Remove useless code

Mouse XY position is fetched, but never used
This commit is contained in:
Asdow
2023-09-27 23:24:20 +03:00
parent fc6bdad94b
commit 0cf0e054ab
-3
View File
@@ -3309,7 +3309,6 @@ static void RenderTiles(UINT32 uiFlags, INT32 iStartPointX_M, INT32 iStartPointY
UINT16 usImageIndex, * pShadeTable, * pDirtyBackPtr;
UINT32 uiBrushWidth, uiBrushHeight, uiDirtyFlags;
INT16 sXPos, sYPos, sZLevel;
INT16 sMouseX_M, sMouseY_M;
BOOLEAN fShadowBlitter = FALSE;
BOOLEAN fZBlitter = FALSE;
BOOLEAN fZWrite = FALSE;
@@ -3396,8 +3395,6 @@ static void RenderTiles(UINT32 uiFlags, INT32 iStartPointX_M, INT32 iStartPointY
}
}
//if((uiFlags&TILES_TYPE_MASK)==TILES_STATIC_LAND)
GetMouseXY(&sMouseX_M, &sMouseY_M);
pDirtyBackPtr = NULL;