BUGZILLA #546: Fixed crash in InitPreBattleInterface()

- It seems the wrong 2nd parameter was passed to the method call InitPreBattleInterface(), when calling this method from from Dialogue Control.cpp (Line: 933)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4565 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2011-07-11 11:42:22 +00:00
parent 0c8aa89f08
commit 085180af3d
+1 -1
View File
@@ -930,7 +930,7 @@ void HandleDialogue( )
if( QItem->uiSpecialEventFlag & DIALOGUE_SPECIAL_EVENT_TRIGGERPREBATTLEINTERFACE )
{
UnLockPauseState();
InitPreBattleInterface( (GROUP*)QItem->uiSpecialEventData, TRUE );
InitPreBattleInterface( (GROUP*)QItem->uiSpecialEventData, FALSE );
}
if( QItem->uiSpecialEventFlag & DIALOGUE_ADD_EVENT_FOR_SOLDIER_UPDATE_BOX )
{