-fixed camo not working on enemy soldiers

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@449 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-16 17:27:20 +00:00
parent 4afc299b60
commit 0d9a0e0b9c
2 changed files with 6 additions and 6 deletions
+2 -2
View File
@@ -23,12 +23,12 @@ INT16 zVersionLabel[256] = { L"Beta v. 0.98" };
#else
//RELEASE BUILD VERSION
INT16 zVersionLabel[256] = { L"Release v1.13.444" };
INT16 zVersionLabel[256] = { L"Release v1.13.449" };
#endif
INT8 czVersionNumber[16] = { "Build 06.08.15" };
INT8 czVersionNumber[16] = { "Build 06.08.16" };
INT16 zTrackingNumber[16] = { L"Z" };
+4 -4
View File
@@ -457,10 +457,10 @@ SOLDIERTYPE* TacticalCreateSoldier( SOLDIERCREATE_STRUCT *pCreateStruct, UINT8 *
if ( i != NO_SLOT && Random( 5 ) < SoldierDifficultyLevel( &Soldier ))
{
// start camouflaged
Soldier.bCamo = (INT8)Item[i].camobonus;
Soldier.urbanCamo = (INT8)Item[i].urbanCamobonus;
Soldier.desertCamo = (INT8)Item[i].desertCamobonus;
Soldier.snowCamo = (INT8)Item[i].snowCamobonus;
Soldier.bCamo = (INT8)Item[Soldier.inv[ i ].usItem].camobonus;
Soldier.urbanCamo = (INT8)Item[Soldier.inv[ i ].usItem].urbanCamobonus;
Soldier.desertCamo = (INT8)Item[Soldier.inv[ i ].usItem].desertCamobonus;
Soldier.snowCamo = (INT8)Item[Soldier.inv[ i ].usItem].snowCamobonus;
}
}
}