Commit Graph
225 Commits
Author SHA1 Message Date
Asdow f1c4897408 Update Filters.xml
Fix typo, for whatever reason this error only triggered in JA2_vanilla vfsconfig
2022-11-10 19:57:13 +02:00
Asdow 6c3a6c9ad1 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
Sevenfm be3672aadf Fixed mercs (other than IMP) and NPCs having no items in Vanilla mode (by Shadooow).
note: I made this by externalizing values that we read from PROF.dat via script and some manual merging. There are differences though - mostly drop flags, but also that in 1.1 data npcs have weapons in hand but in original game they have them in BIGPOCKET instead - which I think is intented so I haven't changed that. Still further manual unification might be needed, but I am not spending my time for this anymore.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2644 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-22 11:07:00 +00:00
rftr d53e82c670 added options, item tags, and blank inventory image for new feature: upgradeable robot
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm 2ade60dabf Added missing explosion size defines (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2628 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-18 16:14:19 +00:00
Sevenfm 3425d1d14b New ingame options screen (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2627 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-17 07:51:02 +00:00
Wanne 2da878a89a Fix: Flamethrower (in Weapons.xml) was missing <ubMagSize>10</ubMagSize> tag (by zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2609 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-03 16:25:53 +00:00
silversurfer fb22779284 updated water sources on map sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-09-08 17:42:54 +00:00
Flugente 9c96a9f200 Improved feature: structures can be dragged. Which ones is defined in a new xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=360672&#msg_360672

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2558 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-07-23 22:09:18 +00:00
Flugente ba08197de2 New feature: the refilling of the queen's army resevere now requires her to train recruits, which the player can disrupt to some degree (by sun_alf)
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=360475&#msg_360475 and http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=24433&goto=359872&#msg_359872

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-29 20:11:25 +00:00
Flugente a8a1a78092 Disease update:
- <InfectionChance_WOUND_FIRE> can cause infections when taking fire damage
- <InfectionChance_WOUND_GAS> can cause infections when taking non-fire gas damage
- <fSpecialFlagLimitedUseArms> causes the infected to be unable to use one arm
- <fSpecialFlagLimitedUseLegs> causes the infected to be unable to run, and walk and travel slowly
- JA2_options.ini option DISEASE_SEVERE_LIMITATIONS controls whether <fSpecialFlagContractDisability>, <fSpecialFlagLimitedUseArms> and <fSpecialFlagLimitedUseLegs> are used

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22099&goto=360451&#msg_360451

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2553 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-25 22:38:08 +00:00
Flugente 76d95c34a2 Updated xml descriptions
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2552 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 16:30:33 +00:00
Flugente f26488c533 Mercs can now have multiple disabilities at the same time.
The new fSpecialFlagContractDisability tag for diseases adds a disability every time we are infected with the disease, it is used for PTSD.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2551 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-20 15:47:03 +00:00
Flugente 7e6068a9e6 - New feature: exploration assignment indicates items on the map
- Removed stat and approach modifiers from 1.13 backgrounds, it would be more logical to alter the MercProfiles instead of doing the same thing in two locations

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2537 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-06-01 20:30:24 +00:00
Sevenfm 8da66e2cc7 Added description for <shotAnimation> tag.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2532 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-05-13 07:08:47 +00:00
Sevenfm 3dbd075a73 Updated loadscreenhints with hotkeys for quick item transformations.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2527 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-03 05:21:57 +00:00
Sevenfm b540c74a9a Updated loadscreenhints with changed hotkeys.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2526 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-04-02 20:13:18 +00:00
Sevenfm 12f72113b0 Added new background tags: <animal_friend>, <civgroup_loyal>.
Lua: spelling corrected.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2020-01-15 20:22:21 +00:00
Flugente 08276330f8 Added <wealth>-tag to describe the relative wealth of a sector, used for the revamped <scrounging>-tag of Backgrounds.xml.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21308&goto=358321&#msg_358321

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2478 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-10-22 21:44:52 +00:00
silversurfer d6afaadcca Fix: <AllowReinforcementsOmerta> was disabled for expert difficulty
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2476 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-06-30 13:29:48 +00:00
Flugente 9d616553d0 New feature: mercs on administration assignment boost the effectivity of other mercs
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=356696&#msg_356696

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2472 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 20:45:25 +00:00
Flugente 8f0c9da83d Fix: missing lookup types
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-14 00:19:25 +00:00
Flugente cf700d0f8e A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente df9999ded9 The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
Toggling fire modes cycles between barrel configurations if several have been set.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente a372060c6e If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00
Flugente f17ffa3695 Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2449 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-10-06 17:54:01 +00:00
Flugente f56c091014 - IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
- Sounds/SoundsProfiles.xml
- Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2447 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 19:57:55 +00:00
silversurfer 94e6e80eb0 new CthConstantsBaseDifficulty and CthConstantsAimDifficulty parameters in DifficultySettings.xml that allow modification of CTH for militia and player mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2445 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-20 17:35:07 +00:00
Flugente 9a2d03d507 Fix: game does not start in 'Data'-configuration due to missing xmls, scripts
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2433 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 19:07:44 +00:00
Flugente 54ec381eed Fix: game does not start in 'Data'-configuration due to missing xmls
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2432 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-08 19:54:06 +00:00
silversurfer d73b1b2854 fixed description of "ChanceOfEnemyAmbushes" parameter
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2431 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-04 18:50:02 +00:00
silversurfer 16269cfea5 fix (by The_Bob):
- Items.xml had an unneeded tag in it that could break parsing

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2423 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-05-06 08:15:19 +00:00
silversurfer 2c12bfb87f fix (by Jolly_Reaper):
- fixed Vickie's background description
- removed incorrect AP penalties from Vickie's background

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2421 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 19:51:03 +00:00
Flugente 16aa336a6d Deleted no longer necessary data in Data and Data-UB.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2412 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:40:39 +00:00
Flugente ac287d0f8d Updated /Data folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2364 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-06-08 19:23:33 +00:00
silversurfer ea1d67da3c new parameter CounterAttackGroupSize in DifficultySettings.xml that allows to set the size of a counter attack group - requires exe >= 8396
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2363 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-03-14 17:21:07 +00:00
Flugente 3aef91161b - added missing Data-xml
- Disease: per default, mercs cannot be infected  with Ebola

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2359 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-24 21:08:06 +00:00
silversurfer e3f6c7f404 fix (by Darkling): removed all <resistance_poison> lines from Backgrounds.xml. This tag is not used anymore in the code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2342 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-09-22 07:54:10 +00:00
Wanne ed660d7425 Bugfix: Briefing Room: Fixed wrong entries in Briefing Room xml (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2301 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 21:04:26 +00:00
silversurfer 283ea81b1f Fix: Description in DifficultySettings.xml implied that we could use/create more than 4 difficulty levels. We can not! This will crash the game!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2299 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 11:32:08 +00:00
silversurfer b5199b2ec0 New parameter in DifficultySettings.xml:
LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2294 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-13 15:17:13 +00:00
silversurfer 4d82947e28 Fix: added missing rank 10 to rank names
New parameters in DifficultySettings.xml:
- LevelModifierLowLimit
- LevelModifierHighLimit
- AllowUnrestrictedXPLevels


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2292 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 23:27:59 +00:00
silversurfer 32581516a2 Fix: - DifficultySettings.xml had incorrect data for reinforcements and extra defenses around Meduna
- added/corrected some comments
- removed ALLOW_REINFORCEMENTS from Ja2_Options.ini because this is obsolete. It is set in DifficultySettings.xml.
- some updates to Data\Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2277 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 16:22:16 +00:00
Wanne e515267d0c Bugfix: "Novice" and "Insane" Difficulty had disabled AllowReinforcments in DifficultySettings.xml (thx to OviK)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-04 08:40:19 +00:00
inshy ca58abceb8 Restored broken text.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2264 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-20 17:57:45 +00:00
Flugente e65bae9f9c New ammo properties:
- <dDamageModifierLife> alters the life damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
- <dDamageModifierBreath> alters the breath damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2230 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 19:17:31 +00:00
Wanne b4d2102c27 Merged from revision: 2189
Fixed incorrect sound names in Sounds.xml (by Sevenfm)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2190 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-12-15 20:13:25 +00:00
Wanne a6b04f465c Merged from revision: 2185
Fixed typos (thx to ATigersClaw)
- Dr. Mitch (AIM Bio)
- Backgrounds.xml
- LoadScreenHints.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2186 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-24 16:56:12 +00:00
Wanne b9d898dad4 Merged from revision: 2182
- Fixed militia not trainable in SAM sectors when playing "Vanilla" (thx to Johnny & Scheinworld)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2183 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-08 12:31:46 +00:00
silversurfer 196fcdcc83 Fix: Removed the invalid property <PercentCounterForceFrequency> from Items.xml
Change: Set IRON_SIGHTS_MAX_APERTURE_USE_GRADIENT to TRUE as the new default in CTHConstants.ini. This should reduce problems with NCTH at game start when there are no scopes available. It also helps enemy soldiers so it will make the game more difficult.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2176 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-11-03 13:19:38 +00:00