Commit Graph
879 Commits
Author SHA1 Message Date
Flugente d3b6094b9b New feature: enemy combat jeeps fill the role between infantry and tanks. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=344628&#msg_344628
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2305 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-20 18:44:16 +00:00
Wanne 4544513fc8 Added more enemy profiles to xml file for Elite and Regular (by 3iff)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2304 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-19 20:16:09 +00:00
Wanne ed660d7425 Bugfix: Briefing Room: Fixed wrong entries in Briefing Room xml (by Jazz)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2301 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 21:04:26 +00:00
silversurfer 283ea81b1f Fix: Description in DifficultySettings.xml implied that we could use/create more than 4 difficulty levels. We can not! This will crash the game!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2299 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-10 11:32:08 +00:00
Flugente 61b8c1be3c New feature: sector fortification allows to construct structures in sectors in a much easier way than by using amerc to build 'by hand'. Fortification nodes are in a subfolder in Profiles and can easily be altered and exchanged, even in an ongoing game.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2296 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-03-06 12:43:04 +00:00
silversurfer b5199b2ec0 New parameter in DifficultySettings.xml:
LootStatusModifier defines how much his dropped equipment can get damaged when an opponent dies. This externalizes the hardcoded values that depended on difficulty level.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2294 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-13 15:17:13 +00:00
silversurfer 4d82947e28 Fix: added missing rank 10 to rank names
New parameters in DifficultySettings.xml:
- LevelModifierLowLimit
- LevelModifierHighLimit
- AllowUnrestrictedXPLevels


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2292 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 23:27:59 +00:00
Flugente 1d8fc5144f Difficulty setting AlwaysUpGradeAdminsToTroopsProgress forces admin upgrade to troops once enough player progress is reached.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2291 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-02-06 00:04:31 +00:00
Flugente df04f7b198 New ammotype: cryo ammo deals no damage, but freezes a soldier for two turns (stackable effect). A frozen soldier cannot perform actions, and has drastically lowered damage resistance. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=22926&start=0&
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2284 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-24 22:52:53 +00:00
Flugente ed96f4d8d2 Fix: renamed ammo strings (by ATigersClaw & DepressivesBrot)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2282 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 19:55:40 +00:00
Flugente 18c5f1a564 Renamed 'VSSK Vychlop' to 'VSSK Vykhlop' (by ATigersClaw)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2281 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-10 18:32:34 +00:00
Flugente d14a2f47e8 - New Feature: Arulco special division controls other features to fight the player. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343706&#msg_343706
- New Feature: Enemy helicopters allow the AI to rapidly deploy troops aross the map. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=tree&goto=343707&#msg_343707

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2279 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 19:17:04 +00:00
silversurfer 32581516a2 Fix: - DifficultySettings.xml had incorrect data for reinforcements and extra defenses around Meduna
- added/corrected some comments
- removed ALLOW_REINFORCEMENTS from Ja2_Options.ini because this is obsolete. It is set in DifficultySettings.xml.
- some updates to Data\Ja2_Options.INI

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2277 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-09 16:22:16 +00:00
Wanne e515267d0c Bugfix: "Novice" and "Insane" Difficulty had disabled AllowReinforcments in DifficultySettings.xml (thx to OviK)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2276 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-01-04 08:40:19 +00:00
silversurfer 19159fd3fa Fix: Sector L4 had an invalid water type
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2274 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-11-08 12:41:32 +00:00
Flugente 2d860d3dc2 Radio sets no longer need a battery. Item #1698 is no longer needed (is still in for compatibility reasons for now).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2270 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-08-14 20:52:06 +00:00
Flugente 70eb5bfdb0 Sandbags no longer need to be filled, item #1541 has been removed.
Empty sandbags (#1540) are now a 'stack' of bags that can be used to create 100 sandbag structures and it can be merged.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2269 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-08-12 21:12:34 +00:00
Flugente 3bd43c21d0 - clarified ini values
- small background adjustments

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2268 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-08-12 20:20:43 +00:00
Flugente ec1a3819b2 New background property: if <croucheddefense> is set, enemy CTH is modified if they fire on us while we are crouched against thick cover (size >= 2) in the direction of the shot.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2267 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-25 12:44:57 +00:00
inshy ca58abceb8 Restored broken text.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2264 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-20 17:57:45 +00:00
Flugente 9350b7d626 Fix: removed nada items from starting gear
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2263 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-20 17:24:58 +00:00
Flugente bfce98fee2 added anti-tank mine (#1735) to Devin's selection
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2260 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-15 21:30:49 +00:00
Flugente e80c064459 New item tag: mines with <antitankmine> set to 1 will be activated by vehicles or robots.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2259 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-08 19:53:50 +00:00
Flugente 1decafea10 - increased 'cigar' drug effects
- neurotoxin darts now use the new drug system

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2258 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-07-04 20:24:00 +00:00
Flugente 699fdf6c54 New Feature: Drug System Overhaul. The drug system has been completely overhauled.
For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341541&#msg_341541

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2257 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-28 17:44:55 +00:00
Flugente 8ba2cf0f71 - added opinion event OPINIONEVENT_CIV_ATTACKER, used when injuring a non-hostile civilian/militia
- cleaning kits can be merged

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2255 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-15 17:10:09 +00:00
Flugente d7f44c611d Backgrounds have been overhauled (by edmortimer & Flugente)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2254 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-14 12:42:37 +00:00
Flugente 1690e19f9c - New Quest: if Kingpin is unaware Maria escaped with the player's help, he enlists the player to kill the DaSilvas
- Moved civ factions for mod compatibility (UC)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2252 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-13 17:18:29 +00:00
Flugente 3a14bd7c1c Kyle takes over the San Mona leather shop once his quest is over
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2251 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-04 12:55:36 +00:00
Flugente d1cb7afebe New Feature: Tactical recruitment allows recruiting civilians as volunteers.
See http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=341335&#msg_341335

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2250 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-03 21:01:41 +00:00
Flugente 19f52e208c Added 20 profiles each for green, regular and veteran militia (by edmortimer)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2249 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-06-03 19:22:18 +00:00
Flugente b3775ee1b3 Deleted Feature: The poison feature has been made obsolelte by the disease feature and has been removed
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2245 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-20 20:37:02 +00:00
silversurfer 9c32d98d3c - modified spread pattern names to look better in EDB
- changed the mechanics attribute of some mercs with explosive skill to something higher than zero so they do not automatically blow themselves up anymore

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2243 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-14 23:30:43 +00:00
Flugente afbd2c900f Syringe-type items now fit into tiny pockets.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2242 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-12 18:50:25 +00:00
Flugente 70c84a41cb Improved Feature: Improved ambushes:
- Enemy deployment radius depends on your mercs' experience.
- With high enough leadership, your team will be able to deploy before battle.
- Added new background tag <ambush_radius> that increases enemy deployment radius (thereby moving them farther away).

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2241 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-10 10:13:34 +00:00
Flugente 397d6f5866 - Added bomb disarm bonus to toolkit, wirecutter, utility knife & KCB knife
- Surgical mask is no longer required to be worn in the face
- gasmask no longer has a bonus on disease protection to force the player to use other gear

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2240 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-08 18:56:05 +00:00
Flugente ed79a6dd06 - Fix: some vanilla mercs (Buzz, Biff, Flo, Haywire, Razor, Bubba) were absolutely incapable of certain conversation - they have been altered to be just very bad at it.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2239 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-08 18:53:37 +00:00
Wanne 032d52b089 - Fixed double entry <szName> for uiIndex = 123 (Lora) (thx to zwwooooo)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2236 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-05-03 13:24:30 +00:00
Flugente db69a39979 Change: replaced all <usPrisonRoomNumberXX>-tags with <usPrisonRoomNumber>, now 65535 prison rooms are supported
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2234 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-04-21 20:33:17 +00:00
Flugente 4937861347 Added 12 gauge rubber slugs to demonstrate the use of <dDamageModifierLife> and <dDamageModifierBreath>
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2231 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 20:45:14 +00:00
Flugente e65bae9f9c New ammo properties:
- <dDamageModifierLife> alters the life damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0
- <dDamageModifierBreath> alters the breath damage a bullet deals. Default 1.0, valied values from 0.0 to 100.0

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2230 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-31 19:17:31 +00:00
silversurfer 4385c373e8 Updated laser camo/stealth penalties for all lasers and built-in lasers
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2229 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-18 16:26:20 +00:00
Flugente 5bb26f244a Fix: S.T.R.I.K.E. Vest has AP bonus
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2228 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-16 20:47:13 +00:00
silversurfer e747233384 changed MOLLE attachment slot layout to match ingame display of pockets and contents
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2226 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-15 12:46:02 +00:00
Flugente 3af3c33308 - As the sole purpose of the flash suppressor, hiding muzzle flashes, is not affected by status, it's status is irrelevant, making repairs useless. It is thus no longer repairable.
- LBE gear status is useless. It is thus no longer repairable. This is not true for the radio set and the diving bottle, which are LBE but have other purpsoes as well.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2225 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:40:20 +00:00
Flugente eeaff28f06 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2224 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:19:17 +00:00
Flugente d34117f495 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2223 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 21:04:13 +00:00
Flugente 4f93188cb1 added missing xml entries
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2222 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-12 20:44:31 +00:00
Flugente 0146adb655 - disease infection chances (percentage) is now read as float, valid numbers between 0.01 an 100.0
- lowered infection chances for swamp/tropical sectors and contact with humans/corpses

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2219 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-06 21:39:36 +00:00
silversurfer c977155981 Fix: KCB Knife and Rambo Knife had the wrong item size of 28. I corrected this to 24 like the other large knifes.
I also removed the option to carry size 28 items from the knife pocket index 2. Size 28 is for large items like a discarded LAW or golf clubs and they look stupid in a knife sheet...

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2217 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-03-04 11:21:59 +00:00