Commit Graph
624 Commits
Author SHA1 Message Date
Flugente cf700d0f8e A paramedic can use empty bloodbags (<emptybloodbag>-tag, item #1756) to create blood bags (<bloodbag>-tag, item #1757) from other mercs. These can then boost the health returned by surgery by ONTOP_PERCENT_SURGERY_HEAL_BLOODBAG percent.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2467 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-10 16:22:27 +00:00
Flugente 8da0a99690 Additional dialogue event ADE_ZOMBIESRISE is called when new zombies are created from corpses
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2464 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-04 20:07:27 +00:00
Flugente f4489af828 If a gun has a magazine size < 5, the 'out of ammo' soundfile is only displayed with a chance of CHANCE_SAY_ANNOYING_PHRASE (JA2_Options.ini). This should make using guns with tiny magazine sizes less annoying.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2463 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-02-03 14:13:20 +00:00
Flugente df9999ded9 The new <BarrelConfiguration>-tag specifies how many bullets a gun shoots at once. Several values can be used. If no value is set, 1 will be used.
Toggling fire modes cycles between barrel configurations if several have been set.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-27 19:21:04 +00:00
Flugente a372060c6e If CAN_FAN_THE_HAMMER is set for Gunslingers in Skills_Settings.ini, they can use burst fire if using revolvers with fBurstOnlyByFanTheHammer set to 1 and burst data set in Weapons.xml if they are in hipfire mode.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:55:47 +00:00
Flugente 0e25cace41 - Combining 2 rags (#1022) produces dirty bandages (#1753), that are 25% as effective as first aid kits and have a chance to inflict disease.
- Combining alcohol (#245) with dirty bandages produces bandages without the disease chance.
- adjusted prices for Mini-14 and SKS

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2459 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-24 21:53:01 +00:00
Flugente 6f2e8b8724 - Added new additional dialogue events for commenting upon other merc's skill/kills, comment during bandaging
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23604&goto=356522&#msg_356522

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2458 4f8fa57e-7814-0410-bad4-adc449f26b7c
2019-01-21 19:38:53 +00:00
Flugente f17ffa3695 Ammo colour in AmmoTypes.xml is now set using <red>/<green>/<blue> tags instead of <fontColour>/<grayed>/<offNormal>/<onNormal>.
For more information, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=20659&goto=355255&#msg_355255

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2449 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-10-06 17:54:01 +00:00
Flugente 155127dfa7 The following options has been moved from the campaign start screen to JA2_Options.ini:
- New Chance to Hit System (now NCTh (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2448 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 21:15:28 +00:00
Flugente f56c091014 - IMP slots are now purely defined by <Type>6</Type> in MercProfiles.xml. Removed MAX_IMP_CHARACTERS and IMP_XXX settings.
- Sounds/SoundsProfiles.xml
- Dynamic ammo weighting (DYNAMIC_AMMO_WEIGHT in JA2_Options.ini) now also applies to food, drugs, canteens and camo kits.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2447 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-29 19:57:55 +00:00
silversurfer 94e6e80eb0 new CthConstantsBaseDifficulty and CthConstantsAimDifficulty parameters in DifficultySettings.xml that allow modification of CTH for militia and player mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2445 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-20 17:35:07 +00:00
Wanne ca0fbcd7bd Fixed "red faces" on face gear items (by TBS)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2444 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-11 21:02:18 +00:00
Flugente 73bf781f26 The following options have been moved from the campaign start screen to JA2_Options.ini:
- Maximum number of IMPs (now MAX_IMP_CHARACTERS (Default: 10))
- Enemies drop all items (now DROP_ALL (Default: FALSE))
- Merc Story Backgrounds (now BACKGROUNDS (Default: TRUE))
- Food System (now FOOD (Default: FALSE))
- Improved Interrupt System (now IMPROVED_INTERRUPT_SYSTEM (Default: TRUE))
- Inventory Manipulation Costs AP (now INVENTORY_MANIPULATION_COSTS_AP (Default: FALSE))

For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23855&goto=354656&#msg_354656

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2442 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-09-02 15:14:33 +00:00
Flugente 7ddb6e6674 Removed distinction between male and female IMP slots. Number of IMP slots is now set via MAX_IMP_CHARACTERS, slots are set with IMP_'number'.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2441 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-31 21:39:20 +00:00
Flugente 5292a7701c Slightly improved riotshield graphics
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2440 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-28 20:49:07 +00:00
silversurfer ab7ad51fac New modifiers "MISS_MAX_RADIUS_x" for grenades and mortar to set a max radius where they will land. Higher base radius will make those traits a bit more useful...
* Requires exe 8598 or greater

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2438 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-22 17:54:57 +00:00
Flugente da839f1c54 New feature: we have to bury corpses, or their rot causes diseases in sectors
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2436 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-12 12:38:07 +00:00
Flugente 9a2d03d507 Fix: game does not start in 'Data'-configuration due to missing xmls, scripts
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2433 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-09 19:07:44 +00:00
Flugente 54ec381eed Fix: game does not start in 'Data'-configuration due to missing xmls
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2432 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-08 19:54:06 +00:00
silversurfer d73b1b2854 fixed description of "ChanceOfEnemyAmbushes" parameter
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2431 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-08-04 18:50:02 +00:00
Flugente f375729a5e New feature: quest & intel map overlay
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23742&goto=353499&#msg_353499

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2424 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-05-14 21:22:43 +00:00
silversurfer 16269cfea5 fix (by The_Bob):
- Items.xml had an unneeded tag in it that could break parsing

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2423 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-05-06 08:15:19 +00:00
silversurfer 2c12bfb87f fix (by Jolly_Reaper):
- fixed Vickie's background description
- removed incorrect AP penalties from Vickie's background

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2421 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 19:51:03 +00:00
Flugente f0236184ad New feature: bloodcat/zombie/bandit raids on player-controlled sectors
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23711&goto=353154&#msg_353154

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2420 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-04-15 14:34:33 +00:00
Flugente a5055e83ca Updated ini descriptions.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2413 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:49:44 +00:00
Flugente 16aa336a6d Deleted no longer necessary data in Data and Data-UB.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2412 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-10 15:40:39 +00:00
Flugente d101ac1ad2 Fix: possibly missing image
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2410 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-03-06 00:06:32 +00:00
Flugente cb566def01 New enemy role: display whether an enemy carries a key
For more, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=21774&goto=352502&#msg_352502

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2403 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-21 18:47:35 +00:00
Flugente 8099911a58 Fix: forgot data
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2402 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-18 23:22:05 +00:00
Flugente 97d4d2a6c2 New feature: Getting and using intel allows for more spy-related roleplay
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2401 4f8fa57e-7814-0410-bad4-adc449f26b7c
2018-02-18 23:12:21 +00:00
silversurfer 4d736cd7e4 updated settings in Ja2_Options.INI and corresponding INI Editor XML
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2399 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-11-08 12:31:16 +00:00
Flugente 8e8220093a Changed a few BP csot modifiers (most notably lowered BP_MODIFIER_WEAPON_READY, otherwise crouched movement with gun raised drains breath way too fast)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2398 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-17 19:02:28 +00:00
Flugente 169c743375 Added animations for crouched walking with weapons aimed (standing against standing/crouched targets) for all merc bodytypes (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2397 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-15 17:08:29 +00:00
Flugente 595192e8e2 Improved bayonet animations (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2395 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-07 17:36:43 +00:00
Flugente 07bfe7b478 Added bayonet animations (standing attack against prone targets) for all merc bodytypes (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2393 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-06 17:50:51 +00:00
Flugente 43195792f2 Added bayonet animations (standing against standing/crouched targets) for all merc bodytypes (by Taro)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2392 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-10-02 10:34:55 +00:00
Flugente 085514b206 Updated scripts
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2388 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-09-21 18:47:53 +00:00
Flugente 129edcc670 Updated inis
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2387 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-09-20 19:04:37 +00:00
Flugente 9678a3dc0e New feature: mercs can drag people and corpses
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23508&goto=350989&#msg_350989

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2386 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-09-17 22:06:21 +00:00
Flugente 7dd34ce321 added shopkeeper background image
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2385 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-08-26 15:43:12 +00:00
Flugente fff56ba2d8 New Feature: gear templates allow us to save and load a merc's equipment, thereby speeding up the equipment process.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23462&goto=350497&#msg_350497

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2384 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-08-06 21:04:13 +00:00
Flugente cb543e831a New feature: riot shields protect against damage from some directions.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23452&start=0&

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2381 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-07-29 21:11:32 +00:00
Flugente ac287d0f8d Updated /Data folder
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2364 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-06-08 19:23:33 +00:00
silversurfer ea1d67da3c new parameter CounterAttackGroupSize in DifficultySettings.xml that allows to set the size of a counter attack group - requires exe >= 8396
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2363 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-03-14 17:21:07 +00:00
Flugente 3aef91161b - added missing Data-xml
- Disease: per default, mercs cannot be infected  with Ebola

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2359 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-24 21:08:06 +00:00
Flugente f92c98a603 New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2350 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-12-11 12:37:27 +00:00
silversurfer e3f6c7f404 fix (by Darkling): removed all <resistance_poison> lines from Backgrounds.xml. This tag is not used anymore in the code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2342 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-09-22 07:54:10 +00:00
silversurfer 99d6a81683 new modifier SCROLL_SPEED_FACTOR in Ja2_Options.INI that allows to modify scroll speed
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2341 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-09-11 11:46:10 +00:00
Flugente 7f3138c520 New feature: bear traps are mechanical traps that function like bombs, cause no explosion, can be reused, deal significant damage to legs and pin down the target.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=346624&#msg_346624

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2338 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-12 20:47:13 +00:00
silversurfer 64fe4bb282 - removed parameter USE_NEW_CTH_CALCULATION from Ja2_Options.INI as it is not used anymore since r8281
- added missing rain chance to some sectors and fixed typo for sand storm chance

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2335 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-06 10:47:38 +00:00