new exe (568)

- added Captain J's coverage armor mod (see ENABLE_ARMOR_COVERAGE in Ja2_Options.INI)
- updated some German strings

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@512 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Wanne
2006-09-27 20:23:33 +00:00
parent 66bda2e96f
commit 0f5702c38e
4 changed files with 345 additions and 185 deletions
+5 -2
View File
@@ -621,14 +621,17 @@ ALLOW_TACTICAL_MILITIA_COMMAND = TRUE
; Range: TRUE/FALSE
ALLOW_LIMITED_VISION = TRUE
; Armor coverage
ENABLE_ARMOR_COVERAGE = FALSE
; Show information about selected person
ALLOW_SOLDIER_TOOL_TIPS = FALSE
; How much infomation will the soldier tooltips display
; 1 = Limited - are they wearing any armor (but not where), general type of weapon
(but no mention of attachments), do they have a gas mask or NVG.
; (but no mention of attachments), do they have a gas mask or NVG.
; 2 = Basic - do they have a helmet, or a vest, or pants, general type of weapon
and visible weapon attachments, do they have a gas mask or NVG.
; and visible weapon attachments, do they have a gas mask or NVG.
; 3 = Full - includes exact types of armor, model of weapon and all attachments, and type of NVG.
; 4 = Debug - as Full, but also includes APs, Health, and other info for modders.
File diff suppressed because it is too large Load Diff
+5 -2
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@@ -615,14 +615,17 @@ ALLOW_TACTICAL_MILITIA_COMMAND = FALSE
; Range: TRUE/FALSE
ALLOW_LIMITED_VISION = FALSE
; Armor coverage
ENABLE_ARMOR_COVERAGE = FALSE
; Show information about selected person
ALLOW_SOLDIER_TOOL_TIPS = FALSE
; How much infomation will the soldier tooltips display
; 1 = Limited - are they wearing any armor (but not where), general type of weapon
(but no mention of attachments), do they have a gas mask or NVG.
; (but no mention of attachments), do they have a gas mask or NVG.
; 2 = Basic - do they have a helmet, or a vest, or pants, general type of weapon
and visible weapon attachments, do they have a gas mask or NVG.
; and visible weapon attachments, do they have a gas mask or NVG.
; 3 = Full - includes exact types of armor, model of weapon and all attachments, and type of NVG.
; 4 = Debug - as Full, but also includes APs, Health, and other info for modders.
+36
View File
@@ -23,42 +23,49 @@ ARMOUR CLASSES:
<uiIndex>0</uiIndex> <!-- Flak Jacket -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>10</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>25</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>1</uiIndex> <!-- Flak-18 Jacket -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>13</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>20</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>2</uiIndex> <!-- C.Flak Jacket -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>16</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>3</uiIndex> <!-- Kevlar Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>15</ubProtection>
<ubCoverage>70</ubCoverage>
<ubDegradePercent>20</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>4</uiIndex> <!-- Kevlar-18 Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>19</ubProtection>
<ubCoverage>70</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>5</uiIndex> <!-- C.Kevlar Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>24</ubProtection>
<ubCoverage>70</ubCoverage>
<ubDegradePercent>10</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>6</uiIndex> <!-- Spectra Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>30</ubProtection>
<ubCoverage>85</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
@@ -71,174 +78,203 @@ ARMOUR CLASSES:
<uiIndex>8</uiIndex> <!-- C.Spec Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>42</ubProtection>
<ubCoverage>85</ubCoverage>
<ubDegradePercent>5</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>9</uiIndex> <!-- Kevlar Pants -->
<ubArmourClass>2</ubArmourClass>
<ubProtection>15</ubProtection>
<ubCoverage>65</ubCoverage>
<ubDegradePercent>20</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>10</uiIndex> <!-- Kevlar-18 Pants -->
<ubArmourClass>2</ubArmourClass>
<ubProtection>19</ubProtection>
<ubCoverage>65</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>11</uiIndex> <!-- C.Kevlar Pants -->
<ubArmourClass>2</ubArmourClass>
<ubProtection>24</ubProtection>
<ubCoverage>65</ubCoverage>
<ubDegradePercent>10</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>12</uiIndex> <!-- Spectra Pants -->
<ubArmourClass>2</ubArmourClass>
<ubProtection>30</ubProtection>
<ubCoverage>90</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>13</uiIndex> <!-- Spec-18 Pants -->
<ubArmourClass>2</ubArmourClass>
<ubProtection>36</ubProtection>
<ubCoverage>90</ubCoverage>
<ubDegradePercent>10</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>14</uiIndex> <!-- C.Spec Pants -->
<ubArmourClass>2</ubArmourClass>
<ubProtection>42</ubProtection>
<ubCoverage>90</ubCoverage>
<ubDegradePercent>5</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>15</uiIndex> <!-- Steel Helmet -->
<ubArmourClass>0</ubArmourClass>
<ubProtection>10</ubProtection>
<ubCoverage>65</ubCoverage>
<ubDegradePercent>5</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>16</uiIndex> <!-- Kevlar Helmet -->
<ubArmourClass>0</ubArmourClass>
<ubProtection>15</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>20</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>17</uiIndex> <!-- Kvlr-18 Helmet -->
<ubArmourClass>0</ubArmourClass>
<ubProtection>19</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>18</uiIndex> <!-- C.Kvlr Helmet -->
<ubArmourClass>0</ubArmourClass>
<ubProtection>24</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>10</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>19</uiIndex> <!-- Spectra Helmet -->
<ubArmourClass>0</ubArmourClass>
<ubProtection>30</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>20</uiIndex> <!-- Spec-18 Helmet -->
<ubArmourClass>0</ubArmourClass>
<ubProtection>36</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>10</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>21</uiIndex> <!-- C.Spec Helmet -->
<ubArmourClass>0</ubArmourClass>
<ubProtection>42</ubProtection>
<ubCoverage>75</ubCoverage>
<ubDegradePercent>5</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>22</uiIndex> <!-- Ceramic Plates -->
<ubArmourClass>3</ubArmourClass>
<ubProtection>15</ubProtection>
<ubCoverage>50</ubCoverage>
<ubDegradePercent>200</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>23</uiIndex> <!-- Infant Hide -->
<ubArmourClass>4</ubArmourClass>
<ubProtection>3</ubProtection>
<ubCoverage>99</ubCoverage>
<ubDegradePercent>0</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>24</uiIndex> <!-- Kiddy Hide -->
<ubArmourClass>4</ubArmourClass>
<ubProtection>5</ubProtection>
<ubCoverage>99</ubCoverage>
<ubDegradePercent>0</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>25</uiIndex> <!-- Adult Hide -->
<ubArmourClass>4</ubArmourClass>
<ubProtection>6</ubProtection>
<ubCoverage>99</ubCoverage>
<ubDegradePercent>0</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>26</uiIndex> <!-- Queen Hide -->
<ubArmourClass>4</ubArmourClass>
<ubProtection>20</ubProtection>
<ubCoverage>99</ubCoverage>
<ubDegradePercent>0</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>27</uiIndex> <!-- Leather Jacket -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>2</ubProtection>
<ubCoverage>95</ubCoverage>
<ubDegradePercent>25</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>28</uiIndex> <!-- Kvlr Leather -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>12</ubProtection>
<ubCoverage>85</ubCoverage>
<ubDegradePercent>30</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>29</uiIndex> <!-- Kvlr-18 Leather -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>16</ubProtection>
<ubCoverage>95</ubCoverage>
<ubDegradePercent>25</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>30</uiIndex> <!-- C.Kvlr Leather -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>19</ubProtection>
<ubCoverage>95</ubCoverage>
<ubDegradePercent>20</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>31</uiIndex> <!-- YF Hide -->
<ubArmourClass>4</ubArmourClass>
<ubProtection>7</ubProtection>
<ubCoverage>99</ubCoverage>
<ubDegradePercent>0</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>32</uiIndex> <!-- OF Hide -->
<ubArmourClass>4</ubArmourClass>
<ubProtection>8</ubProtection>
<ubCoverage>99</ubCoverage>
<ubDegradePercent>0</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>33</uiIndex> <!-- T-Shirt -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>1</ubProtection>
<ubCoverage>99</ubCoverage>
<ubDegradePercent>25</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>34</uiIndex> <!-- Guardian Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>22</ubProtection>
<ubCoverage>70</ubCoverage>
<ubDegradePercent>20</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>35</uiIndex> <!-- T. Guard Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>27</ubProtection>
<ubCoverage>70</ubCoverage>
<ubDegradePercent>15</ubDegradePercent>
</ARMOUR>
<ARMOUR>
<uiIndex>36</uiIndex> <!-- C. Guard Vest -->
<ubArmourClass>1</ubArmourClass>
<ubProtection>32</ubProtection>
<ubCoverage>70</ubCoverage>
<ubDegradePercent>10</ubDegradePercent>
</ARMOUR>
</ARMOURLIST>