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* Merged GameDir from Development Trunk: Revision 4063 * ************************************************************ - Merged from SVN: https://81.169.133.124/source/ja2/branches/Wanne/JA2%201.13%20MP git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1257 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -1,3 +1,15 @@
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;******************************************************************************************************************************
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; Jagged Alliance 2 v1.13
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;******************************************************************************************************************************
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; This file controls various settings for adjusting AP (Actions Points) and BP (Breath Points).
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;
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; If you want to have another AP/BP system, you simply have to change the AP_MAXIMUM property.
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; All other properties in the file will be adjusted dynamically ingame.
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; Howevery you can override the default values and the game will use them.
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;------------------------------------------------------------------------------------------------------------------------------
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[APConstants]
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;***********************************************************************
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;* The maximum number of Action Points a merc may have. *
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@@ -361,12 +373,12 @@ BP_GET_HIT = 200
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BP_GET_WOUNDED = 50
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BP_FALL_DOWN = 250
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BP_OPEN_DOOR = 30
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BP_PICKLOCK = -250
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BP_EXAMINE_DOOR = -250
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BP_PICKLOCK = 50
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BP_EXAMINE_DOOR = 20
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BP_BOOT_DOOR = 200
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BP_USE_CROWBAR = 350
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BP_UNLOCK_DOOR = 50
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BP_EXPLODE_DOOR = -250
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BP_EXPLODE_DOOR = 40
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BP_UNTRAP_DOOR = 150
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BP_LOCK_DOOR = 50
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BP_USEWIRECUTTERS = 200
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