Restored Flugente's frozen soldiers which were disabled by accident (by Asdow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8757 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2020-02-16 18:45:43 +00:00
parent 0330e6c1a8
commit 019eccb5b9
+6
View File
@@ -964,6 +964,12 @@ inline UINT16 * GetShadeTable(LEVELNODE * pNode, SOLDIERTYPE * pSoldier, SOLDIER
// Shade gray
pShadeTable = pPaletteTable->pEffectShades[1];
}
// Flugente: frozen soldiers appear to be in ice, which we simulate by having the soldier be fully white
if (pSoldier->usSkillCooldown[SOLDIER_COOLDOWN_CRYO])
{
pShadeTable = White16BPPPalette;
}
return pShadeTable;
}