Asdow and GitHub
d0684923db
Fix rendering mistake in EOD pants for big male ( #17 )
2023-01-16 13:39:51 +02:00
Asdow
ab9335a2ce
EOD suit for big male
2023-01-15 01:59:12 +02:00
Asdow
af0ede3d60
Fix regular male EOD helmet when prone
2023-01-14 15:24:57 +02:00
Asdow
f76c9ce5a2
Fix rolling with rifle and eod suit on
2023-01-14 14:59:33 +02:00
Asdow
70f8c2ae09
Added alternative eod helmet graphics
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When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow
465f39a9e1
Added EOD suit animations for female
2023-01-14 02:38:25 +02:00
Asdow
7045e4c2de
update EOD vest sti files
2023-01-13 19:19:20 +02:00
Asdow
30fcda5501
EOD suit anims for regular male
2023-01-13 18:38:31 +02:00
Asdow
78791b9789
Add spectra & balaclava for big male and female
2023-01-12 20:41:21 +02:00
Asdow
120ce28c66
Added balaclava, heavy armor vest and holsters for regular male
2022-11-19 20:04:39 +02:00
Asdow
ae2dd0f6fe
Added Kevlar vest graphics
2022-11-18 19:47:20 +02:00
Asdow
747c90c13c
Add Sawnoff shotgun animations to LOBOT
2022-11-06 11:52:11 +02:00
Sevenfm
8a6f2a96bf
Missing LOBOT slap animation for female bodytype (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm
d3d74b98a7
Alternate hip aim animation for big male (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm
39b5d10721
Full set of LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00
Sevenfm
570f36245f
Fix for female, big male cowering LOBOT animations (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-06 07:06:38 +00:00
Sevenfm
31bed58b9e
Fix for female throwing animations causing a crash with lobot (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2631 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-05 19:13:45 +00:00
Sevenfm
3d1dfe793f
LOBOT update (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-09-06 05:34:15 +00:00
Sevenfm
fa1bdfb31d
LOBOT update (by Asdow). Redid all the regular male anims for less dark shadows and added most of big male animations.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2614 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-23 12:37:36 +00:00
Sevenfm
2f0dd6107a
LOBOT update (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2612 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-18 05:21:48 +00:00
Sevenfm
cd557f3c3a
LOBOT update (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-13 16:37:14 +00:00
Flugente
ddff27f720
ALLOW_TARGET_HEADANDLEG_IFPRONE is now off by default.
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Additionally, the structure JSD has been changed to be more consistent (the old one is in the same folder for comparison)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2593 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-21 19:32:42 +00:00
Sevenfm
83b47a0557
Updated LOBOT files (by Asdow).
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 09:38:26 +00:00
Sevenfm
de094f55fa
LOBOT update (by Asdow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-16 03:11:33 +00:00
Sevenfm
62fd01947e
LOBOT files.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2519 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-15 16:22:04 +00:00
Flugente
169c743375
Added animations for crouched walking with weapons aimed (standing against standing/crouched targets) for all merc bodytypes (by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2397 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-15 17:08:29 +00:00
Flugente
595192e8e2
Improved bayonet animations (by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2395 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-07 17:36:43 +00:00
Flugente
07bfe7b478
Added bayonet animations (standing attack against prone targets) for all merc bodytypes (by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2393 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-06 17:50:51 +00:00
Flugente
43195792f2
Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2392 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-02 10:34:55 +00:00
Flugente
6dc9445354
Fix: combat jeeps could not be seen unless ENEMY_TANKS_ANY_PART_VISIBLE was true
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2315 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-14 20:32:13 +00:00
Flugente
d3b6094b9b
New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2305 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-20 18:44:16 +00:00
Flugente
df04f7b198
New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-24 22:52:53 +00:00
Wanne
0362b874d0
Driveable vehicle Update: Externalized vehicle seats (by anv)
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- externalised vehicle seats (TableData\Vehicles.xml) influence position of passenger, field of view, ability to shoot and being hidden,
- seat can chosen by using ctrl+RMB on vehicle (ctrl + LMB just takes the first visible seat)
- seats can be changed or swapped while inside vehicle,
- remade JSD files for cars,
- vehicles aren't transparent anymore,
- vehicles are louder than people, depending how fast they move.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/332790/5.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2038 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 15:27:09 +00:00
Wanne
2de1911218
Merged from revision: 2036
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- Eldorado, hummer, jeep animation cleanup (by rummtata)
- Minor language touchups for CampaignStatsEvents.xml, LoadScreenHints.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2037 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 14:44:04 +00:00
Wanne
2a01e7ce1c
- Added missing MW_SR_HIP_AIM.STI (renamed the original animation file) (thx to Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1620 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-10 16:54:50 +00:00
Wanne
68ae217434
- Fixed the 3 workaround shooting animations (from revision: 1494 and 1499)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1501 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 12:02:12 +00:00
Wanne
61ef2ae784
- Workaround for the missing animations (M_SR_HIP_AIM.STI) which fixes the crashes in tactical when the animation was not found
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o Copy and renamed the animations (M_SR_HIP_AIM_ALT.STI to M_SR_HIP_AIM.STI)
o see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/309190/Searchpage/1/Main/20195/Words/M_SR_HIP_AIM.STI/Search/true/Re_A_Small_Compilation_of_New_.html#Post309190
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1499 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 16:06:41 +00:00
Wanne
b2191a016a
- Workaround for the 2 missing animations (M_N_SHOT2.sti and S_N_SHOT2.sti) which fixes the crashes in tactical when the animation was not found
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o Copy and renamed the base animations (M_N_SHOT.sti and S_N_SHOT.sti)
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/309138/Re_A_Small_Compilation_of_New_.html#Post309138
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1494 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-16 13:07:36 +00:00
Wanne
2a9080e2ff
Sandro's feature pack (by Sandro)
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- GameDir files for the features
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1490 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 12:20:35 +00:00
Wanne
8a010414f4
- Added new prone bandaging animations (by PasHancock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1421 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-06 14:47:32 +00:00
Wanne
fdbed817ed
- Added alternate shooting animation for big merc (M_SR_AM2.sti) (by Sandro)
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- Added alternate shooting animation for big merc when standing in water (MW_SR_AM.sti) (by Sandro)
- Added and renamed the original animations with a *.original" suffix
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1363 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-03-15 09:23:06 +00:00
Wanne
84d990e7fb
MERGED GameDir files from the development GameDir folder from revision 4545 up to 4882
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Development GameDir folder: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1353 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-01-18 11:58:16 +00:00
Wanne
11d47c5ed5
- Updated alternate shooting pistol animation for small merc (by PasHancock)
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o To use this new animation, just rename it to "S_N_SHOT.sti"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1351 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-01-02 10:40:44 +00:00
Wanne
2c468beee5
- Added 2 handed alternative single pistol shooting animation for small male merc (not used yet) (by PasHancock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1347 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-12-11 16:33:34 +00:00
Wanne
9e769cf0ed
- Moved vanilla reworked animations from "Data-1.13/Anims" to "Data/Anims"
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o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1340 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-17 20:14:54 +00:00
Wanne
cb96c7e351
- Added new running with pistol animation (by PasHancock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1334 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-02 14:27:08 +00:00
Wanne
620d126391
- New big mercs with either Throwing trait or Show-Off personality use a slightly more fancy animation for throwing knives. (by PasHancock)
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o INFO: it needs at least an official source EXE from revision 4661 or a development source EXE from revision 4660 to work
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1333 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-09-25 18:15:33 +00:00
Wanne
9d47dc91cb
- New remote detonator animations (by PasHancock)
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o INFO: it needs at least an official source EXE from revision 4675 or a development source EXE from revision 4656 to work
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1332 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-09-25 07:47:53 +00:00
Wanne
3c04394283
- Moved 4 animations from "Data\Anims" to "Data-1.13\Anims", because they are replacements of existing animations and should only be in the "Data-1.13" folder to keep the originals in the "Data" folder
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1330 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-26 18:08:12 +00:00
Wanne
17fc4594db
- Added new gun and pistol shooting animation for big male (by PasHancock)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1329 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-25 18:44:09 +00:00