-Added missing entries to ItemFlags.xml and Attachments.xml
-Added grid to view ItemFlag data in editor
-If record fails to duplicate due to missing data from source, then source column name is identified in warning dialog.
-Text/control alignment in ItemData form
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1553 4f8fa57e-7814-0410-bad4-adc449f26b7c
-added ItemFlag to Items.xml. Only done as a dropdown for now. Will change to checkboxes or something in the future.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1461 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Added PoisonPercentage tag to items.xml and ammotypes.xml (Called Poison Power in the editor)
-Added Cure Drug Type
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1446 4f8fa57e-7814-0410-bad4-adc449f26b7c
2. Bugfix - Dr. Q's 4th trait was removed with the new version of the JA:DG mercs
3. 7.62x51mm ammo box sizes increased to 22.
4. P4-P9Item files removed.
5. USE_XML_TILESETS and NUM_P_ITEMS options added to Ja2Options.ini
6. USE_XML_TILESETS removed from ja2.ini
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1445 4f8fa57e-7814-0410-bad4-adc449f26b7c
- added Iron Sight to Lookup\AttachmentClass.xml
- extended AttachmentComboMerge out to 20 possible attachments
- added new merge types - Explosive (Easy), Mechanical (Easy), Mechanical (Hard). Existing Explosive merge type renamed to Explosive (Hard).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1435 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Changed ItemClasses from a lookup grid to an editable grid, so ppl can add their own item combinations (ie: for pockets.xml)
-In GridUtility, when creating a combobox column w/an extra blank entry, the decimal data type would screw up the grid. Changed it so that the data types of the rebuilt table columns are set to the same as the source columns.
-Added "Ammo/Grenade" and "Grenade/Misc" to the ItemClass lookup table values (again for pockets.xml)
-Added Separability lookup table
-Changed inseparable tag to integer
-Fixed issue with ItemDataForm text losing data set name
-# of item images is now determined by looking at the Interface folder for mdpXitem.sti files
-Added new options to grid context menus:
-- Remove Filter - to remove any applied filters
-- Filter by Selected Value - only works if grid is editable
-- Apply Value to Selected Column - only works if grid is editable - Add, Multiply and Set operations included
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1418 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Changed inseparable tag to integer, with values: 0-removable, 1-inseparable, 2-replaceable
-Added Separability lookup table
-Fixed issue with ItemDataForm text losing data set name
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1417 4f8fa57e-7814-0410-bad4-adc449f26b7c
XML Editor 0.91
- Reduced DefaultAttachment to 10 fields from 20
- Enabled AvailableAttachmentPoint to go up to 10 fields
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1414 4f8fa57e-7814-0410-bad4-adc449f26b7c
Set DrugType tags in Data\Items.xml
Removed extra type #18 from Drugs.xml
XML Editor v.90
- ja2data.xsd moved to XmlWorkingData folder
- Added DrugType field, Drug table, DrugType table, Drug Item filter
- Added AttachmentPoint table and related fields: AttachmentPoint, AvailableAttachmentPoint, AttachToPointAPCost
- Updated ItemDataForm - moved all attachment related fields to attachment tabs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1413 4f8fa57e-7814-0410-bad4-adc449f26b7c
- allows use of Directional, ubHorizontalDegree, ubVerticalDegree tags
XML files updated after running through the editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1410 4f8fa57e-7814-0410-bad4-adc449f26b7c
-displays error messages when row copying fails - messages from child rows are suppressed (for now anyway)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1408 4f8fa57e-7814-0410-bad4-adc449f26b7c
New version of XML Editor with above change, plus TripWire, TripWireActivation and new AttachmentClass tags added.
Cleanup of xml files in Data folder after running them through the editor.
Removed references to non-existant item id 1525.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1399 4f8fa57e-7814-0410-bad4-adc449f26b7c
- JMich fixed a possible crash scenario at start.
- Fragmentation data values are now able to go above 100 in Item Data form.
Added fragments to Fragmentation Rocket and VOG Jumping Grenade
Allowed old Talon GL to be more than a paperweight if/when it is found on the vanilla maps
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1395 4f8fa57e-7814-0410-bad4-adc449f26b7c
2. Added and updated some of the required files from HAM5. Others will be added when the code is ready. HAM5 XML changes have been included for use with the latest XML Editor code. These changes will be ignored by the game.
3. AttachmentClass changes by Flugente applied to xml file.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1383 4f8fa57e-7814-0410-bad4-adc449f26b7c
Updated comments in JA2.ini and Ja2_UB.ini. XML Tilesets are now REQUIRED, unless someone changes the way they work in the exe somehow.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1379 4f8fa57e-7814-0410-bad4-adc449f26b7c
-changed the way user grid settings are stored so they are actually saved to a file now. Stupid Microsoft doesn't allow My.Settings properties to be created dynamically and persisted, so they are now stored in XMLEditorSettings.xml in the main game directory.
-grid forms now stay within the window boundaries (most of the time)
-fixed the item detail form problem where the last change got lost if you switch tabs and then hit OK/Apply
-grid column widths are now adjustable and saved to the xsd when a grid form is closed
-further increased the loading speed of grid forms... however, the first time they load, they will be slow, but subsequent loads will be fast. This is because the first time it loads, it uses the automatic column widths, which are then persisted to the xsd. Subsequent loads use the saved width values and so are much faster.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@954 4f8fa57e-7814-0410-bad4-adc449f26b7c
- AttachmentInfo, Inventory and Sound xml files are now properly re-indexed when records are deleted
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@803 4f8fa57e-7814-0410-bad4-adc449f26b7c
-Item duplication in merge tables fixed
NOTE: any entries in the merges.xml with the item as a result of the merge are not duplicated. This is because one item combination cannot produce two different results.
-"TableHandler" problem when restarting the editor after modifying visible columns fixed
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@790 4f8fa57e-7814-0410-bad4-adc449f26b7c
Items.xml should be much smaller now and load faster. (860 KB instead of 4.2 MB)
-In a trimmed xml file, the first entry still contains all the tags. This should be usable as a reference for anyone editing the files manually.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@734 4f8fa57e-7814-0410-bad4-adc449f26b7c
-fixed some IncompatibleAttachments.xml entries that didn't have corresponding reverse entries (fixed by editor)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@711 4f8fa57e-7814-0410-bad4-adc449f26b7c
- menu descriptions fixed
- new menu option: Low CPU Usage (patch from MTX/defrog)
-increased inventory capacity for IMP items doled out in ImpItemChoices.xml
-changed ammo given to IMPs so they have at least two clips for their main gun
-skip the CompatibleFaceItem check if either item is Nothing. This will let us trim some lines from compatiblefaceitems.xml that are screwing up the xml-editor.
- bugfix: CTD when Skyrider is escorted to his heli in drassen (before Skyrider talks to the mercs)
- changed: Location of the Heli information box in Strategy Screen in High Resolution
- bugfix: CTD in German Version if you press 'q' in tactical (-> Missing strings in _GermanText.cpp)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@710 4f8fa57e-7814-0410-bad4-adc449f26b7c
-added name to AmmoTypes.xml (not used in code)
-added uiIndex to ExplosionData.xml (not used in code)
-added a bunch of lookup files for use in xml editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@635 4f8fa57e-7814-0410-bad4-adc449f26b7c
-changed m4 commando back to m16a2 commando
-removed integral bipod from mg36e, and made it a default attachment instead
-modified possible mg36e attachments accordingly
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@499 4f8fa57e-7814-0410-bad4-adc449f26b7c
-quick fix: enemies don't use NVGs during the daytime
-fixed percentstatusdrainreduction usage in UseKitPoints
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@454 4f8fa57e-7814-0410-bad4-adc449f26b7c
-made mercs say quote when blinded by flashbang
-random GL grenades chosen by enemies now limited by player progress
-Added option for experienced elite percentages
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@453 4f8fa57e-7814-0410-bad4-adc449f26b7c
-externalized AP costs for attachments or an attachment-by-attachment basis
-added APCost to Attachments.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@439 4f8fa57e-7814-0410-bad4-adc449f26b7c
--added APCost
--added secondResultingItemIndex
--renamed resultingItemIndex to secondResultingItemIndex
(see notes on wiki for usage)
- Bugfix: Bobby Ray's Ammo filter was not working properly
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@435 4f8fa57e-7814-0410-bad4-adc449f26b7c