Flugente
96dcc49d43
added covert ops trait to Elroy and Mouse
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1654 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-21 02:45:24 +00:00
Flugente
c3c3b13615
added soundset for Moses (by merc05)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1653 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-21 02:18:13 +00:00
Flugente
cbbec28281
-added Mouse's soundset (nice!) by merc05, with slight edits (by anv)
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-added soundsets for Elroy, Rev, Dyno, Skitz and Weasel (by anv)
-fixed few errors in Doc's and Hurl's dialogue (by anv)
-added Skitz and Weasel (by anv)
-improved Hurl's an Boss's face (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1652 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-18 22:44:43 +00:00
feynman
49fae8757a
AI.ini: changed player plan to 'Legacy', otherwise autobandage no longer works.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1651 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-18 20:01:51 +00:00
Wanne
a8fb1f0641
- Fixed wrong merc opinions for Blood
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1650 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-16 08:54:48 +00:00
feynman
98fba7a430
Added ini files for new modularized tactical AI
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1648 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-14 15:43:16 +00:00
Flugente
3131c92712
added team-specific modifiers for AI suppression
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1647 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-11 21:32:00 +00:00
Wanne
24370ab679
- Updated MercProfiles.xml and MercStartingGear.xml (by Thor)
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o Ira: Added compact binoculars to the gear
o Hurl: new paramedics skill
o A few other adjustments
o Cleaned MercStartingGear.xml file (removed tags with default values) which shrinks the xml file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1646 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-11 20:07:27 +00:00
Wanne
7e5a28fc0c
- Fixed and reworked LUA scripts (by Jazz)
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o Updated LUA documentation (moved to new server): http://legion.itzg.pl/mzgb/pmwiki/pmwiki.php?n=JaggedAlliance2UBV1.Jav113lua
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1645 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-11 19:18:19 +00:00
Wanne
0e58a77ab5
- Added random stats for Hurl and Doc (by Thor)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1643 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-10 12:56:51 +00:00
Flugente
ea7b233e9c
new drug: M99 ( #1634 ) uses the Etorphine drug effect ( #22 ). Stuns a target, but can also kill it if overdosed.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1642 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-09 21:11:39 +00:00
Wanne
426ffe306b
- Added another missing files for the new DG mercs
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1641 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-08 07:51:51 +00:00
Wanne
0c9a609749
- Added missing faces for Hurl and Doc
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1640 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-08 07:47:25 +00:00
Wanne
3f38e18c50
- Added missing Reuban to OldAIMArchive.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1639 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 22:22:41 +00:00
Wanne
247c076478
New Mercs: Hurl (MERC) & Doc (AIM) (by anv)
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- added Doc's voicepack (provided by steggieav), with slight edits
- added Hurl's and Turtle's voicepacks
- added hate talk for Fidel and Biff
- removed neon glow from Turtle face
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1638 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 22:17:07 +00:00
Wanne
abdd94cdbb
- Changed INI-Property "RANDOM_STATS" from int (0 - 3) to boolean value
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FALSE = Do not use random stats (JA2 vanilla setting)
TRUE = Use random stats for any mercs, that have random stats defined (Enabled = 1) in "TableData\RandomStats.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1637 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-04-04 21:50:47 +00:00
Wanne
6729be5300
- Added INI option to enable/disable random merc stats (MERCS_RANDOM_STATS)
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0 = Do not use random stats (JA2 vanilla setting)
1 = Use random stats for ALL merc from the file "TableData\RandomStats.xml"
2 = Use random stats for SELECTED merc, that have random stats defined in "TableData\RandomStats.xml"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1633 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 23:20:51 +00:00
Wanne
932b3f48f6
- Updated "Data-1.13/TableData/RandomStats.xml" (by Thor)
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o Added random stats for the new DG mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1632 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 23:18:26 +00:00
Wanne
f5225997d9
Fixes (by anv & Thor)
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o Stella: Fixed salary
o Moses: Replaced "devolve" with "none"
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1630 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 22:08:33 +00:00
Flugente
1d3b4ec8b8
added apbp constants and icons (by Thor) for the 'apply items to persons'-feature
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1629 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-27 22:03:05 +00:00
Wanne
2ec2967730
- Added a few comments to the Email/EmailMercLevelUp.xml file
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1628 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-24 20:19:08 +00:00
Wanne
4a4458a361
- Added Dyno and Turtle to M.E.R.C (by anv)
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- Reworked camo faces and created non camo face for Shadow and Monk (by anv)
- Reworked Smoke animated portrait (by anv)
- Added small 65 and 33 portraits for IMP 218 (previously she used the same as IMP 219) (by anv)
- see: http://www.bears-pit.com/board/ubbthreads.php/topics/298288/28/Jagged_Alliance_Deadly_Games_M.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1627 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-24 19:50:15 +00:00
Flugente
d0d99d0198
added stun gun to enemy item choices
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1626 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-24 19:33:26 +00:00
Flugente
cbcde9015d
- bodies are now twohanded
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- removed admin shirts from npc inventory
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1625 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-24 18:58:29 +00:00
Wanne
7dbfe22239
- Added starting gear for the 4 new DG merc (Stella, Smoke, Ears and Moses) (by anv)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1624 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-19 12:06:23 +00:00
Wanne
fa45f75d38
- Added 4 new DG-Merc: Stella, Ears, Smoke and Moses (by anv)
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o AIM: Stella, Moses, Smoke
o MERC: Ears
- Moved Rev and Elroy to MERC
Missing stuff:
o Currently the 4 new merc do not have StartingGear. Will be done soon.
o There are no entries set in MercOpinions.xml
o Some texts are missing for the merc in EmailMercAvailable.xml
o Speech is missing
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1623 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-18 10:10:53 +00:00
Flugente
ceda9e1726
PRISONER_INFO_DETECT_CHANCE is obsolete
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1621 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-17 00:34:15 +00:00
Flugente
8373e44ab7
added MERCS_CAN_DO_ADVANCED_REPAIRS, DIRT_GLOBAL_MODIFIER and OVERHEATING_TEMPERATURE_GLOBAL_MODIFIER (UB) ini options
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1619 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-10 16:04:50 +00:00
Wanne
4b1aa519fc
- Added 4 new JA/DG Merc to A.I.M (by anv)
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o Hector, Elroy, Mouse and Rev
- Updated Portraits: Vinny, Bud, Screw (by anv)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1618 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-09 17:04:58 +00:00
Flugente
1589435871
fixed typo
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1617 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-07 02:32:24 +00:00
Flugente
601af341f4
dirt system: added an option that controls wether a gun also gets cleaned on fully repairing it
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1616 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-07 02:21:03 +00:00
Flugente
e7bcb575f7
added ini option to turn off eating sounds
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1615 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 21:29:07 +00:00
Flugente
9a20b901b5
- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty. The roomnumbers are set in SectorNames.xml.
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- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier. Proabilities for prisoner events were increased to more reasonable values.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1613 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 01:17:21 +00:00
Wanne
a984ef3e96
- Updated JA2 - DG Faces & added Camo Faces (by anv)
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o Updated: Bud, Gary, Needle, Postie, Sparky
o New: Elroy, Mouse -> Added to the TODOs trunk (until we have valid entries in the XML files)
-> http://www.bears-pit.com/board/ubbthreads.php/topics/298288/25/Jagged_Alliance_Deadly_Games_M.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1612 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-04 09:24:28 +00:00
Flugente
6d84bf8c1b
added AP & BP cost setting for arming bombs/grenades in inventory
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1611 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-03 16:19:21 +00:00
Flugente
d939de46ca
- externalised squad names
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- moved Pockets.xml an PocketPopups.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1608 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-25 22:18:32 +00:00
Flugente
191770abc0
militia equipment feature is off by default
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1607 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-24 14:25:01 +00:00
Flugente
249e3523b4
new feature: we can now equip militia with gear from sectors, see http://www.bears-pit.com/board/ubbthreads.php/topics/315664.html#Post315664 for more information
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1606 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-23 18:29:04 +00:00
Flugente
e2b77cc3b5
added neurotoxin dart crate
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1604 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-02-21 20:29:32 +00:00
Wanne
aeafb3e4f5
Fixed X/Y coordinates of new items like sandbags, food etc & those with no coordinates specified in pickup menu (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1601 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-31 20:20:39 +00:00
Wanne
8a03e27ddd
Optional Skill Tooltip On Merc Portrait (by Buggler)
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- Option to show skill/traits tooltip on merc portrait in AIM/MERC hire screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1598 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-22 13:21:13 +00:00
Flugente
f11e0f8522
When talking to an enemy, we can surrender to him if he hasn't asked us to before.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1597 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-19 20:23:26 +00:00
Wanne
43e8990079
Enabled random merc stats for "Data-1.13" (by Thor)
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o See file "Data-1.13/TableData/RandomStats.xml
o To disable random merc stats for certain mercs, just set <Enabled>0</Enabled> in RandomStats.xml
o Additional Informations: http://www.bears-pit.com/board/ubbthreads.php/topics/314414/1.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1596 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-19 19:45:47 +00:00
Wanne
ceabf77ae2
Fixes (by Buggler)
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- Fixed allow exception to Dr Q. skill trait code not fully functional
- Swapped Dr Q. skill trait xml order so that when exception disabled, he will still have his night ops minor skill due to code execution order
- Externalized allow_exception ID number for modding
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1594 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-15 20:05:25 +00:00
Wanne
76c930703c
- Fixed MERC <mAbsolutePrice> to -1 (by Buggler)
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(only 1.13 xml is bugged, vanilla classic is working as it is.)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1592 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-13 17:51:51 +00:00
Flugente
0f6684ddba
added finetuned specific gun selections for enemy and militia (by ClarkeW)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1591 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-13 16:23:12 +00:00
Flugente
b140b8ff4f
- added ap and bp costs for adding/removing fortifications and filling sandbags
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- added face icon for multi-turn actions with regard to fortifications
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1589 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-06 03:40:35 +00:00
Wanne
1521afd106
GameDir Cleanup
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- Moved foreign (non English) language xml files to the language specific GameDir folder
o https://ja2svn.dyndns.org/source/ja2/trunk/GameData
- Deleted old unused XML files
o FilesSenderList.xml (this is not an 1.13 xml file)
o SenderNameList (this file is in the TableData\Email\EmailSenderNameList.xml)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1588 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-05 16:32:32 +00:00
Flugente
4bb5a6b2d7
- reordered xmls
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- new feature: class specific gun and item choices allows finetuning of a soldier's equipment
More info under http://www.bears-pit.com/board/ubbthreads.php/topics/313782/Re_New_feature_Class_specific_.html#Post313782
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1584 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 23:22:41 +00:00
Flugente
880ac52dd8
if NO_STANDING_ANIM_ADJUSTMENT_IN_COMBAT is true, in turnbased combat, mercs do not automatically change animation from 'running' to 'standing' after arriving at target lcoation (same for walking etc.). This saves AP if we decide to immediately continue moving to another location.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1583 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-01-04 21:40:43 +00:00