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Small fixes for compiling different language versions (German, Russian)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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+2
-2
@@ -23,12 +23,12 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
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#else
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//RELEASE BUILD VERSION
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CHAR16 zVersionLabel[256] = { L"Release v1.13.1051" };
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CHAR16 zVersionLabel[256] = { L"Release v1.13.1052" };
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#endif
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CHAR8 czVersionNumber[16] = { "Build 07.06.10" }; //YY.MM.DD
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CHAR8 czVersionNumber[16] = { "Build 07.07.15" }; //YY.MM.DD
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CHAR16 zTrackingNumber[16] = { L"Z" };
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@@ -6,6 +6,7 @@
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#include "mainmenuscreen.h"
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#include "Video.h"
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#include "Timer Control.h"
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#include "Multi Language Graphic Utils.h"
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#endif
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UINT32 guiSplashFrameFade = 10;
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@@ -271,7 +271,7 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
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ptWindowSize.x = window.right;
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ptWindowSize.y = window.bottom;
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hWindow = CreateWindowEx(exstyle, (LPCSTR) ClassName, "Windowed JA2 !!", style, window.left, window.top, window.right, window.bottom, NULL, NULL, hInstance, NULL);
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hWindow = CreateWindowEx(exstyle, (LPCSTR) ClassName, "Jagged Alliance 2 v1.13", style, window.left, window.top, window.right, window.bottom, NULL, NULL, hInstance, NULL);
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GetClientRect( hWindow, &window);
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window.top = window.top;
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}
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@@ -253,7 +253,7 @@ BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
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#elif defined( POLISH )
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sprintf( zLanguage, "POLISH" );
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#elif defined( RUSSIAN )
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sprintf( zLanguage, "RUSSIAN" );
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sprintf( (char *)zLanguage, "RUSSIAN" );
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#elif defined( SPANISH )
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sprintf( zLanguage, "SPANISH" );
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#elif defined( TAIWANESE )
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@@ -3,10 +3,8 @@
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#include "_Ja25EnglishText.h"
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#else
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#include "Language Defines.h"
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#ifdef ENGLISH
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#include "text.h"
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#include "Fileman.h"
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#endif
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#include "text.h"
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#include "Fileman.h"
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#endif
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#ifdef GERMAN
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@@ -3,10 +3,8 @@
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#include "_Ja25RussianText.h"
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#else
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#include "Language Defines.h"
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#ifdef ENGLISH
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#include "text.h"
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#include "Fileman.h"
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#endif
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#include "text.h"
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#include "Fileman.h"
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#endif
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#ifdef RUSSIAN
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@@ -3,6 +3,8 @@
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#else
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#endif
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#include "Language Defines.h"
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#include "text.h"
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#include "Fileman.h"
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#ifdef RUSSIAN
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