Additional Tile Properties - Update

- Moved the global location of the xml files from the "AdditionalProperties" to the "Tilesets\AdditionalProperties" folder because this place fits better
- Of course you can also add special tilesets xml files in the tilesets specific folders "Tilesets\XX"
- Addded missing INI value: COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS
- Updated comments for COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1973 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2014-03-03 20:57:16 +00:00
parent 42caadc5f3
commit 0a84d7e7ab
159 changed files with 16 additions and 2 deletions
+7 -2
View File
@@ -2043,10 +2043,15 @@ COVER_SYSTEM_TREE_EFFECTIVENESS = 15
; The cover calculation is relativly hard on the cpu, so default are only two refreshes a second.
COVER_SYSTEM_UPDATE_DELAY = 500
; use xml-defined properties for various properties of tiles in your surroundings. These can modiy camo, stealth, and sound
; effectiveness and the trap level of bombs you plant
; Use xml-defined properties for various properties of tiles in your surroundings. These can modify camo, stealth, and sound
; effectiveness and the trap level of bombs you plant.
; With Additional Tile Properties it's possible to supply all tiles with additional data, just like with .jsd files, except in XML.
; Files need to have same name as tile's .sti and .jsd files, and be put in \tilesets\AdditionalProperties\, or in specific \tilesets\xx\.
COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = TRUE
; Static shadows decrease brightness
COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS = TRUE
;******************************************************************************************************************************
;******************************************************************************************************************************
+9
View File
@@ -2019,6 +2019,15 @@ COVER_SYSTEM_TREE_EFFECTIVENESS = 15
; The cover calculation is relativly hard on the cpu, so default are only two refreshes a second.
COVER_SYSTEM_UPDATE_DELAY = 500
; Use xml-defined properties for various properties of tiles in your surroundings. These can modify camo, stealth, and sound
; effectiveness and the trap level of bombs you plant.
; With Additional Tile Properties it's possible to supply all tiles with additional data, just like with .jsd files, except in XML.
; Files need to have same name as tile's .sti and .jsd files, and be put in \tilesets\AdditionalProperties\, or in specific \tilesets\xx\.
COVER_SYSTEM_ADDITIONAL_TILE_PROPERTIES = FALSE
; Static shadows decrease brightness
COVER_SYSTEM_STATIC_SHADOWS_DECREASE_BRIGHTNESS = FALSE
;******************************************************************************************************************************
;******************************************************************************************************************************

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