In order to keep trait-related settings where traits are defined, moved MERCS_CAN_DO_ADVANCED_REPAIRS from JA2_Options.ini to Skills_Settings.ini under [Technician] settings.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2244 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2015-05-19 20:51:22 +00:00
parent 9c32d98d3c
commit cd262baaaa
2 changed files with 5 additions and 3 deletions
+1 -3
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@@ -3147,14 +3147,12 @@ ADDITIONAL_REPAIR_MODE = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; determines wether a gun can suffer permanent damage that cannot be repaired by anyone other than local smiths.
; This can also be done by mercs with the 'technician' trait, see Skills_Settings.ini
ADVANCED_REPAIR = TRUE
; the only items we can repair are guns and armour
ONLY_REPAIR_GUNS_AND_ARMOUR = FALSE
; if set to true mercs with technician/engineer trait (New trait system) can repair item treshold much like local weaponsmiths can
MERCS_CAN_DO_ADVANCED_REPAIRS = FALSE
; allows a gun to get dirty when used, thereby increasing the chance of weapon jamming
DIRT_SYSTEM = FALSE
+4
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@@ -406,6 +406,10 @@ REPAIR_SPEED_ROBOT_PENALTY_REDUCTION = 33
; How many technician traits are needed to be able to repair the robot. (0 = everyone can repair it; 1 = technicians and engineers; 2 = engineers only)
NUMBER_TRAITS_TO_BE_ABLE_TO_REPAIR_THE_ROBOT = 1
; If ADVANCED_REPAIR is set to in JA2_Options.ini, items can normally only be repaired up to their item treshold.
; Local weaponsmiths can restore this up to 100% during repair.
; If set to TRUE, mercs with this trait can also do this.
MERCS_CAN_DO_ADVANCED_REPAIRS = FALSE
;******************************************************************************************************************************
;******************************************************************************************************************************