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fix from 9136 to work for UB as well
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9138 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1710,7 +1710,7 @@ void AddSoldierToSectorGridNo( SOLDIERTYPE *pSoldier, INT32 sGridNo, UINT8 ubDir
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{
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pSoldier->EVENT_InitNewSoldierAnim( usAnimState, usAnimCode, TRUE );
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}
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else if ( pSoldier->ubBodyType != CROW )
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else if ( pSoldier->ubBodyType != CROW && ubInsertionCode != INSERTION_CODE_GRIDNO)
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{
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pSoldier->EVENT_InitNewSoldierAnim( STANDING, 1, TRUE );
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}
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