Commit Graph

  • 9b70a7a0bc - Updated comments for the 3 new item size properties Wanne 2012-02-01 16:31:21 +00:00
  • 3af9ae7b4f - New Externalization: Item size and weapon limits (by JMich) o 3 new ja2_options.ini properties: MAX_ITEM_SIZE, MAX_WEAPON_SIZE, OLD_INVENTORY_ITEM_NUMBER o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=276115&page=1 Wanne 2012-02-01 16:16:55 +00:00
  • be4169c4f3 - Changed a few default starting / settings options: o Set default IMP charaters to 1 in the start new game screen o Set default game style to "SCI-FI" in the start new game screen o Disabled "NCTH" in the default ingame options Wanne 2012-01-31 10:21:06 +00:00
  • 1c78675d13 Fix for NPC Inventory Tabledata (by Buggler) Wanne 2012-01-29 19:11:21 +00:00
  • e67213c2d6 - GameDir fixes (by Buggler) o Removed error entries for GM-94 launchable attachments o Corrected Hitman Kit 2 Ammo Wanne 2012-01-27 11:52:10 +00:00
  • 84d990e7fb MERGED GameDir files from the development GameDir folder from revision 4545 up to 4882 Development GameDir folder: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir Wanne 2012-01-18 11:58:16 +00:00
  • 70047c7156 -Added 2 letters for French (Ligatures Æ, æ, Œ, œ). Now we have support for all French alphabet inshy 2012-01-07 21:02:31 +00:00
  • 11d47c5ed5 - Updated alternate shooting pistol animation for small merc (by PasHancock) o To use this new animation, just rename it to "S_N_SHOT.sti" Wanne 2012-01-02 10:40:44 +00:00
  • b1399421ef - Added new official 2011 Release Version: 4870 - Added new official XML Editor Version: 0.60 Wanne 2011-12-28 10:53:47 +00:00
  • 855cbb9dce New XML Editor v0.59 - Bugfix: allow the XML Editor to parse top level comments (same tag level as <ITEM> and <MERCGEAR>) (by JMich) Wanne 2011-12-27 14:53:23 +00:00
  • ac74dca8b2 - New Externalization: Mute when item spotted in turn based mode ja2_options.ini: ITEMS_SPOTTED_NO_TALK Wanne 2011-12-11 20:28:39 +00:00
  • 2c468beee5 - Added 2 handed alternative single pistol shooting animation for small male merc (not used yet) (by PasHancock) Wanne 2011-12-11 16:33:34 +00:00
  • ff4e5072e6 - New XML Editor (Version: 0.58) o Fixed invalid XML file, when saving MercStartingGear (fix by JMich) o Output the current used MOD folder (from XMLEditorInit.xml) on the splash screen Wanne 2011-11-30 23:55:55 +00:00
  • ac60e06bf6 - Fixed wrong possible location for Micky from D14 to D13 Wanne 2011-11-28 11:00:42 +00:00
  • b49efc47de - Added 3 INI-Properties (DISABLE_STRATEGIC_TRANSITION, DISABLE_LAPTOP_TRANSITION, FAST_WWW_SITES_LOADING) for fast loading and skipping transitions o The source code changes are in revision: 4806 Wanne 2011-11-18 10:16:13 +00:00
  • c478292797 - Bugfix: Chitzena Mine (B2-1) was missing Wanne 2011-11-14 13:39:22 +00:00
  • 9929567e88 - Fixed "Nada" item in Monk's Gearkit #5 Wanne 2011-10-26 12:43:50 +00:00
  • 2ff1ef726c - Deleted old, unused files Wanne 2011-10-22 07:49:51 +00:00
  • 9e769cf0ed - Moved vanilla reworked animations from "Data-1.13/Anims" to "Data/Anims" o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently Wanne 2011-10-17 20:14:54 +00:00
  • e483747a20 - Moved vanilla reworked animations from "Data-1.13/Anims" to "Data/Anims" o Renamed the reworked Animation "M_SR_AM2.sti" to "M_SR_AM2.sti.bak" so it will not be used ingame currently Wanne 2011-10-17 20:14:18 +00:00
  • 55dc27d356 - Externalized a 3 properties where the user can set how the AI reacts when shooting. This should fix the bug, that AI acts strange when playing with NCTH system (by tazpn) o MAX_EFFECTIVE_RANGE_MULTIPLIER, MAX_EFFECTIVE_RANGE_REDUCTION, MAX_EFFECTIVE_USE_GRADIENT o Bears Pit discussion: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=291742&page=3 Wanne 2011-10-15 20:01:05 +00:00
  • 512e17c07c - Added missing "TOPTION_DISABLE_CURSOR_SWAP" to Ja2_Settings.INI Wanne 2011-10-04 22:21:24 +00:00
  • 2adff9abf2 - Added the tool "ja2export.exe", which allows converting ja2 data (sti, jsd, ...) to new structure (png, xml, ..) o Added help for ja2export.exe and option ja2.ini properties, for loading the new structure files generated with ja2export.exe Wanne 2011-10-02 19:55:27 +00:00
  • 87bcbdebde - Heli ETA Box o Graphical Fix on the Heli ETA Box for 1024x768 by correcting e coordinates due to larger font used Wanne 2011-10-02 19:00:21 +00:00
  • cb96c7e351 - Added new running with pistol animation (by PasHancock) Wanne 2011-10-02 14:27:08 +00:00
  • 620d126391 - New big mercs with either Throwing trait or Show-Off personality use a slightly more fancy animation for throwing knives. (by PasHancock) o INFO: it needs at least an official source EXE from revision 4661 or a development source EXE from revision 4660 to work Wanne 2011-09-25 18:15:33 +00:00
  • 9d47dc91cb - New remote detonator animations (by PasHancock) o INFO: it needs at least an official source EXE from revision 4675 or a development source EXE from revision 4656 to work Wanne 2011-09-25 07:47:53 +00:00
  • 15f5315f46 - Fixed the wrong INI-Comments style "//" with the correct ones ";" and applied proper JA2 section formating style o With this fix, the VFS.log should not report the "WARNING : could not extract key-value pair" anymore Wanne 2011-09-21 08:01:36 +00:00
  • 3c04394283 - Moved 4 animations from "Data\Anims" to "Data-1.13\Anims", because they are replacements of existing animations and should only be in the "Data-1.13" folder to keep the originals in the "Data" folder Wanne 2011-08-26 18:08:12 +00:00
  • 17fc4594db - Added new gun and pistol shooting animation for big male (by PasHancock) Wanne 2011-08-25 18:44:09 +00:00
  • bc7068ba3f - Added new SMACKW32.DLL (from UC), which should allow to play custom smacker videos (e.g. UC videos, ...) Wanne 2011-08-18 17:36:22 +00:00
  • b558a56309 - Finished the reworking of the Sun Goggles face gear Wanne 2011-08-16 15:12:13 +00:00
  • 0729c215a6 - Disabled the sun goggles, cause not all images in the STI are reworked Wanne 2011-08-16 07:25:55 +00:00
  • 00d4773552 - Updated Sun Goggles (index: 11 - 25) Wanne 2011-08-15 15:20:01 +00:00
  • a21c596aed - Added new face gear: Sun Goggles (by PasHancock) o Only merc Index 0 - 10 is currently adjusted o Empty Face_SunGoggles_IMP.sti. We need to add sun goggles for imps Wanne 2011-08-15 14:54:41 +00:00
  • b54b2ee609 - Deleted yet unfinished animation Wanne 2011-08-14 21:01:41 +00:00
  • f1af661c13 - Updated a few existing animations (by PasHancock) o Fire in prone with rifle (S_R_PRN.STI) (Reg Male) o Muzzle flash for pistols (S_N_SHOT.STI (Reg Male) o Visible Pistol in prone (S_N_PRNE.STI) (Reg Male) Wanne 2011-08-14 20:58:43 +00:00
  • f4e09f849a - Updated number of Traits in Skills_Settings.INI (because Dr.Q has 3 major traits) Wanne 2011-08-11 20:05:48 +00:00
  • 8adfda48a3 - Minor update by Off_topic o Dr. Q now has all his original traits o WF mercs repriced according to skill/experience. No longer all bunched together. o Attitudes tweaked after brainstorming with several Bear'spit members. Wanne 2011-08-11 14:55:06 +00:00
  • c1775ef837 - Added new female grenade throwing animation (by PasHancock) o In this animation the persons takes out the pin from the grenade before throwing Wanne 2011-08-08 17:41:43 +00:00
  • 732961eed7 - Added new graphical faces gear: SWAT Helmet (by Jazz) Wanne 2011-08-05 05:47:03 +00:00
  • 712860a036 - LockNLoad MOD Update (by Off_Topic) Wanne 2011-07-21 08:02:05 +00:00
  • 6120597e35 - Changed usMouthY coordinate for Barry back to 28 (thats the original value in prof.dat) Wanne 2011-07-20 10:14:58 +00:00
  • fa060e0db3 *** LockNLoad MOD v1 (by Off_Topic) Link: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=286021&page=1 Wanne 2011-07-20 10:12:27 +00:00
  • 61a959a57b -Fixed missing transparent (MBS_800x600.sti) (by Inshy) Wanne 2011-07-19 09:49:50 +00:00
  • 2395675a90 changed pics back to old pics, because the new BigItem pics had the wrong dimensions reduced offset of Gun pic 100 in mdguns.sti to zero, because that offset might lead to a crash in the map-editor. Starwalker 2011-07-13 11:58:56 +00:00
  • 9acefd26c2 changed pics back to old pics, because the new ones had the wrong dimensions Starwalker 2011-07-13 11:57:02 +00:00
  • 42e94c63f8 -Update price for UB items inshy 2011-07-02 12:47:21 +00:00
  • 17409d8026 Enlarging Strategy Map in 800x600 and 1024x768 o Added new/modified Game graphics o The new game graphics only work together with a new executable which includes the enlarging strategy map feature!! - You have to update the actual source trunk if you want to build your own executable or have to wait 2-3 days to get the official 2011 update Wanne 2011-06-30 14:52:04 +00:00
  • fcba207e52 - Fixed starting inventory for MD (thx to Off_Topic) Wanne 2011-06-30 10:18:17 +00:00
  • 858ee8158a - Fixed ugly red pixels which should be transparent for Gas Masks and NVGs (by Buggler) Wanne 2011-06-20 19:55:37 +00:00
  • 6c847bd07e Removed extra "External Attachment" slot since there is currently only a single external attachment in the Official Release. ChrisL 2011-06-11 00:17:18 +00:00
  • c815bcfee4 Removed unused NAS 0.6x xml files. ChrisL 2011-06-10 18:00:57 +00:00
  • 2f930def32 Removed Barrel Extender support from the Super-Shorty ChrisL 2011-06-10 15:24:04 +00:00
  • 90203e1343 added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex Sight (all made by Exurok22) Starwalker 2011-06-08 09:58:41 +00:00
  • 9e651f07fb added new graphics of Lasersight, LAM, Sniper Scope, ACOG, ACOG-Combo, and Reflex Sight (all made by Exurok22) Starwalker 2011-06-08 09:58:08 +00:00
  • 6c513aa191 removed ability to attach a foregrip to the Calico M-900 rifle. Starwalker 2011-06-08 09:56:31 +00:00
  • d6d19b6a1b BUGFIX# 489 - Gave Shadow a woodland camo item by default to resolve a concern when playing with STOMP traits active. ChrisL 2011-06-07 21:23:34 +00:00
  • 6f60807394 BUGZILLA #510: Crepitus were still present in Tixa underground even in Realistic GameMode Wanne 2011-06-05 22:09:48 +00:00
  • b089f7e75f - New XML Editor: 0.57 o Fixed problems with foreign xml languages Wanne 2011-06-04 15:51:48 +00:00
  • ea8d291249 - Fixed errors in Face_GasMask.sti and Face_NightVisionGogglesGenI.sti (by Buggler) o Gas Mask.sti Remove 'Red Paint' 72, 112, 119, 123, 131, 144, 185, 229, 237, 246 Wanne 2011-06-01 18:56:40 +00:00
  • 2eef2dbcac - Fixed missing NVG face graphic for Vince (ID = 69) - Deleted old and unused face graphics. The current ones are in the Data\Faces\Facesgear Wanne 2011-05-31 19:04:41 +00:00
  • 64b8227ea8 - Added Release Version of the Map Editor (Build: 4552) - Added English Release (Hotfix) Version of ja2.exe (Build: 4662) Wanne 2011-05-30 10:56:32 +00:00
  • 16d5d34fb4 - Fixed comment for STRENGTH_TO_LIFT_HALF_KILO Wanne 2011-05-30 10:45:13 +00:00
  • f0634189af - Bugfix Merc Profile Editor: Wrong personality traits were shown in the drop down list. Wanne 2011-05-28 12:41:44 +00:00
  • 26bc7d5603 - Fixed wrong description text for CAN_TRUE_CIVILIANS_BECOME_HOSTILE (thx to Buggler) Wanne 2011-05-28 08:47:04 +00:00
  • 18dfab60b5 - Minor updates for the spring 2011 release: 4452 o Small correction for INI Editor o Updated ja2.ini Wanne 2011-05-27 10:27:07 +00:00
  • cb5e0840ad - Changed "Dr Q" Traits from "Hand-to-Hand/Martial Arts(Expert) & Night Ops" to "Hand-to-Hand/Martial Arts, Paramedic/Doctor & Night Ops", cause that fits better (thx to Buggler) Wanne 2011-05-27 06:18:05 +00:00
  • 55f32c4065 - New XML Editor build with all the needed XML files Wanne 2011-05-26 22:54:45 +00:00
  • d81e852e8b - Deleted unused File Wanne 2011-05-26 10:56:41 +00:00
  • 7e5ba8bd71 **************************************************************************************** ** Merged (English) GameDir files from Development trunk, for the Spring 2011 Release ** **************************************************************************************** o Development Trunk (Revision: 4444): https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP Wanne 2011-05-26 10:54:58 +00:00
  • 432bd657bf gave NCTH-values to the HK LMGs with integral bipods where they were missing. removed NCTH-values from LMGs (and SRs) that no longer have an integral bipod. FN MAG can mount a Grippod now (found an after-market rail on the web...) raised the number of 6.8mm SPC ammo at BR's and added a clip to Tony's inventory as well. made Rifle-LAMs attachable to AICW (it has a rail on top). Starwalker 2011-05-17 06:49:08 +00:00
  • cbb208dc7b - Fixed double entries in CivGroupNames.xml Wanne 2011-05-17 06:16:56 +00:00
  • 0d995d1ee8 - Fixed "jumping letters" in "Multiplayer Game" titletext in main menu Wanne 2011-05-09 10:09:42 +00:00
  • d467e6653a changed binoculars back to being one-handed, because ChrisL will implement code that stops the exploit of having one in each hand to get double the bonus... added a 'Use Item'-merge to get a Fumble Pak out of a Portable TV by using the Utility Knife. changed Bubba's ammo from magazines to speedloaders (was mentioned on Bugzilla). Starwalker 2011-05-02 14:00:49 +00:00
  • cce2769d5e - Fixed some frames for Wildfire IMP camo faces (by Buggler) Wanne 2011-05-01 18:43:43 +00:00
  • ac77ff9ded - Updated "Data-1.13/Scripts/initunderground.lua": Now it is possible to specify alternate loadscreens when loading a sector (by Realist) Wanne 2011-04-25 08:27:59 +00:00
  • a2fa8f75e0 - Forget to set 50/50 chance for the new UB loadscreens Wanne 2011-04-19 08:32:29 +00:00
  • fda90ed875 - Added 1.13 sector loadscreens (by Jazz) - Added a few 1.13 matching sector loadscreens to alternate sector loadscreens in SectorLoadscreens.xml Wanne 2011-04-19 08:20:27 +00:00
  • eab803e81f - Added missing camo faces for IMP 218.sti and 219.sti (by Jazz) Wanne 2011-04-19 07:23:27 +00:00
  • 2d0919e12c - Added missing camo faces for IMP 216.sti and 217.sti (by Jazz) Wanne 2011-04-16 16:13:30 +00:00
  • 810e55ee77 - Fixed a few face portraits (corrected some sti frames) (by Buggler) Wanne 2011-04-11 07:59:12 +00:00
  • 398578e475 - Fixed wrong mouth and eyes coordinates for Tex and Biggins in all the different Prof*.dat files o Without the fix this leads to wrong face coordinates and then to blitter crashes when playing with READ_PROFILE_DATA_FROM_XML = FALSE Wanne 2011-03-14 09:09:49 +00:00
  • 9105294d49 - Re-added the OPTIONSCREENADDONS2.sti that Inshy deleted, because this one is needed. This is needed for the reworked option screen with the next/previous pages o The original OPTIONSCREENADDONS.sti has bigger buttons, so we need this one. I replaced the first index of the STI (which was from Ron's interface) with an empty one. Wanne 2011-03-13 22:00:23 +00:00
  • 1f7fb9c562 - Fixed wrong comment description in Additional Merchants Modifications.txt Wanne 2011-03-12 10:04:24 +00:00
  • 1e5a7b2456 -Deleted Credits.sti because this file exist in original Interface.slf -Deleted modified OPTIONSCREENADDONS2.sti because this file from Rons Modified Interface. We have original STI in Interface.slf inshy 2011-03-10 06:51:33 +00:00
  • 70f040217f - Deleted 3 STI files, that are no longer in use, because ChrisL made changes to the development source code. o The changes are in Revision 4202 o ChrisL updated the following STIs: ATTACHMENT_SLOT.sti, INFOBOX_INTERFACE.sti, ITEMINFOC.sti o I just deleted the 3 STI files, cause otherwise we forget to do it later when merging the stuff back from the development trunk Wanne 2011-02-23 09:29:35 +00:00
  • 15e17dfa8a exchanged ammocrate pictures with better ones made by Smeagol Starwalker 2011-02-21 10:33:13 +00:00
  • 5b34d10f5e exchanged ammocrate pictures with better ones made by Smeagol Starwalker 2011-02-21 10:32:41 +00:00
  • f5897e7cde corrected some wrong ammo-pointers. Starwalker 2011-02-15 15:32:23 +00:00
  • 47d20449e0 - Deleted unused STI files Wanne 2011-02-13 15:37:23 +00:00
  • 32c03750a7 -Added missing sounds for WF mercs -Small fixes in edts for WF mercs inshy 2011-02-04 20:58:49 +00:00
  • 29a322396f adjusted Singleshot-AP costs for all guns, according to weapon overhaul results. Fine-tuned values, so they should now show more differences if an AP-system above 100AP is used. Starwalker 2011-02-02 15:18:35 +00:00
  • d914d8f248 Replace large NOTIFICATION.STI with small NOTIFICATION.PNG inshy 2011-02-01 20:07:14 +00:00
  • aa1de35aac - Corrected a few values from Data\TableData\Weapons.xml (thx to Starwalker) Wanne 2011-02-01 13:40:23 +00:00
  • 4cfd2763c7 - Restored and reworked TableData/Items.xml and TableData/Weapons.xml. Both had items and weapons from Data-1.13 and therefore invalid Data! - Fixed wrong price for 9x39mm Mag Wanne 2011-02-01 10:19:21 +00:00
  • e5c6da39c8 corrected some gun and ammo weights corrected some very wrong MinRangeForAimBonus values that somehow sabotaged some scopes (I have no idea how these crept in, SVN 1256 still had correct values) Starwalker 2011-02-01 10:01:07 +00:00
  • 96186ac7db - Fixed broken sound scheme for all tilesets (log file say that "AMBIENT\32.bad" does not exist) This bug was committed in rev. 1257 when gamedir was updated for UB Tilesets... For the future updates of ja2set.dat don't use buggy editors. - Deleted unused folder inshy 2011-01-25 06:45:31 +00:00
  • 2cbde8d37d -Replaced multilayer STI for Main Menu by singlayer -Updated 176.EDT -Deleted wrong speech files for prof 175 and 176 (In original WF6 there is no this files... Someone must do it in audio studio) inshy 2011-01-21 10:05:19 +00:00
  • e54c4cb0c5 -Translate to russian some lines inshy 2011-01-19 21:03:28 +00:00