Update Biggins NPC script

* Trying to walk past him, he will now stop the player, move to the correct tile, trigger the mine explosives and turn hostile
* Threatening him will close the dialogue, he moves to the correct tile, triggers explosives and turns hostile
* Shooting him makes him turn hostile. Does not trigger explosives. Game keeps freezing if he gets interrupted while on his way to the tile where bombs are set off so this functions as a workaround.
This commit is contained in:
Asdow
2025-06-24 19:34:23 +03:00
parent a9ba654eb7
commit ffe72a156b
Binary file not shown.