Commit Graph
1045 Commits
Author SHA1 Message Date
Hazapuza 4d6f28a305 Fix/update several weapon and item weights 2024-02-12 21:17:37 +02:00
Hazapuza d4427947ea Add missing AIM alumni entries, fix typos in MERCBIOS
- Added Sam, Beth, Sparky, Postie and Leon to the AIM alumni, with partially altered vanilla alumni texts.

- Capitalized two letters in Skitz's bio
2024-02-10 18:00:38 +02:00
KittyandGitHub 95ca46df79 Merge pull request #67 from Hazapuza/1dot13-gamedir-dev
Fix for errors in enemy and militia gun choices
2024-02-09 18:11:06 +01:00
kitty624 2a4fd8ac21 Adjusted attachments.xml for G36C
previous change removed the default in-build 2xscope from G36C in items.xml

to avoid assertion error, adjusted attachments.xml to refelct the change in there as well
2024-02-08 22:05:58 +01:00
Hazapuza 514f9a5fb6 Update GunChoices_Militia_Regular.xml 2024-02-08 21:37:50 +02:00
Hazapuza 14ef12eb04 Update GunChoices_Enemy_Regular.xml 2024-02-08 21:20:45 +02:00
Hazapuza 076b39c227 Update GunChoices_Enemy_Elite.xml 2024-02-08 20:36:29 +02:00
Hazapuza 0eb692a82f Fix for two wrong default attachments
Removed the built-in 2x scope from the G36C (only iron sights and a picatinny rail in reality) and replaced the built-in retractable stock on the G36K with a folding stock.
2024-02-08 18:06:54 +02:00
kitty624 023cbcb88e Update SectorNames.xml
D2 Changed water type to 1 (drinkable) since there are watertabs in buildings, a reasonable watersource
2024-01-03 03:52:10 +01:00
Andrzej FałkowskiandGitHub 7e1c337e55 Specific drug types and drug items for background and facilities - template, bar items and hidden bars for vanilla. (#62) 2023-10-02 19:31:10 +03:00
kitty624 d08b1a5f21 [Fix] missing attachment for G36C
item 664, the G36C, has two default attachments defined in items.xml (1746, Folding Stock and 1322, in-build 2x Scope)

It missed 1322 in attachments.xml and  when using the Folding Stock (fold/unfold) it resulted in an error for not finding 1322 attached after the transformation

Added entry for 1322 (in-build 2x Scope) on 664 (G36C) in attachments.xml to fix that
2023-09-25 00:31:39 +02:00
kitty624 d6a50c6a2a added possible nationalities to mercprofiles
- code has more posabilities as comment in header of mercprofiles
- added the missing ones to comment
2023-08-23 06:41:59 +02:00
kitty624 f89dc79e3c adjustments to ExtraItems
- currently only works on ground-level
- adjusted readme to inform that it doesn't work at  underground levels
- replaced the former example file that happened to be underground with one at groundlevel
2023-08-22 09:44:14 +02:00
kitty624 e2c0195a29 Update Extra Sector Items readme.txt
- small fix on Extra Items readme
2023-08-22 03:52:27 +02:00
kitty624 bc8b3a467b Extra Items by difficulty
- sector specific xml that allow to add extra items
- based on difficulty level
- as I understand, it's realtime
- an old forgotten feature, now revived
- added a few examples, nothing realy fancy, just to show the idea
- when novice the stuff is slightly usefull, when insane it's bonkers
- the readme informs about details
2023-08-22 03:00:01 +02:00
kitty624 f8fdfe8dc2 Update Items.xml
- added  <usAdministrationModifier>-tag to items.xml
- it already exists in code and feature description at forum indicates that it just was forgotten to be added
- used the tag for item Laptop, just as picture in feature description shows
2023-08-21 16:38:29 +02:00
kitty624 dd7721ef7e updated mercprofiles25.xml
- edited to match recent changes to merc traits in mercprofiles.xml
- to ensure UB-1.13 and ja2-1.13 mercprofiles are in sync

- fix to manuel in mercprofiles.xml (ja2-1.13)
I previously neglected to delete athletics  after he gained covert ops, did that now
2023-08-21 10:33:49 +02:00
kitty624 a856a8e3dd Update MercProfiles.xml
- adjusted Sidney, Dimitri, Grace and Wink to remodeled throwing/demolition trait
- therefore removed their demolition-trait, since grenade throwing bonus is now under throwing-trait
- they still have throwing-trait to match what their Bio descriptions

- Igor now Hunter instead of Survivalist, according to balance discussion at discord
2023-08-15 23:49:50 +02:00
rftrdevandGitHub 47bb45efe7 Growth modifiers gamedir changes (#40)
* Replace bEvolution with fRegresses

An evolution value of 2 meant that they devolved, so only Moses and non-sober Larry regress

* Update growth modifiers for specific mercs

Since we can't (currently) force a merc to not grow, we'll just set their growth modifier to an extremely high (slow) value

Len: extremely slow
Spike: extremely slow
Henning: extremely slow
Pops: extremely slow
Wally: very slow (Marksmanship only)
Carp: slow
Leon: extremely slow
Sam: extremely slow

* Add default growth modifiers (0) to the rest of the mercs
2023-08-09 18:35:42 -07:00
kitty624 ca9943d535 Update MercProfiles.xml
balance attempt, as discussed in discord

- give high-price mercs more traits
- more available radio-operators
- change some trait-choices that seemed unreasonable/bad fit according to Bio of merc
- preperation for further planned changes
2023-08-05 21:09:18 +02:00
rftrdevandGitHub 1e75f36d4b Transport group gamedir changes (#33) 2023-07-04 20:57:43 -07:00
dpapadamandGitHub 1e140721ac Update Explosives.xml (#16)
<ubType>12 is FIRE RETARDANT, Setting to <ubType>11 for DEBRIS SMOKE
2023-01-16 01:26:16 +02:00
Asdow 6c3a6c9ad1 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
Asdow 747c90c13c Add Sawnoff shotgun animations to LOBOT 2022-11-06 11:52:11 +02:00
rftr c89f006c8c update email text and clarify ghillie armour/attachments (by Antonia)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-08-12 04:29:45 +00:00
Sevenfm 58efc172c4 Added loadscreen hints for new/changed hotkeys.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2646 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-04-22 17:10:09 +00:00
rftr d53e82c670 added options, item tags, and blank inventory image for new feature: upgradeable robot
https://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=364403

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-03-21 17:33:00 +00:00
Sevenfm 8a6f2a96bf Missing LOBOT slap animation for female bodytype (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-17 20:27:29 +00:00
Sevenfm bdeca71300 Removed unsupported yet G11 from LOBOT xml to fix starting error.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2638 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-11 11:01:18 +00:00
Sevenfm d3d74b98a7 Alternate hip aim animation for big male (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-10 18:57:00 +00:00
Sevenfm 00fda3d539 This will make LOBOT work on mercs with face index 200 (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2635 4f8fa57e-7814-0410-bad4-adc449f26b7c
2022-01-03 23:53:58 +00:00
Sevenfm 39b5d10721 Full set of LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-31 07:50:26 +00:00
Sevenfm 570f36245f Fix for female, big male cowering LOBOT animations (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-06 07:06:38 +00:00
Sevenfm 31bed58b9e Fix for female throwing animations causing a crash with lobot (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2631 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-12-05 19:13:45 +00:00
Sevenfm a655196f9f Fixed recon gear kit for Blood (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2629 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-18 16:26:27 +00:00
Sevenfm 2ade60dabf Added missing explosion size defines (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2628 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-18 16:14:19 +00:00
Sevenfm 3425d1d14b New ingame options screen (by rftr).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2627 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-11-17 07:51:02 +00:00
Sevenfm 3d1dfe793f LOBOT update (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-09-06 05:34:15 +00:00
Sevenfm fa1bdfb31d LOBOT update (by Asdow). Redid all the regular male anims for less dark shadows and added most of big male animations.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2614 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-23 12:37:36 +00:00
Sevenfm 2f0dd6107a LOBOT update (by Asdow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2612 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-18 05:21:48 +00:00
Flugente 69261be306 Rebalanced a few values of shotguns and sniper rifles and removed damage bonus from scopes.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363595&#msg_363595

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2611 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-14 19:27:34 +00:00
Sevenfm cd557f3c3a LOBOT update (by Asdow)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2610 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-08-13 16:37:14 +00:00
Flugente 14838f2f95 Added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-28 20:58:30 +00:00
Flugente 55259933f8 Whether a gun shoots fire or fire retardant is now set on the ammo with the <ammoflag>-tag, not the gun.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2604 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-15 18:18:33 +00:00
Flugente 1460368cb4 We can now use interactive actions to alter decals on walls, so it is possible to simulate taking off an object from the scenery and add it as an item.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=363513&#msg_363513

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-13 19:48:14 +00:00
Flugente 62124308b5 Added new load screen hints
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2600 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-12 19:50:41 +00:00
Flugente 5d4daff92e Added interactive actions example: cooking a steak
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-08 19:33:03 +00:00
Flugente bb5be64169 Interactive actions now allows displaying images.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=363478&#msg_363478

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-07 20:05:25 +00:00
Flugente 16827706c1 Added several interactive actions that play a sound when clicking on a structure
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2596 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-07-04 15:59:35 +00:00
Sevenfm 22015b99a5 This new tag added into few sectors that uses alternative loadscreen from UB that doesn't have STI format. While this issue (showing day_generic instead) was resolved with my change in code, I still think it should be updated in dataset (by Shadooow).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2021-05-29 16:56:23 +00:00