Commit Graph
46 Commits
Author SHA1 Message Date
Asdow 65e384480b Update ExplosionType.xml 2025-01-08 00:44:00 +02:00
Asdow b37234d539 Add missing entry to Silhouttes.xml 2025-01-02 22:29:00 +02:00
Asdow a148f8f633 LOBOT: Fix invisible sprites for hand mortar
Uses sawn off shotgun graphics for now as we lack unique sprites for it
2024-12-30 19:27:57 +02:00
Asdow 3f31a1e451 Harmonize load screen delay
Gameplay hints are shown in the message log after a load so let's not make the player wait for extra time
2024-12-24 18:21:39 +02:00
Asdow ebeade551e Enable extra mouse keys
Consistent with other default configs
2024-12-24 12:16:38 +02:00
Asdow 3266e6328f Limit maximum enemy spawns 2024-12-24 00:17:08 +02:00
Asdow 958bd7dec4 Add missing tags back to Items.xml
FoodType & PercentAim were missing
2024-12-22 14:11:32 +02:00
Asdow 6320e6c8cc Add individual tags for ItemFlags bitmasks
Requires updated .exe
2024-12-22 00:08:05 +02:00
AsdowandGitHub b9f77e8483 Replace MercOpinion.xml files with the new format (#95)
Instead of storing all opinions in unique <Opinion1>, <Opinion2>, ... <Opinion254> tags for all profiles, only opinions with a value other than 0 is now stored in <AnOpinion id = "1" modifier = "-10" /> tag

This change changed the loading time for merc opinions from 4.047 s to 0.011 s

A small cmd utility tool for converting existing MercOpinions.xml data into the new format is available at https://github.com/Asdow/JA2-ConvertXMLData/tree/master
2024-08-13 00:29:17 +03:00
AsdowandGitHub a57876d507 Added item graphics up to Barrett M82A2 for Vanilla config (#94)
Fixes CTD / Assertion error from missing graphics when playing the game with Vanilla config and seeing the M82A2 in BR shop or when encountering the item in strategic/tactical modes
2024-08-06 18:34:21 +03:00
AsdowandGitHub 6e2de6c617 LOBOT: Add ghillie suit and camo uniform (#77) 2024-03-05 11:54:46 +02:00
AsdowandGitHub 30c9a8d0fc Default options (#42)
* Changed default options

Show Movement Path -> True
Sleep/Wake Notifications -> False
Show Tree Tops -> True
Smart Tree Tops -> True
High-Angle Grenade Launching -> True
Tracer Effect for Single Shot -> True
Logical Bodytypes -> True
Auto Fast Forward AI Turns -> True
Start at maximum aim -> True
2023-08-11 22:03:13 +03:00
AsdowandGitHub 0f38bd990d Create SectorNames.xml (#38)
Renamed traversable sectors according to original Unfinished Business campaign
2023-07-25 18:50:13 +03:00
AsdowandGitHub 98f17aad86 Lobot: Added blood pools to 3 death animations (#37)
* LOBOT: Add blood pools to most common death anims

* Move HasRifleInHand layerprop down in priority

Allows more specific graphics to take over precedence, eg. when a rifle instead of AR class weapon uses FAL graphics
2023-07-22 14:14:29 +03:00
AsdowandGitHub 7a888677a4 Update F_N_PRNE_kevlar.sti (#35)
Fix faulty sprite for female merc
2023-07-19 15:37:39 +03:00
AsdowandGitHub c810b0cd28 Added default setting for alternate pathfinding (#28) 2023-02-15 11:53:17 +02:00
AsdowandGitHub e95214e641 Lobot: Fix dual wielding sawed off shotguns (#27) 2023-01-25 15:58:19 +02:00
AsdowandGitHub 12282d2771 Add defaults for new option (#25) 2023-01-22 23:36:16 +02:00
AsdowandGitHub 832b1a7bf2 Lobot: Fix flying back with bloodspurt animation (#20)
There was an error where this animation was 7 frames per direction long, when it should be 24 frames per direction.

Using regular flying back animation as a placeholder until animations with gore are implemented.
2023-01-20 13:16:49 +02:00
AsdowandGitHub b90e364d7a Lobot (#19)
Make use of new  attachment filter criterion for lobot

Balaclava still requires to be defined as a valid attachment for helmets, but kneepads should now show up already when they are attached to leg armor.
2023-01-19 14:22:32 +02:00
AsdowandGitHub d0684923db Fix rendering mistake in EOD pants for big male (#17) 2023-01-16 13:39:51 +02:00
AsdowandGitHub 5f071ca86a Merge pull request #14 from 1dot13/LOBOT
New graphics for LOBOT
2023-01-15 02:09:23 +02:00
Asdow ab9335a2ce EOD suit for big male 2023-01-15 01:59:12 +02:00
Asdow 25f6fbc931 Update Hats.stp 2023-01-14 15:25:51 +02:00
Asdow af0ede3d60 Fix regular male EOD helmet when prone 2023-01-14 15:24:57 +02:00
Asdow f76c9ce5a2 Fix rolling with rifle and eod suit on 2023-01-14 14:59:33 +02:00
Asdow 70f8c2ae09 Added alternative eod helmet graphics
When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow fd0e73ab92 Remove EOD helmet and vest from other filters 2023-01-14 02:39:05 +02:00
Asdow 465f39a9e1 Added EOD suit animations for female 2023-01-14 02:38:25 +02:00
Asdow 7045e4c2de update EOD vest sti files 2023-01-13 19:19:20 +02:00
Asdow f42e439a4a Update LOBOT xml files 2023-01-13 18:43:02 +02:00
Asdow 30fcda5501 EOD suit anims for regular male 2023-01-13 18:38:31 +02:00
Asdow 78791b9789 Add spectra & balaclava for big male and female 2023-01-12 20:41:21 +02:00
Asdow 120ce28c66 Added balaclava, heavy armor vest and holsters for regular male 2022-11-19 20:04:39 +02:00
Asdow ae2dd0f6fe Added Kevlar vest graphics 2022-11-18 19:47:20 +02:00
AsdowandGitHub 464865994b Merge pull request #11 from 1dot13/LOBOT
Update Filters.xml
2022-11-10 19:57:55 +02:00
Asdow f1c4897408 Update Filters.xml
Fix typo, for whatever reason this error only triggered in JA2_vanilla vfsconfig
2022-11-10 19:57:13 +02:00
AsdowandGitHub b92130c76b Merge pull request #8 from 1dot13/LOBOT
- Add Sawnoff shotgun animations to LOBOT
- Move LOBOT xml data to Data from Data-1.13
-- Items.xml uiIndexes match between 1.13 and Vanilla so a separate filters.xml is not needed for Data-1.13
2022-11-10 19:33:28 +02:00
Asdow 6c3a6c9ad1 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
AsdowandGitHub 3f2d3649d5 Merge pull request #9 from 1dot13/resolution
Update Ja2.ini
2022-11-06 14:04:01 +02:00
Asdow 6a013b4f73 Update Ja2.ini
Set new default resolution that works better with 16:9 monitors
2022-11-06 11:57:06 +02:00
Asdow 747c90c13c Add Sawnoff shotgun animations to LOBOT 2022-11-06 11:52:11 +02:00
AsdowandGitHub bae6181b1d Merge pull request #4 from 1dot13/cleanup
Delete Tools folder from GameDir
2022-10-15 21:30:33 +03:00
Asdow 810a0f357a Delete Tools folder from GameDir
ExShell is outdated and unusable with cnc-ddraw
Faces viewer and Merc Profile Editor are better stored in a separate repo that has modding tools instead of GameDir
2022-10-15 21:27:07 +03:00
AsdowandGitHub 2ec6f352dc Merge pull request #3 from 1dot13/cnc-ddraw
Include cnc-ddraw wrapper
2022-10-15 21:15:07 +03:00
Asdow 312593d4f7 Include cnc-ddraw wrapper
Release 4.7
ddraw.ini settings are set to borderless fullscreen, OpenGL and nearest neighbor scaling by default
2022-10-15 21:13:31 +03:00