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Merge branch '1dot13:master' into arc-missions
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@@ -6603,12 +6603,18 @@ void SOLDIERTYPE::EVENT_SoldierGotHit( UINT16 usWeaponIndex, INT16 sDamage, INT1
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if ( Item[usWeaponIndex].usItemClass & IC_GUN )
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{
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PossiblyStartEnemyTaunt( this, TAUNT_GOT_HIT_GUNFIRE, ubAttackerID );
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PossiblyStartEnemyTaunt( MercPtrs[ubAttackerID], TAUNT_HIT_GUNFIRE, this->ubID );
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if (ubAttackerID != NOBODY)
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{
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PossiblyStartEnemyTaunt( MercPtrs[ubAttackerID], TAUNT_HIT_GUNFIRE, this->ubID );
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}
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}
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else
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{
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PossiblyStartEnemyTaunt( this, TAUNT_GOT_HIT_THROWING_KNIFE, ubAttackerID );
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PossiblyStartEnemyTaunt( MercPtrs[ubAttackerID], TAUNT_HIT_THROWING_KNIFE, this->ubID );
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if (ubAttackerID != NOBODY)
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{
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PossiblyStartEnemyTaunt(MercPtrs[ubAttackerID], TAUNT_HIT_THROWING_KNIFE, this->ubID);
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}
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}
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}
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if ( Item[usWeaponIndex].usItemClass & IC_BLADE )
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