- Change: spotter minimum preparation time lowered to 2 turns (was 3)

- Cahnge: spotter cth bonus now works for rifles and sniper rifles


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2221 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2015-03-09 18:21:34 +00:00
parent 0defdd7b78
commit 0ddfec95b6
+3 -3
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@@ -1614,21 +1614,21 @@ DISPLAY_SCOPE_MODES = TRUE
; You can assign a merc to spot for fellow snipers via calling the Skill Menu ($) -> various -> Spotter.
; You need an item the usSpotting-tag in your hands.
; The bonus applies to anyone of your team using a sniper weapon on a location your spotter can see.
; The bonus applies to anyone of your team using a sniper rifle/rifle on a location your spotter can see.
; Effectiveness depends on:
; - spotters spotter item effectiveness (40%), experience (30%), marksmanship (20%) and leadership (10%)
; - lowered by being wounded or fatigues
; - altered by relation between spotter and sniper (base opinion, sexism, racism etc.) and spotter background
; The bonus will be this many turns after activating the skill. Spending any AP with your spotter forfeits the bonus.
SPOTTER_PREPARATIONTURNS = 3
SPOTTER_PREPARATIONTURNS = 2
; This variable intentionally has two meanings.
; - A sniper will benefit from a spotter only if he is at maximum SPOTTER_RANGE tiles away from him.
; - The bonus only works on those locations the spotter can see and that are AT LEAST 2 * SPOTTER_RANGE tiles away.
SPOTTER_RANGE = 10
; Maximum bonus that can be reached once spoter has waited 2 * SPOTTER_PREPARATIONTURNS turns
; Maximum bonus that can be reached once spotter has waited 2 * SPOTTER_PREPARATIONTURNS turns
SPOTTER_MAX_CTHBOOST = 50
;------------------------------------------------------------------------------------------------------------------------------