bugfix: Minor adjustment to the NIV mode 800x600 thigh and combat pack pocket coordinates on the tactical panel so that the stealing menu doesn't inadvertantly "double hatch" our pockets and make them look solid black.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@997 4f8fa57e-7814-0410-bad4-adc449f26b7c
The xml editor can only read from STI files and not from SLF-Archiv.
Some xml files in the Data\TableData folder are invalid for the xml editor, so they needs to be corrected first to use the xml editor.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@864 4f8fa57e-7814-0410-bad4-adc449f26b7c
-slightly brightened the overview map of arulco in the strategy screen
-added "1.13" to the ja2 logo in the start screen
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@749 4f8fa57e-7814-0410-bad4-adc449f26b7c
- Vehicle inventory
-> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
-> New XML-Drop files (EnemyWeaponDrops.xml, ...)
-> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
-> Disable "Enemies drop all items" to use the new drop system
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@430 4f8fa57e-7814-0410-bad4-adc449f26b7c