Merge branch '1dot13:master' into arc-missions

This commit is contained in:
rftrdev
2022-11-04 21:55:33 -07:00
committed by GitHub
2 changed files with 10 additions and 4 deletions
+2 -2
View File
@@ -55,8 +55,8 @@
#endif
CHAR8 czVersionNumber[16] = { "Build 10.10.22" }; //YY.MM.DD
CHAR8 czVersionNumber[16] = { "Build 22.11.04" }; //YY.MM.DD
CHAR16 zTrackingNumber[16] = { L"Z" };
CHAR16 zRevisionNumber[16] = { L"Revision 9403" };
CHAR16 zRevisionNumber[16] = { L"Revision 9404" };
// SAVE_GAME_VERSION is defined in header, change it there
+8 -2
View File
@@ -6603,12 +6603,18 @@ void SOLDIERTYPE::EVENT_SoldierGotHit( UINT16 usWeaponIndex, INT16 sDamage, INT1
if ( Item[usWeaponIndex].usItemClass & IC_GUN )
{
PossiblyStartEnemyTaunt( this, TAUNT_GOT_HIT_GUNFIRE, ubAttackerID );
PossiblyStartEnemyTaunt( MercPtrs[ubAttackerID], TAUNT_HIT_GUNFIRE, this->ubID );
if (ubAttackerID != NOBODY)
{
PossiblyStartEnemyTaunt( MercPtrs[ubAttackerID], TAUNT_HIT_GUNFIRE, this->ubID );
}
}
else
{
PossiblyStartEnemyTaunt( this, TAUNT_GOT_HIT_THROWING_KNIFE, ubAttackerID );
PossiblyStartEnemyTaunt( MercPtrs[ubAttackerID], TAUNT_HIT_THROWING_KNIFE, this->ubID );
if (ubAttackerID != NOBODY)
{
PossiblyStartEnemyTaunt(MercPtrs[ubAttackerID], TAUNT_HIT_THROWING_KNIFE, this->ubID);
}
}
}
if ( Item[usWeaponIndex].usItemClass & IC_BLADE )