- New Feature: Toggle scope modes (by Flugente)

o This allows you to toggle between a gun's different scopes via the '.' key. Y
o You get the boni for vison, tunnel vison, sight range, scope magnification etc. only for the scope you use. 
o 2 new ja2_options.ini properties: USE_SCOPE_MODES, DISPLAY_SCOPE_MODES: Allows the display of an icon on your gun, to tell what scope is currently in use. If it is a scope, the magnification factor also gets written. Both options can be found under the  [Tactical Gameplay Settings] section in the ja2_options.ini
o new tag in items.xml (<attachmentclass>) now enables to specifiy what an attachment can do. At the moment used by grenades/rockets/scopes/sights. Items.xml changed accordingly, modders need to add this tag for those items.
o More infos: First post in: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303038&#Post303038
- WARNING: This feature breaks savegame compatibility.

- New Feature: Tripwire-triggered mines (by Flugente)
o This allows creating complex networks of tripwire that can detonate multiple mines attached to them.
o 2 new Items.xml tags: tripwireactivation, tripwire
o More infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303205&#Post303205 

- Overheating addition (by Flugente)
o Severe overheating now temporarily reduces a gun's accuracy. This exact amount is displayed in the UDB.

- Bugfix (by Flugente)
o Removed foregrip as an attachment from the Saiga 12K

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1397 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2012-04-12 08:47:13 +00:00
parent 22c2692cf4
commit e8079fccee
9 changed files with 242 additions and 9 deletions
+12 -1
View File
@@ -138,6 +138,7 @@
<lCPackStatus>98</lCPackStatus>
</GEARKIT>
<GEARKIT>
<mGearKitName>Sapper</mGearKitName>
<mPriceMod>50</mPriceMod>
<mAbsolutePrice>-1</mAbsolutePrice>
<mHelmet>176</mHelmet>
@@ -146,6 +147,12 @@
<mVestStatus>98</mVestStatus>
<mWeapon>744</mWeapon>
<mWeaponStatus>91</mWeaponStatus>
<mBig0>1524</mBig0>
<mBig0Status>100</mBig0Status>
<mBig0Quantity>8</mBig0Quantity>
<mBig1>1523</mBig1>
<mBig1Status>100</mBig1Status>
<mBig1Quantity>2</mBig1Quantity>
<mBig2>71</mBig2>
<mBig2Status>100</mBig2Status>
<mBig2Quantity>4</mBig2Quantity>
@@ -158,7 +165,7 @@
<mSmall1Quantity>1</mSmall1Quantity>
<mSmall2>224</mSmall2>
<mSmall2Status>89</mSmall2Status>
<mSmall2Quantity>1</mSmall2Quantity>
<mSmall2Quantity>3</mSmall2Quantity>
<mSmall3>242</mSmall3>
<mSmall3Status>86</mSmall3Status>
<mSmall3Quantity>1</mSmall3Quantity>
@@ -433,6 +440,7 @@
</GEARKIT>
<GEARKIT>
<mPriceMod>50</mPriceMod>
<mGearKitName>Scoped</mGearKitName>
<mAbsolutePrice>-1</mAbsolutePrice>
<mHelmet>176</mHelmet>
<mHelmetStatus>94</mHelmetStatus>
@@ -451,6 +459,9 @@
<mSmall0>212</mSmall0>
<mSmall0Status>97</mSmall0Status>
<mSmall1>214</mSmall1>
<mSmall2>1006</mSmall2>
<mSmall2Status>98</mSmall2Status>
<mSmall2Quantity>1</mSmall2Quantity>
<lVest>1079</lVest>
<lVestStatus>94</lVestStatus>
<lCPack>1098</lCPack>