Starwalker
2daee5d2f7
Large pics for the new .357 Magnum AET ammo
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@559 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-06 08:02:58 +00:00
Starwalker
a1c6569fad
The four new guns added to enemygunchoices: M16A1, XM177-E1, CMMG 7.3, and OA-93
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-03 08:54:36 +00:00
Wanne
fcf8c0e8be
new exe (614)
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- bugfix: CTDs in Drassen tactical screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@557 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-11-02 22:49:26 +00:00
Lesh
ca2b2a49e3
- new xml: SamSites.xml to customize game
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@556 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-31 20:15:48 +00:00
Lesh
fe7015a16d
- new xml: SamSites.xml to customize game
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-31 20:15:20 +00:00
Wanne
a3c7bb3add
new exe (609)
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- bugfix: Landmines
- bugfix: Got a "misplaced" I.M.P email on day 3
- bugfix: Laptop -> Personnel -> Inventory scroll buttons
- changed max number of slots for towns (hardcoded value)
- highest town index defines the number of towns on map (user defined value via xml)
- updated cities.xml handling code so now it is possible to control can player train militia in town or not
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-30 20:21:58 +00:00
Starwalker
4f7e627af1
Four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:44:00 +00:00
Starwalker
ca754ec86c
Pics for four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:42:55 +00:00
Starwalker
5892cd546e
Pics for four new guns added: M16A1, XM177-E1, CMMG 7.3, and OA-93
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:42:41 +00:00
Starwalker
8c9b55f1f5
Pics for four new guns: M16A1, XM177-E1, CMMG 7.3, and OA-93
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@550 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-27 06:42:08 +00:00
Starwalker
5902b5b360
Added HK416 to Small Scope list in attachments.xml (got lost somehow)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@549 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-25 06:20:42 +00:00
Starwalker
4fe415642a
Einführung Small Scope
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@548 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-24 08:49:12 +00:00
Lesh
ddbc709bb4
- updated Cities.xml (with <townMilitiaAllowed> tags)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@547 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-23 19:09:48 +00:00
Lesh
c6e62f01d3
- updated Cities.xml (with <townMilitiaAllowed> tags)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@546 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-23 19:09:04 +00:00
Wanne
ac2f2fa83b
new exe (602) & map editor (602)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@545 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-14 05:31:21 +00:00
Lesh
812177ba09
- already migrated xmls were deleted
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@544 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-13 15:28:16 +00:00
Lesh
f03125f93a
- already migrated xmls were deleted
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@543 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-13 15:27:43 +00:00
Wanne
093d214d55
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@542 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-12 16:00:31 +00:00
Lesh
127525af49
- new Cities.xml for game rev.598
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@541 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-10 18:37:38 +00:00
Lesh
f33ecc57f8
- new Cities.xml for game rev.598
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@540 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-10 18:37:17 +00:00
Lesh
21a8151b2a
- updated Cities.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@539 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 18:54:46 +00:00
Lesh
09b7ed2c16
- updated Cities.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@538 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 18:54:29 +00:00
lalien
2cff20e746
- Changed comments
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-09 13:28:22 +00:00
Lesh
6fe39186ee
- list of used alt sectors was appended
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@536 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 16:38:42 +00:00
Lesh
22b497788e
- list of used alt sectors was appended
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@535 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 16:38:20 +00:00
AcyForsythe
e81158b0d3
- Added options for delaying veteran militia training and mobile militia training. - Added cost modifiers to promoting green militia to regular and promoting regular to veteran.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@534 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-08 05:33:34 +00:00
AcyForsythe
6b08f6cd84
- Added options to remove mercenary on-assignment deaths, and also set the number of deaths per difficulty level
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@533 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-07 03:41:08 +00:00
Wanne
ee9f476bc7
- Updated German.Items.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-06 20:17:57 +00:00
AcyForsythe
492006cf97
- Updated the Map Editor to latest SVN.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@531 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-06 03:42:32 +00:00
Wanne
cc97202ffb
new exe (592)
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- bugfix: Average column in laptop->profiles was not correct calculated
- feature: Moved Auto save to option screen
- feature: German.Items.xml can now use "Umlaute". It is now correct displayed in the game
- added sector variation (see "TableData\Map\AltSectors.xml")
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@530 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-05 10:00:57 +00:00
Lesh
aaa27596aa
- new xml was added to v.1.13 tabledata dir
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-04 16:19:49 +00:00
Lesh
898bbf3bd7
- new xml was added to original tabledata dir
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@528 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-04 16:19:10 +00:00
Wanne
51dd0a1b75
- updated German.Items.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@527 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-02 09:58:28 +00:00
Wanne
9c14441d54
new exe (587)
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- bugfix: CTD on maps with tanks
- feature: Added INI Setting and ability to manually train mobile militia at a cost (MILITIA_COST_MODIFIER, MUST_TRAIN_MOBILE_MILITIA)
- feature: Added INI setting and ability to train veteran militia (TRAIN_VETERAN_MILITIA)
- feature: Moved auto save from ja2_options.ini to option screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@526 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-01 10:59:35 +00:00
AcyForsythe
e6ef2e0b49
- Added INI Setting and ability to manually train mobile militia at a cost
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- Added INI setting and ability to train veteran militia
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@525 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-01 06:53:14 +00:00
AcyForsythe
24f23295dc
- Removed the partial ubtilesets addon until I can get the whole thing to upload.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@524 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-01 01:50:43 +00:00
AcyForsythe
9645693da3
-Added Snaps UBTileset addon to main SVN. Should be added to Installers as well
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-10-01 00:23:29 +00:00
Wanne
b7bba0b621
- added JA2SET.DAT
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@522 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 22:59:55 +00:00
Lesh
9191d66f99
- xml-files migration for main game data directory
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@521 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 12:56:55 +00:00
Lesh
37dc63e46f
- xml-files migration
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- xml for movement costs was added
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@520 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 12:24:52 +00:00
AcyForsythe
a1361eaf45
-Added EDITOR_SCREEN_RESOLUTION setting to Ja2.ini
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-Bugfix: Editor Tilesets Now uses MAX_TILESETS Value from JA2set.dat
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@519 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-30 01:15:23 +00:00
AcyForsythe
f62fecf8a0
Got Editor Working Again... YAY!
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@518 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-29 21:13:59 +00:00
Wanne
280bc015d4
- bugfix: CTD when loading a savegame after an auto save was loaded -> Autosave works now ;-)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@517 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-29 05:49:41 +00:00
Wanne
def9d21164
new exe (575)
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- bugfix: Removed the serious bug that was added in exe build 568
- feature: Re-enabled auto save (USE_AUTO_SAVE in ja2_options.ini)
- feature: Lightning can be disabled (ALLOW_LIGHTNING in ja2_options.ini)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@516 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-28 15:27:59 +00:00
Wanne
eba756b5b3
- English ja2.exe (build: 568)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@515 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-28 10:26:41 +00:00
AcyForsythe
b87b587a80
Added ALLOW_LIGHTNING setting in the INI file
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@514 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-28 01:32:46 +00:00
Wanne
d410549721
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@513 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-27 20:24:24 +00:00
Wanne
1c86c8ff3e
new exe (568)
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- added Captain J's coverage armor mod (see ENABLE_ARMOR_COVERAGE in Ja2_Options.INI)
- updated some German strings
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@512 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-27 20:23:33 +00:00
Wanne
ff17f7f61a
new exe (564)
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- bugfix: CtH calculation (shows up nearly 0% next to an enemy), when merc spots an enemy after climbing up/down a rooftop
- bugfix: Added Pulmu's weight calculation fix
- intense save/reload fix #1 : error checking was added, when the game is saving/loading temp files. This fix protects against corruption of saves, that can occur in temp files section. However, this fix may annoy you by error message-boxes. If you get one, try to reload, re-save your game next X times. If it won't help, your way is to forum.
- fixed: Spelling mistake (GAME_PROGRESS_MIKE_AVALIABLE, GAME_PROGRESS_IGGY_AVALIABLE) in Source code and INI files
- Shortened some weapon types name from the weapon description panel, cause they were too long and were overlapping ammo name (e.g: Machine Pistol -> MP, ...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@511 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-26 19:50:57 +00:00
Wanne
2f7a0ed275
new exe (558)
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- bugfix: When loading an I.M.P by nickname or 90210 the voice was not set correct
- feature: Now it is possible to load an I.M.P. even if it has multiple blanks (spaces) in the nickname. E.g. "Mr D 2", "Jack 1", ...
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@510 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-25 07:58:36 +00:00