Commit Graph
57 Commits
Author SHA1 Message Date
AsdowandGitHub d0684923db Fix rendering mistake in EOD pants for big male (#17) 2023-01-16 13:39:51 +02:00
Asdow ab9335a2ce EOD suit for big male 2023-01-15 01:59:12 +02:00
Asdow af0ede3d60 Fix regular male EOD helmet when prone 2023-01-14 15:24:57 +02:00
Asdow f76c9ce5a2 Fix rolling with rifle and eod suit on 2023-01-14 14:59:33 +02:00
Asdow 70f8c2ae09 Added alternative eod helmet graphics
When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow 465f39a9e1 Added EOD suit animations for female 2023-01-14 02:38:25 +02:00
Asdow 7045e4c2de update EOD vest sti files 2023-01-13 19:19:20 +02:00
Asdow 30fcda5501 EOD suit anims for regular male 2023-01-13 18:38:31 +02:00
Asdow 78791b9789 Add spectra & balaclava for big male and female 2023-01-12 20:41:21 +02:00
Asdow 120ce28c66 Added balaclava, heavy armor vest and holsters for regular male 2022-11-19 20:04:39 +02:00
Asdow ae2dd0f6fe Added Kevlar vest graphics 2022-11-18 19:47:20 +02:00
Asdow 747c90c13c Add Sawnoff shotgun animations to LOBOT 2022-11-06 11:52:11 +02:00
Sevenfm 8a6f2a96bf Missing LOBOT slap animation for female bodytype (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm d3d74b98a7 Alternate hip aim animation for big male (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm 39b5d10721 Full set of LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00
Sevenfm 570f36245f Fix for female, big male cowering LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-06 07:06:38 +00:00
Sevenfm 31bed58b9e Fix for female throwing animations causing a crash with lobot (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2631 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-05 19:13:45 +00:00
Sevenfm 3d1dfe793f LOBOT update (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-09-06 05:34:15 +00:00
Sevenfm fa1bdfb31d LOBOT update (by Asdow). Redid all the regular male anims for less dark shadows and added most of big male animations.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2614 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-23 12:37:36 +00:00
Sevenfm 2f0dd6107a LOBOT update (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2612 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-18 05:21:48 +00:00
Sevenfm cd557f3c3a LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-13 16:37:14 +00:00
Flugente ddff27f720 ALLOW_TARGET_HEADANDLEG_IFPRONE is now off by default.
Additionally, the structure JSD has been changed to be more consistent (the old one is in the same folder for comparison)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2593 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-06-21 19:32:42 +00:00
Sevenfm 83b47a0557 Updated LOBOT files (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2582 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-02-18 09:38:26 +00:00
Sevenfm de094f55fa LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2561 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-08-16 03:11:33 +00:00
Sevenfm 62fd01947e LOBOT files.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2519 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-02-15 16:22:04 +00:00
Flugente 169c743375 Added animations for crouched walking with weapons aimed (standing against standing/crouched targets) for all merc bodytypes (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2397 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-15 17:08:29 +00:00
Flugente 595192e8e2 Improved bayonet animations (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2395 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-07 17:36:43 +00:00
Flugente 07bfe7b478 Added bayonet animations (standing attack against prone targets) for all merc bodytypes (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2393 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-06 17:50:51 +00:00
Flugente 43195792f2 Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2392 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-02 10:34:55 +00:00
Flugente 6dc9445354 Fix: combat jeeps could not be seen unless ENEMY_TANKS_ANY_PART_VISIBLE was true
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2315 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-14 20:32:13 +00:00
Flugente d3b6094b9b New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2305 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-20 18:44:16 +00:00
Flugente df04f7b198 New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-24 22:52:53 +00:00
Wanne 0362b874d0 Driveable vehicle Update: Externalized vehicle seats (by anv)
- externalised vehicle seats (TableData\Vehicles.xml) influence position of passenger, field of view, ability to shoot and being hidden,
- seat can chosen by using ctrl+RMB on vehicle (ctrl + LMB just takes the first visible seat)
- seats can be changed or swapped while inside vehicle,
- remade JSD files for cars,
- vehicles aren't transparent anymore,
- vehicles are louder than people, depending how fast they move.
see: http://www.bears-pit.com/board/ubbthreads.php/topics/332790/5.html


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2038 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 15:27:09 +00:00
Wanne 2de1911218 Merged from revision: 2036
- Eldorado, hummer, jeep animation cleanup (by rummtata)
- Minor language touchups for CampaignStatsEvents.xml, LoadScreenHints.xml (by Buggler)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2037 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-05-18 14:44:04 +00:00
Wanne 2a01e7ce1c - Added missing MW_SR_HIP_AIM.STI (renamed the original animation file) (thx to Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1620 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-10 16:54:50 +00:00
Wanne 68ae217434 - Fixed the 3 workaround shooting animations (from revision: 1494 and 1499)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1501 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-21 12:02:12 +00:00
Wanne 61ef2ae784 - Workaround for the missing animations (M_SR_HIP_AIM.STI) which fixes the crashes in tactical when the animation was not found
o Copy and renamed the animations (M_SR_HIP_AIM_ALT.STI to M_SR_HIP_AIM.STI)
o see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/309190/Searchpage/1/Main/20195/Words/M_SR_HIP_AIM.STI/Search/true/Re_A_Small_Compilation_of_New_.html#Post309190

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1499 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 16:06:41 +00:00
Wanne b2191a016a - Workaround for the 2 missing animations (M_N_SHOT2.sti and S_N_SHOT2.sti) which fixes the crashes in tactical when the animation was not found
o Copy and renamed the base animations (M_N_SHOT.sti and S_N_SHOT.sti)
o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/309138/Re_A_Small_Compilation_of_New_.html#Post309138

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1494 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-16 13:07:36 +00:00
Wanne 2a9080e2ff Sandro's feature pack (by Sandro)
- GameDir files for the features
- further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1490 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-14 12:20:35 +00:00
Wanne 8a010414f4 - Added new prone bandaging animations (by PasHancock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1421 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-05-06 14:47:32 +00:00
Wanne fdbed817ed - Added alternate shooting animation for big merc (M_SR_AM2.sti) (by Sandro)
- Added alternate shooting animation for big merc when standing in water (MW_SR_AM.sti) (by Sandro)
- Added and renamed the original animations with a *.original" suffix

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1363 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-03-15 09:23:06 +00:00
Wanne 84d990e7fb MERGED GameDir files from the development GameDir folder from revision 4545 up to 4882
Development GameDir folder: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir




git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1353 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-01-18 11:58:16 +00:00
Wanne 11d47c5ed5 - Updated alternate shooting pistol animation for small merc (by PasHancock)
o To use this new animation, just rename it to "S_N_SHOT.sti"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1351 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-01-02 10:40:44 +00:00
Wanne 2c468beee5 - Added 2 handed alternative single pistol shooting animation for small male merc (not used yet) (by PasHancock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1347 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-12-11 16:33:34 +00:00
Wanne 9e769cf0ed - Moved vanilla reworked animations from "Data-1.13/Anims" to "Data/Anims"
o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1340 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-17 20:14:54 +00:00
Wanne cb96c7e351 - Added new running with pistol animation (by PasHancock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1334 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-10-02 14:27:08 +00:00
Wanne 620d126391 - New big mercs with either Throwing trait or Show-Off personality use a slightly more fancy animation for throwing knives. (by PasHancock)
o INFO: it needs at least an official source EXE from revision 4661 or a development source EXE from revision 4660 to work

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1333 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-09-25 18:15:33 +00:00
Wanne 9d47dc91cb - New remote detonator animations (by PasHancock)
o INFO: it needs at least an official source EXE from revision 4675 or a development source EXE from revision 4656 to work

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1332 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-09-25 07:47:53 +00:00
Wanne 3c04394283 - Moved 4 animations from "Data\Anims" to "Data-1.13\Anims", because they are replacements of existing animations and should only be in the "Data-1.13" folder to keep the originals in the "Data" folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1330 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-26 18:08:12 +00:00
Wanne 17fc4594db - Added new gun and pistol shooting animation for big male (by PasHancock)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1329 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-25 18:44:09 +00:00