE
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; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
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ARMY_USES_TANKS_IN_PATROLS = TRUE
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; Minimum progress required for tanks to appear.
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TANK_MINIMUM_PROGRESS = 30
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;------------------------------------------------------------------------------------------------------------------------------
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; Vehicle Inventory
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@@ -3052,10 +3052,12 @@ RND_ENTER_MILITIA_REINFORCEMENTS = 6
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; Don't allow permanent items removal for no merc in that sector
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NO_REMOVE_RANDOM_SECTOR_ITEMS = FALSE
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; Depending on game difficulty enemy patrols at game start can be randomly reinforced with tank.
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ARMY_USES_TANKS_IN_ATTACKS = FALSE
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; Depending on game difficulty enemy groups created during offensives can include tanks.
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ARMY_USES_TANKS_IN_ATTACKS = FALSE
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; Depending on game difficulty enemy patrols at game start can be randomly reinforced with.
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ARMY_USES_TANKS_IN_PATROLS = FALSE
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; Minimum progress required for tanks to appear.
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TANK_MINIMUM_PROGRESS = 0
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;------------------------------------------------------------------------------------------------------------------------------
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; Vehicle Inventory
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