Commit Graph

  • e75bbc03bd - Updated translation text in Encyclopedia/EncyclopediaQuests.xml (by LLIkaOIO) o Info: Currently Encyclopedia is disabled in the source, cause of memory leaks Wanne 2012-11-30 19:23:57 +00:00
  • 190b7f4cce - Fixed corrupt file Hotkeys 1.13.pdf Wanne 2012-11-23 21:57:05 +00:00
  • 8803db8629 - Updated 1.13 Hotkeys (by goc_man ) Wanne 2012-11-23 19:42:51 +00:00
  • 420ed4e1e0 with option ONLY_REPAIR_GUNS_AND_ARMOUR to TRUE, only guns and armour can be repaired when using the advanced repair system Flugente 2012-11-19 00:37:32 +00:00
  • 3bda80691e Fixes (by Buggler) - Fixed incorrect/missing Map Entry Points - Corrected previous mistake in MovementCosts.xml sector F5 access to east & west Wanne 2012-11-17 14:08:47 +00:00
  • e0787fda47 New feature: Counterattacks in all major cities Flugente 2012-11-16 21:13:12 +00:00
  • d15a13925a -Added Random Item Class to Lookup/ItemClass.xml -Added Lookup/AmmoFlag.xml -Updated description of MAP_ITEM_CHANCE_OVERRIDE in Ja2_Options.INI MaddMugsy 2012-11-16 09:02:24 +00:00
  • 85b682183e Ini option MAP_ITEM_CHANCE_OVERRIDE somehow got lost. Flugente 2012-11-14 01:26:00 +00:00
  • c39bf7dc4d New Zombie laugh sound MaddMugsy 2012-11-11 07:04:32 +00:00
  • eafb9c0133 options for AI window-jumping and jumping through closed windows Flugente 2012-11-11 05:40:34 +00:00
  • f41026d719 Xml Editor Version .100 -Added AmmoFlags lookup table and reference in AmmoTypes.xml MaddMugsy 2012-11-09 08:02:24 +00:00
  • c8b73bc38d Movement Costs fix (by Buggler) - Fix for Alma Northeast Border TravelRating Wanne 2012-11-08 08:36:57 +00:00
  • b095f03b2d Bugfix: Movement costs (by Buggler) - Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating - Align traveling costs to be more inline w strategic & actual maps Wanne 2012-11-06 18:26:56 +00:00
  • 6fc9551135 XML Editor Version .99: -Added missing entries to ItemFlags.xml and Attachments.xml -Added grid to view ItemFlag data in editor -If record fails to duplicate due to missing data from source, then source column name is identified in warning dialog. -Text/control alignment in ItemData form MaddMugsy 2012-11-06 07:51:37 +00:00
  • 245276e82f -Added missing entries to Lookup/ItemFlags.xml and Lookup/Attachments.xml -Added 0/None record to Clothes.xml (for editor) MaddMugsy 2012-11-06 07:50:30 +00:00
  • 5bc1e98977 - new ini option ZOMBIE_ONLY_HEADSHOTS_PERMANENTLY_KILL: if a zombie is killed via headshot/melee combat, he can't rise again - new ini option FOOD_MAX_POISONING: determines the maximum amount of food poisoning eating a singel food item can give Flugente 2012-11-05 22:32:22 +00:00
  • 5ee4cfd634 The assassins now come in random clothes and are covert initially, making it harder for the player to detect them. Ini option: ASSASSINS_DISGUISED = TRUE/FALSE Flugente 2012-11-05 02:05:11 +00:00
  • c82f9b242b - new item flag NO_METAL_DETECTION (131072) makes mines and bombs undetectable via metal detector. Also works on action item bombs and mines. Sparing usage is advised. - new item flag JUMP_GRENADE (262144) increases the explosion heigth of explosives, can be used to simulate bouncing grenades or jumping mines. Flugente 2012-10-29 23:10:39 +00:00
  • c8ce730635 Fix: map-editor specific copies of tripwire and claymore no longer appear at BR Flugente 2012-10-26 20:35:27 +00:00
  • e8240ebd9b - INI Editor: 2.4 o Fixed crash, if "Data-UB" and "Data-UB\Addons" folder does not exist in the 1.13 installation directory Wanne 2012-10-21 16:28:43 +00:00
  • 6e1a5260a4 - Added updated "SortBy.sti" file, which is used for additional laptop merc sorting (added in source code revision: 5636) - Added missing Clothes.xml, RandomItem.xml for the "Data" folder - Added missing Ja2_Options.INI entries for the "Data" folder Wanne 2012-10-21 16:11:56 +00:00
  • e1b2905ea7 - Externalised Laptop 'Lock&Release' feature (by Buggler) o LAPTOP_MOUSE_CAPTURED Wanne 2012-10-08 11:01:26 +00:00
  • 008e387791 added random items with 2 examples for assault rifles. Note that this is an example, they might change in the future Flugente 2012-09-30 22:01:57 +00:00
  • d54e9bfc48 fix: item pic was missing Flugente 2012-09-21 18:44:16 +00:00
  • 32a792e36b Better pics for clothes (by Thor). Flugente 2012-09-19 20:23:53 +00:00
  • 6d530a9971 - added an example clothes merge - added clothes to Keith's merchant inventory Flugente 2012-09-16 14:54:27 +00:00
  • de24e0c26f New feature: clothes items allow colouring of your mercs. See http://www.bears-pit.com/board/ubbthreads.php/topics/310208.html#Post310208 for more information. Flugente 2012-09-16 02:53:36 +00:00
  • 7daf4ea671 added action items for tripwire grenades Flugente 2012-09-16 01:05:54 +00:00
  • afd84f7afa Feature improvement: tripwire, tripwire mines and directional eplosives can now be planted with the map editor. - The new Items tag <usActionItemFlag> is necessary for that. Necessary items tripwire and claymore have been added. These new items are intended for the map editor, they will however work like their original ingame. - The action item system has been repaired for this. It has never worked correctly prior to this, but the errors never occured. Flugente 2012-09-15 02:26:12 +00:00
  • 85093aec0c typo correction Flugente 2012-09-10 18:47:38 +00:00
  • 780ea2ec93 added 2 new food items (pics by Soto) that fit Arulco better Flugente 2012-09-10 18:38:48 +00:00
  • 892f8a9fac Added missing line for UB mails inshy 2012-08-31 20:16:22 +00:00
  • b54118d597 - Added new "Mercenary Stats.xls" file (by Dan) Wanne 2012-08-27 07:45:03 +00:00
  • cad1431c5c New Attachment: the rifle grenade device (<AttachmentClass>33554432</AttachmentClass>) acts as a GL on the barrel slot, but blocks all other firing modes, and uses up one bullet. Flugente 2012-08-26 18:48:52 +00:00
  • 5eb620ecce added a global modifier to singleshot temperature (for those who feel the current values are too low or high). Flugente 2012-08-25 17:26:29 +00:00
  • 1199b71ab4 - Updated UB ja2_options.ini Wanne 2012-08-25 14:13:54 +00:00
  • 467dacb44e restored Option descriptions that got lost Flugente 2012-08-25 13:37:41 +00:00
  • 7ee9f31b82 added data and new STI's necessary for the new covert ops trait Flugente 2012-08-24 23:48:48 +00:00
  • 50a1215a20 - Updated Map Editor: 2.3.0 o The Map Editor executable can now be selected from the Drop Down List and can be started from the INI Editor Wanne 2012-08-24 14:24:44 +00:00
  • dc20ac9b5e - Added 2 missing properties in Ja2_Settings.INI - UB: Added missing INI files Wanne 2012-08-24 14:19:51 +00:00
  • 2dba621257 - New EXE builds for JA 1.13 and JA2 1.13 - Unfinished Business: 5520 Wanne 2012-08-24 13:39:49 +00:00
  • c551fb2c7f - New INI Editor: 2.3.0 o INI Editor can now be used, to also start UB Mods, which are located in the "Data-UB\AddOns" folder. Of course, you also have to select the UB executable from the DDL list, before you start the game! Wanne 2012-08-24 13:16:18 +00:00
  • 512427dd1d - Deleted UB loadscreens (800x600 and 1024x768) - Added UB loadscreens in PNG format - Updated SectorLoadscreens.xml comments Wanne 2012-08-24 13:11:21 +00:00
  • 7aab13e7fd - The "Data-JA2Demo" MOD SVN trunk is located here: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2_113_Demo Wanne 2012-08-24 09:14:24 +00:00
  • 88a09f6367 - Moved the "Data-JA2Demo" MOD folder to its own SVN trunk: Wanne 2012-08-24 09:13:25 +00:00
  • 2a2077190e - Updated GameDir for the UB Mods Wanne 2012-08-24 01:58:21 +00:00
  • bf68f87e18 - Updated the file structure of the Unfinished Business 1.13 MOD Wanne 2012-08-24 01:40:39 +00:00
  • 4da23b24dc - Deleted the "Data-Files" and "Language" folder for the UB Mod Wanne 2012-08-24 00:48:18 +00:00
  • 611fe54218 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1517 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2012-08-24 00:36:36 +00:00
  • 79c008f111 - Removed "VFS" folder Wanne 2012-08-24 00:36:14 +00:00
  • 0fb10a78cf - Added new default executables for the ja2 1.13 game and the map editor Wanne 2012-08-24 00:05:46 +00:00
  • 2ca8b5ad5a - Added new folder structure for the UB mods Wanne 2012-08-24 00:02:42 +00:00
  • abdeaf754e - Deleted old executable files. New ones will be uploaded soon ... - Deleted "Set JA2UB v1.13 Campaign.exe", because in the future the JA2 UB mods, demo and 1.13 can be started from the INI Editor Wanne 2012-08-23 23:43:48 +00:00
  • 40029c7e23 - Updated ja2.ini, so each executable (113, ub, demo) has its own default executable file entry Wanne 2012-08-23 23:40:10 +00:00
  • e0398aaf3f support for full screen main menu rev. 5498 - removed obsolete images - add new images - fix xml file lalien 2012-08-23 19:23:04 +00:00
  • a19540efb2 - UB: Removed the unused main menu sti images Wanne 2012-08-23 18:23:08 +00:00
  • fb6134374a - Updated the "LayoutMainMenu.xml" files to the new format Wanne 2012-08-23 18:22:28 +00:00
  • 5354f619db support for full screen main menu rev. 5498 - main menu background in png format lalien 2012-08-23 15:17:42 +00:00
  • 0e260ef819 - Changed two MERC website options in the Data-1.13/Ja2_Options.INI Wanne 2012-08-23 15:05:06 +00:00
  • 2e5b5199e2 support for full screen main menu rev. 5498 - removed obsolete images lalien 2012-08-23 14:25:02 +00:00
  • c14663028c - support for full screen main menu rev. 5498 - added full screen main menu image for all resolutions - added xml options mor main menu - StretchImage if 1 the image is stretched to the screen size - CenterImage if 1 the image is centered in X - ImagePositionRelative if 0 the image is displayed on the same place on any resolution, ignored when StretchImage is active - obsolete xml tags not removed for compatibility with older versions - only png images are functional lalien 2012-08-23 14:16:46 +00:00
  • 1b9b9d01e6 - added INI editor descriptions - added AP cost for arming boms in inventory Flugente 2012-08-22 19:52:31 +00:00
  • 573a781a81 New feature: The M.E.R.C. website now also has gearkits (by JMich) - in order have multiple gearkits for mercs, you have to create them Flugente 2012-08-21 20:35:43 +00:00
  • 06c1f3bbab - removed not needed loadscreen images - added images in png format lalien 2012-08-21 14:38:31 +00:00
  • 68ae217434 - Fixed the 3 workaround shooting animations (from revision: 1494 and 1499) Wanne 2012-08-21 12:02:12 +00:00
  • f8882ed87e added cleaning kits as random loot to enemies Flugente 2012-08-20 20:51:22 +00:00
  • 61ef2ae784 - Workaround for the missing animations (M_SR_HIP_AIM.STI) which fixes the crashes in tactical when the animation was not found o Copy and renamed the animations (M_SR_HIP_AIM_ALT.STI to M_SR_HIP_AIM.STI) o see: http://www.bears-pit.com/board/ubbthreads.php/ubb/showflat/Number/309190/Searchpage/1/Main/20195/Words/M_SR_HIP_AIM.STI/Search/true/Re_A_Small_Compilation_of_New_.html#Post309190 Wanne 2012-08-18 16:06:41 +00:00
  • d4f5eddff6 added pic for cleaning kit (pics by wil473) Flugente 2012-08-18 00:58:02 +00:00
  • 1c3d0de4e1 added repair kit to a few shopkeeper's inventories Flugente 2012-08-18 00:23:20 +00:00
  • 83daa2d2ee - added new icons, xml data and settings for the advanced repair/dirt system - more under http://www.bears-pit.com/board/ubbthreads.php/topics/308926/New_feature_advanced_repair_di.html#Post308926 Flugente 2012-08-18 00:02:57 +00:00
  • 4e5dec1346 fix: Game did not start because of unknown letter, replaced by simple 'e' Flugente 2012-08-16 22:18:18 +00:00
  • b2191a016a - Workaround for the 2 missing animations (M_N_SHOT2.sti and S_N_SHOT2.sti) which fixes the crashes in tactical when the animation was not found o Copy and renamed the base animations (M_N_SHOT.sti and S_N_SHOT.sti) o see here: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/309138/Re_A_Small_Compilation_of_New_.html#Post309138 Wanne 2012-08-16 13:07:36 +00:00
  • 6231a61249 - New XML Editor: Version: 0.98 o Adding support for Skill Modifiers in items.xml and HeavyWeapon tag in Weapons.xml o Added Food and MOLLE support Wanne 2012-08-14 17:11:11 +00:00
  • 022a653878 - Fixed a typo in Items.xml Wanne 2012-08-14 17:01:38 +00:00
  • afc89ed118 - Added the new <CrowbarModifier> Tag to the Crowbar and Rambo Knife (by JMich) Wanne 2012-08-14 17:00:36 +00:00
  • 2a9080e2ff Sandro's feature pack (by Sandro) - GameDir files for the features - further infos: http://www.ja-galaxy-forum.com/board/ubbthreads.php/topics/308884/A_Small_Compilation_of_New_Fea.html#Post308884 Wanne 2012-08-14 12:20:35 +00:00
  • 8a91a378f4 - updated food values (by Slax) - new item flag (CAMO_REMOVAL, 1024) for camo-removing items, added to rag (item 1022) - added xml with current ItemFlag-values (Lookup/ItemFlag.xml) - added small and medium pics for the masterkey (by wil473) Flugente 2012-08-13 20:20:08 +00:00
  • 4dcaeac1fd new feature (by DepressivesBrot): a rough approximation of the position of the last enemy can be marked on the map Flugente 2012-08-07 20:55:45 +00:00
  • dc2d84edba - OVERHEATING_SET_ZERO_UPON_NEW_SECTOR is not needed anymore Flugente 2012-08-04 17:54:08 +00:00
  • 18307209ab New feature (by DepressivesBrot): Molle Items - individual LBE gear can be created via MOLLE items. For each LBE item, there's a definition which pockets may be changed and how much space the new pockets may take up in total. - If there's a free pocket slot and enough space -> attach item and enable pocket. - for further description, see Doc/Design Document- MOLLE.txt Flugente 2012-08-02 22:31:20 +00:00
  • 56ec8ebe1c improved item sizes for food Flugente 2012-08-02 20:52:15 +00:00
  • 5dd3219e4a - New INI Editor: 2.2.0.0 o Bugfix: HIGHSPEED_TIMER was not saved to ja2.ini Wanne 2012-07-31 07:55:14 +00:00
  • 23e9c636e3 git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1483 4f8fa57e-7814-0410-bad4-adc449f26b7c Wanne 2012-07-29 21:44:44 +00:00
  • 580d07fcc6 - Added readme file how to download the customer JA2 1.13 UB Mods and how you can play them with latest 1.13 UB version Wanne 2012-07-29 21:43:42 +00:00
  • 65b77dc44d - Removed old version (5393) Wanne 2012-07-29 20:52:04 +00:00
  • d74131fd48 - Added "Merc Spreadsheet" (by cnagornaec) Wanne 2012-07-29 20:50:25 +00:00
  • 8b0c65515c - Increased number of action items from 255 up to 501 (by Jazz) Wanne 2012-07-29 11:48:54 +00:00
  • 90a8bf6692 - Added the 1.13 Hotkeys list (by goc_man) Wanne 2012-07-26 12:25:23 +00:00
  • b0e88bf3d2 New EXE Build (5423) Wanne 2012-07-25 08:24:46 +00:00
  • 842d6fec35 new icon for ammo belts and ammo vests Flugente 2012-07-25 00:00:45 +00:00
  • e94dd77d5f added external feeding values for most machineguns and their ammo Flugente 2012-07-23 20:15:24 +00:00
  • f4079e586d New feature: guns can now be fed externally - added necessary face icons - added description in ini - as an example, the MG§ and the FN mag can now be fed externally with any 100-rnd 7.62 NATO mag. Internal feeding is possible from the LRAK vest - for more info, see http://www.bears-pit.com/board/ubbthreads.php/topics/307574/New_feature_Externally_fed_mac.html#Post307574 Flugente 2012-07-23 19:33:37 +00:00
  • 168c0519ff - Added 5 new female IMPs (IMP faces including CAMO faces) (by Lejardo) o Just copy/paste the content of the ZIP file in your JA2 1.13 installation directory Wanne 2012-07-23 13:48:02 +00:00
  • 3f58622773 - Added a minimal version of "Food.xml" for the "Data" folder, so the game can start o Later, we should disable the food system in the start new game screen for the "Data" folder, like it was done for New Inventory. Then we can delete this minimal Food.xml file - Added missing INI food properties for the "Data\Ja2_Options.INI" file Wanne 2012-07-23 13:14:04 +00:00
  • 71d7bea33b New feature: food system requires mercs to eat and drink in order to survive - added food items - added food items to various mechants, BR and as enemy item choice - added cantina facility - canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous - added new icons related to the food system Flugente 2012-07-21 16:47:16 +00:00
  • 3def9c666f - Removed old executables - Added new Version: ja2 and Map Editor (5393) Wanne 2012-07-12 15:26:07 +00:00
  • 71ae6e2648 - Added new Release Build: 5387 o This build has the Zombie feature disabled and a few performance/memory fixes Wanne 2012-07-11 17:30:30 +00:00
  • bea7799a60 - Replaced the old unused BOBBY_RAY_SELECTION property from ja2_sp.ini with the new ones (BOBBY_RAY_QUALITY and BOBBY_RAY_QUANTITY) Wanne 2012-07-10 13:49:06 +00:00
  • d5d6c14ee7 - Reworked "Boss" face (by Kaucukovnik) Wanne 2012-07-05 13:13:34 +00:00
  • b5f4cb96b6 Swapped zombie hit sounds. MaddMugsy 2012-07-03 18:44:08 +00:00