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o This allows you to toggle between a gun's different scopes via the '.' key. Y o You get the boni for vison, tunnel vison, sight range, scope magnification etc. only for the scope you use. o 2 new ja2_options.ini properties: USE_SCOPE_MODES, DISPLAY_SCOPE_MODES: Allows the display of an icon on your gun, to tell what scope is currently in use. If it is a scope, the magnification factor also gets written. Both options can be found under the [Tactical Gameplay Settings] section in the ja2_options.ini o new tag in items.xml (<attachmentclass>) now enables to specifiy what an attachment can do. At the moment used by grenades/rockets/scopes/sights. Items.xml changed accordingly, modders need to add this tag for those items. o More infos: First post in: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303038&#Post303038 - WARNING: This feature breaks savegame compatibility. - New Feature: Tripwire-triggered mines (by Flugente) o This allows creating complex networks of tripwire that can detonate multiple mines attached to them. o 2 new Items.xml tags: tripwireactivation, tripwire o More infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303205&#Post303205 - Overheating addition (by Flugente) o Severe overheating now temporarily reduces a gun's accuracy. This exact amount is displayed in the UDB. - Bugfix (by Flugente) o Removed foregrip as an attachment from the Saiga 12K git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1397 4f8fa57e-7814-0410-bad4-adc449f26b7c
MERGED source game dir files from development trunk revision 4890 up to latest current revision 5105
MERGED source game dir files from development trunk revision 4890 up to latest current revision 5105
MERGED source game dir files from development trunk revision 4890 up to latest current revision 5105
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