Updated mapscreen.h and strategicmap.h (number of town, sams, ...) see revision 671

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@686 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-01-28 20:07:40 +00:00
parent 0ae307a316
commit 06a9541f24
4 changed files with 4 additions and 4 deletions
+1 -1
View File
@@ -36,6 +36,6 @@ INT16 zTrackingNumber[16] = { L"Z" };
// Keeps track of the saved game version. Increment the saved game version whenever
// you will invalidate the saved game file
#define SAVE_GAME_VERSION 100 // 99
#define SAVE_GAME_VERSION 101 //100 // 99
const UINT32 guiSavedGameVersion = SAVE_GAME_VERSION;