Small fixes for compiling different language versions (German, Russian)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@1053 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2007-07-15 11:12:27 +00:00
parent ee6980bc5d
commit 089e08f202
7 changed files with 11 additions and 12 deletions
+2 -2
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@@ -23,12 +23,12 @@ CHAR16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
CHAR16 zVersionLabel[256] = { L"Release v1.13.1051" };
CHAR16 zVersionLabel[256] = { L"Release v1.13.1052" };
#endif
CHAR8 czVersionNumber[16] = { "Build 07.06.10" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 07.07.15" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
+1
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@@ -6,6 +6,7 @@
#include "mainmenuscreen.h"
#include "Video.h"
#include "Timer Control.h"
#include "Multi Language Graphic Utils.h"
#endif
UINT32 guiSplashFrameFade = 10;
+1 -1
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@@ -271,7 +271,7 @@ BOOLEAN InitializeVideoManager(HINSTANCE hInstance, UINT16 usCommandShow, void *
ptWindowSize.x = window.right;
ptWindowSize.y = window.bottom;
hWindow = CreateWindowEx(exstyle, (LPCSTR) ClassName, "Windowed JA2 !!", style, window.left, window.top, window.right, window.bottom, NULL, NULL, hInstance, NULL);
hWindow = CreateWindowEx(exstyle, (LPCSTR) ClassName, "Jagged Alliance 2 v1.13", style, window.left, window.top, window.right, window.bottom, NULL, NULL, hInstance, NULL);
GetClientRect( hWindow, &window);
window.top = window.top;
}
+1 -1
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@@ -253,7 +253,7 @@ BOOLEAN GetMLGFilename( SGPFILENAME filename, UINT16 usMLGGraphicID )
#elif defined( POLISH )
sprintf( zLanguage, "POLISH" );
#elif defined( RUSSIAN )
sprintf( zLanguage, "RUSSIAN" );
sprintf( (char *)zLanguage, "RUSSIAN" );
#elif defined( SPANISH )
sprintf( zLanguage, "SPANISH" );
#elif defined( TAIWANESE )
+2 -4
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@@ -3,10 +3,8 @@
#include "_Ja25EnglishText.h"
#else
#include "Language Defines.h"
#ifdef ENGLISH
#include "text.h"
#include "Fileman.h"
#endif
#include "text.h"
#include "Fileman.h"
#endif
#ifdef GERMAN
+2 -4
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@@ -3,10 +3,8 @@
#include "_Ja25RussianText.h"
#else
#include "Language Defines.h"
#ifdef ENGLISH
#include "text.h"
#include "Fileman.h"
#endif
#include "text.h"
#include "Fileman.h"
#endif
#ifdef RUSSIAN
+2
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@@ -3,6 +3,8 @@
#else
#endif
#include "Language Defines.h"
#include "text.h"
#include "Fileman.h"
#ifdef RUSSIAN